Mar 15, 2013 9:08 AM
A little fix in Sabotage and Seek&Destroy game mode
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Hi,
I'm typing because I have two little requests for who admin\sets up the servers (PS3 platform) where we play everyday.
SABOTAGE: There is only one playable round before the map change. The first team who plants the bomb win the round and the game, then the map change (very annoying).
It would be possible to increase the number of the round before one of the teams wins the game? (e.g.: best of three)
SEEK&DESTROY: I play this game mode rarely, because there is a too frequent "side change", to be precise every 3 rounds on a...(I don't remember how many rounds, a game has). ![]()
Wouldn't be better if there was only a "side change" after 6 rounds, on a 12 rounds game? (like official games, if I'm not wrong)
Hoping to get some answers.
Greetings
cL0_83 wrote:
Hi,
I'm typing because I have two little requests for who admin\sets up the servers (PS3 platform) where we play everyday.
SABOTAGE: There is only one playable round before the map change.
http://callofduty.wikia.com/wiki/Sabotage_(game_mode)
There is only one round in Sabotage and it's one map per game.
cL0_83 wrote:
The first team who plants the bomb win the round and the game,
Wrong. It's the team who plants the bomb and destroys the target that wins the game.
cL0_83 wrote:
then the map change (very annoying).
No. The game ends and another starts on a new map (Unless map is in rotation again and is voted by players).
cL0_83 wrote:
It would be possible to increase the number of the round before one of the teams wins the game? (e.g.: best of three)
That's how it's always been. They're not going to change it just because you don't like it. The game can potentially go on for an hour if it went by Rounds.
cL0_83 wrote:
SEEK&DESTROY: I play this game mode rarely, because there is a too frequent "side change", to be precise every 3 rounds on a...(I don't remember how many rounds, a game has).
![]()
http://callofduty.wikia.com/wiki/Search_and_Destroy
First team to win 4 rounds wins the game.
cL0_83 wrote:
Wouldn't be better if there was only a "side change" after 6 rounds, on a 12 rounds game? (like official games, if I'm not wrong)
No.
Message was edited by: frats74
It's obvious that that the target must be destroyed in order to win the game...
The point is, that too often (in public servers) a game lasts only few minutes and this is annoying (IMHO).
cL0_83 wrote:
then the map change (very annoying).
No. The game ends and another starts on a new map (Unless map is in rotation again and is voted by players).
Are you kidding me???
You wrote the same as me, in another way...![]()
So, I understood that my suggestions will not be considered.
Greetings
cL0_83 wrote:
It's obvious that that the target must be destroyed in order to win the game...
Yes, but you posted that "the first team to plant the bomb wins the game".
Thar's what it states on your original post.
cL0_83 wrote:
The point is, that too often (in public servers) a game lasts only few minutes and this is annoying (IMHO).
You never made that point in your original post.
Some good reasons why the game lasted for a few minutes are because the players were good, had good teammwork, had good communications, played the objective without dragging the match to earn Killstreak Rewards or XP's, etc...
cL0_83 wrote:
It's obvious that that the target must be destroyed in order to win the game...
The point is, that too often (in public servers) a game lasts only few minutes and this is annoying (IMHO).
cL0_83 wrote:
then the map change (very annoying).
No. The game ends and another starts on a new map (Unless map is in rotation again and is voted by players).
Are you kidding me???
You wrote the same as me, in another way...
I didn't "write" the same as you.
My understanding of Sabotage with regards to maps is: One Map, One Game.
cL0_83 wrote:
So, I understood that my suggestions will not be considered.
Greetings
I highly doubt it.
Ok, thank you for the answers. ![]()
You can close the post.