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646 Views     6 Replies
646 Views 5 Replies Latest reply: Dec 9, 2012 4:55 AM by YDsquad RSS
crayonbone Calculating status... 19 posts since
Sep 27, 2012

Lag comp/probation/ worst game ever!!!!

Posted by crayonbone on Dec 9, 2012 4:05 AM

My brother and I are 39 and 41 respectively.. and I have to say the online play sucks!!  4 times out of 5 the game has to go in to host migration during game play ! This really becomes bothersome. Another big issue is the game loses connection to host and the game ends and or it throws everyone out of the lobby . Recently it gave us a 1 minute ban and probation for this!!!! i could see if we was purposely,  leaving the game but were not  I cant see how they can ban us for there issue!  We played all of the cod games and never had this issue. I don't think   we will be investing any more money into cod games..   I mean really  we spent 180..  on the care package and another 50 on the season pass  to have lag and ban  issues ??? 

646 Views     
  • iCOMPACT Novice 112 posts since
    Dec 1, 2012
    Currently Being Moderated

    I've come to conclusion that COD is now designed for under 18s. Seems like every player I speak over the age of 30 is disappointed with COD now.

  • trialstardragon Master 10,306 posts since
    May 26, 2011
    Currently Being Moderated

    The probation system only checks for leaving a game, not the reason or how. So if a game ends by any means it considers it a leave/quit so punish's you for it. Smart design? Not at all. Smart to punish everyone and not just the one that was host that caused the game to end? Not at all. Poorly thought out? Yep. Will complaing fix it? Doubtful.

    • YDsquad Newbie 21 posts since
      Dec 9, 2012
      Currently Being Moderated

      Complaining might make Treyarch fix it to only ban players who dashboard or actually quit consistently.

      • trialstardragon Master 10,306 posts since
        May 26, 2011
        Currently Being Moderated

        There is no way for them to really tell, to them a quit is quit no matter how or why it was done. This was put in to stop quitters for any reason.

         

        when the host dashboards it reports everyone as leaving that match, which is a quit which is a loss. because the host stores all teh match data. and since there is no data to send back to the servers it basically thinks everyone left the match.

         

        the problem is how stats are saved and xfered between the game and stat servers and match making servers.

        • YDsquad Newbie 21 posts since
          Dec 9, 2012
          Currently Being Moderated

          So how about they work on figuring out how people quit before banning everyone? Then everyone's a winner! (except the actual quitters)

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