Take a look back at BO1
Posted by KoRny1 on Dec 14, 2012 7:57 AM
Treyarch needs to go back and take another look at some of the previous levels they had in Black Ops 1, and study them until they figure out why those levels were amazing and why the new ones are a mess. I'm talking about levels like: Firing Range, Zoo, Hazard, Villa, Grid, Silo, Jungle, Berlin Wall.... All these levels had strategic points, long range open areas, close quarters areas, minimal clutter. The ones I listed are my favorites, but really every level in the game was fun. Now look at maps in this new game... Levels like Express, Plaza, and meltdown that are just generic symetrical maps. None of the new maps have any strategical points because no matter where you are, you can get shot from at least 2 other directions. On most maps, you can look out a window to try and get a kill on someone in the open, except there is soooo much clutter on the field now that at any given time there are 100 things to hide behind, so you step into view and instantly die to someone you weren't able to spot.
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