Currently Being ModeratedSep 27, 2011 3:15 PM (in response to mralpharogue)MW3 Map Info and 'Hopefuls'
I'm hoping they include small-to-medium size maps. No need for fancy effects as there is simply no need for it; gunfights should be based off of accuracy and reaction time as opposed to who can see through effects better.
I don't really care what terrains I play on, just no crazy fog settings like Wasteland which make it impossible to see targets from a mile away. There has to be cover and good gameplay, everything else is secondary. For the love of god, make maps with a variety of sightlines, nothing like Scrapyard where every area is a line of death from across the map. Make it so there are some corners or passages that allow you to traverse the map without fear of getting longshotted or sniped (this is good for shotgunners and run-and-gunners). And please, don't design maps with the ability to tube the other spawn.
Currently Being ModeratedSep 27, 2011 3:22 PM (in response to fived0l1aftl0ng)MW3 Map Info and 'Hopefuls'
I whole heartedly agree with the tube comment there.
As for the defending my suggestions, because I am a tard and feel the need to,
I think they would be fun addons to give the game some spice for those that want something a little different. HOWEVER, These are not things that I will be upset about not getting.
If they don't make maps as I had mentioned, no biggie. Just thought it would be entertaining to have for those moments when I get warn out from the norm.
I GREATLY agree with the mention of more variety on the sightlines. Scrapyard drove me nuts with the universal sightline they used there. (The "I can see every place you go to from the other corner of the map" view is retarded.)