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1538 Views 22 Replies Latest reply: Feb 5, 2013 9:49 AM by Err0r_6_ RSS
Mahburg Novice 307 posts since
Dec 6, 2012

Awareness the pointless perk

Posted by Mahburg on Feb 5, 2013 2:26 AM

Ok been working with awareness <at about 450 kills with it>.

 

What an utter waste of time that perk is lol.

It gives zero improvement on game audio, tried with my x41's and my new Blackops Xrays on supercrunch, steaming pile of poo, sorry but there you go.

 

Dont waste the tokens unless you are wanting the calling card.

frankly I dont care if the devs dont want soundwhoring in the game, that would be fine, but dont give us a perk that suggests you will benefit when you really dont!

Flamesuit donned ready for the usual suspects

1538 Views     
  • deamonomic Expert 1,573 posts since
    Aug 24, 2011
    Currently Being Moderated

    when I use awareness with my astros, I can hear you coming from a LONG distance off. The thing is, the perk doesnt just make footsetps louder. it makes EVERYTHING louder. gunfire, reloads, battlechat, explosions, climbing, falling. all of them are amplified. basically what happens a far bit of the time is that footsteps get drowned out by all the other noise. But this isnt a bad thing IMO, its far better then MW3's broken perk O doom. 

      • schlag2dash Apprentice 328 posts since
        Jul 15, 2011
        Currently Being Moderated

        I Have TurtleBeach and i hear the footsteps pretty good.  I have def noticed a difference with awareness being on.

    • thetizzleguy Apprentice 688 posts since
      Jun 8, 2011
      Currently Being Moderated

      He is just mad because he cant soundwhore like sitrep in MW3..

       

      its fine, the perk works fine there is nothing wrong with it...

    • Err0r_6_ Apprentice 834 posts since
      Dec 4, 2012
      Currently Being Moderated

      IMO awareness is the best perk in the game!.. I love it.. i run with astros with dolby surround sound,a nd i have no pob hearing enemies..

       

      I have awareness for every class.. I feel naked without it!

    • Run_N_Gunning_Camper Master 2,217 posts since
      Mar 27, 2012
      Currently Being Moderated

      So it makes everything louder? I can make everything louder just by turning up the volume of my sound system. Is there a difference? Sorry but I never used the perk before.

      • Err0r_6_ Apprentice 834 posts since
        Dec 4, 2012
        Currently Being Moderated

        i would say it makes things louder, but really it makes textures louder.. like youc an hear sand crunching, or you can hear an enemy walking on a metal bridge, things like that

  • r33k Apprentice 638 posts since
    Nov 14, 2012
    Currently Being Moderated

    i agree. you actually can hear some footsteps. but they are so blended with everything else it's almost too late by the time you make the encounter. there is so much background noise in this game its actually kinda disgusting. first thing i did was ditch that garbage sound track and turn down the boomy voices. i also use dead silence. not so i can sneak up on my enemies, you already come with dead silence equiped by default lol, but so i dont hear my own stupid footsteps because any other sound in the game masks any attempt to hear enemy footsteps.

  • wash0ut Newbie 58 posts since
    Dec 21, 2012
    Currently Being Moderated

    Both sound based perks are wastes. I don't think I have one kill where I heard someone in this game.  Just a guess, but I can't imagine too many of my deaths were from my footsteps giving away my location.  Awareness kind of a camper perk anyway so doesn't bother me too much.

     

    Atleast, finishing challenges for both is easy tho, just get kills with it equipped. Hardwired, the 3rd weakest perk was miserable. Had to have had this equipped for 3 prestiges trying to get 100 kills with cuav or emp avtive.  Would get so excited to we got emped despite it probably meant we were getting smoked.  My point is at least you can get back to useful perk 3 quickly and not waste your time with essentially one perk spot empty.

  • riffy08 Apprentice 379 posts since
    Aug 25, 2011
    Currently Being Moderated

    I definitely notice a difference, however, I can't localize the sound.  I hear someone coming, but it's still tough to tell which direction they're coming from.  Just my 2 cents.

    • Err0r_6_ Apprentice 834 posts since
      Dec 4, 2012
      Currently Being Moderated

      it takes practice and memory of a previouse encounter.. best thing to do is if you do miss the location watch the kill cam, and when you hear that position again, youll have a better sense of direction

  • xmrythem Apprentice 941 posts since
    Dec 3, 2012
    Currently Being Moderated

    awareness with my astro's = you get prefired every time

  • phxs72 Master 3,644 posts since
    Feb 29, 2012
    Currently Being Moderated

    It really depends on how you've arranged your sound mixing.  I tried supercrunch but I found that it amplified too much of the wrong things and made it more difficult for me to distinguish footsteps than the original 3arch Premix.  So I went back to the premix and played around with those settings.  Now I can actually hear the footsteps (not as good as MW3 but workable).  You just need to play around with your settings but like I said, I found the default mix to be a good starting point.

  • Houdnik Newbie 69 posts since
    Jan 18, 2013
    Currently Being Moderated

    I found it moderately useful when combined with Dead Silence, but it obviously doesn't work so well if your playstyle is to rush & flank. It works best if you're guarding an objective, or moving around between buildings, etc.

    • Err0r_6_ Apprentice 834 posts since
      Dec 4, 2012
      Currently Being Moderated

      i think of it like this

       

      awareness is great for defenseive play

       

      DS is great for offesive play

       

      you would use DS if you find your playinga gainst people with awareness, however.. noon does, which makes the ds perk basically pointless

  • JSlayer211 Apprentice 783 posts since
    Mar 17, 2012
    Currently Being Moderated

    If the use of a perk requires the purchase of an additional piece of equipment outside of the game, it's safe to say it fails.

    • Scorr Apprentice 566 posts since
      Oct 8, 2012
      Currently Being Moderated

      Very good point actually.

       

      Not sure how load I would have to have my speaker system to hear footsteps, but the neighbours would not be impressed. Not one bit.

    • Err0r_6_ Apprentice 834 posts since
      Dec 4, 2012
      Currently Being Moderated

      i mean you gotta pay to play, i personally want everyone to feel that the perk sucks.. lol

  • xmrythem Apprentice 941 posts since
    Dec 3, 2012
    Currently Being Moderated

    in all honestly, there are maps that are better for awareness than others.

     

    Maps I've found best for awareness:

     

    Downhill

    Aftermath

    Turbine

    Standoff

    Drone*

    Mirage

    Plaza

    Yemen

     

    Maps terrible for awareness

     

    Hydro
    Hijacked

    Grind

    Carrier

    Nuketown

     

     

    *Drone being the only exception because the entire drone side with doors is pretty obvious if someone is coming through. The doors are so loud it's really only useful for the busy side.

     

    The smaller maps generally are not nearly as good because of the chaos and constant flux of both teammate and enemy players all over the map. Also, because of these smaller maps I tend to rely on communication over sound.

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