Skip navigation
6576 Views 12 Replies Latest reply: Dec 4, 2012 1:17 PM by johnsmith RSS
abraxus Calculating status... 4 posts since
Nov 20, 2012
Currently Being Moderated

Nov 20, 2012 4:24 AM

Call of Duty Series becoming more and more unplayable by the year.

hello everyone.

 

So before I get into the post id like to say that I've been playing the CoD series right back to the first game that was released. When CoD2 was released in 2005 in my opinion the series was in it's Golden Days, though some will disagree.

 

CoD2 was the series high point in my opinion.

 

No perks, no kill streaks, no death streaks, no attachments. In otherwords no crap no BS. When you played a lot, you got good, when you were good, you owned.

 

I can also say that I was a speed sniper [scoped], i was one of the first people to use the 'Jumping Head shot' trick over walls and boxes and cars and stuff, I know I was because I played everyday for hours at a time, yes I was addicted, could you blame me. . . .

 

CoD3 was released and was more or less a flop, when CoD4 aka MW1 was released this was indeed a good game, you had to work for the Killstreaks. Though it seen the introduction of Attachments, Perks, Kill Streaks etc etc. Though it wasnt over bearing.

 

However after this point the game in my opinion starts to decline.

 

MW2 was released, its brother MW3 also didnt help the franchise. Why? you may ask.

 

1 simple thing - Hosting. "It worked good for console's so lets bring it over to PC" is what the probably said. I played MW2 ALOT and to the point where I got quite good but again the Host system didnt work. No 2 PC's are alike unlike Consoles of course.

 

Black Ops 1 which was released after MW2 seen the re introduction of Dedicated Servers, this was nice as a matter of fact but again it seen the introduction of More Crap, aka what I said above. So the game was basically, you get spawn camped Via Kill Streaks, nades, you know the drill.

 

In fact its down right maddening.

 

It's one thing If I was playing bad due to my own faults and lack of skill but this wasnt the case.

 

Lately I've gone back playing MW3  as a mate bought it and wanted comapny. I have lost count the amount of times I had the drop on a guy, and he all of a sudden goes form standing straight to prone in literally a flash.

 

Now not even a full year after MW3 they release ANOTHER game.

 

maybe some one can tell me what there trying to accomplish other then creating Cash Cows and not creating a game for the Gamers.

 

 

Ive been a Console Game since I was 6 years old, and started gaming on PC's when i was 15. Some games I prefer on Console and other games such as most FPS's I prefer on PC, personal preference and all that.

 

 

 

Now that my little rant is over, ill end it on this.

 

MW2,BO,MW3 have so much potential but have been wasted. especially MW2 and MW3.

 

 

Your thoughts?

  • Zeqalox Calculating status... 3 posts since
    Nov 24, 2012

    Yep, hoped they would just stick their heads together to form some kind of an anti-cheating system. I think thats one of the biggest issues at the moment, at least in my opinion. They are way too focused on getting a game out every year. Instead of that, they should combat all the negative sides of the CoD series first, but yeah, who am I to say different, right?

  • mickilla Apprentice 1,033 posts since
    Sep 24, 2011

    The problem as I see it is that the overall attitude of COD multiplayer has been getting more and more twitchy and spastic. Many factors contribute to this.

     

    Foremost, map design. COD maps have been getting filled with visual obstructions and path intersections. To be forthright, you can't see s***. And since every given point of the map has at least two different vulnerable flanks, you'll always have an exposed blind spot that can be reached by the enemy. The only way to get out of that is to hide in a corner and wait. Lame, 'nuff said.

     

    Because its getting increasingly difficult to use your eyes to spot threats, players become dependent on their radar. Since radar isn't always trustworthy, the game becomes so much less about aiming and shooting, and more into a twisted recreation of hide 'n seek.

     

    And making things even more strange, the spawns often become unpredictable and jumble up the teams together. Combine that with the visual obstructions and over-abundant flanking routes, and the result is that at any moment, there's a high chance that an enemy may spontaneously appear right onto your unprotected back. What skill or tactic can prevent this from killing you? Well, camping in a corner is one, but we don't want players to have to rely on doing this. Constantly hopping and diving like a lunatic may buy you time, but that's just an obnoxious placebo to the real issue. You can always just download wall-hacks or an aimbot, guess that's the most legitimate solution yet.

     

    But let's take a second to back up and examine the rammifications of this situation. What it really says to me is since everyone is constantly appearing on someone else's flanks, then presuming this mechanic is deliberate (and I believe it is) that random luck is the most influential factor in normal gameplay, while skills like marksmanship, timing, and good cover use become incidental. If you're trying to make a game where everyone has some chance of getting a handout or two, then that works great.

     

    But I for one don't want dumb luck to decide my fate. I'd much rather handle that myself. Unfortunately the current spawn system and map design were deliberately created precisely to ensure that diligence on a given player's part isn't what really matters. Every time I'm reminded that this is the case, I die a little inside. Can you even call it a competitive game if a player's input really is irrelevant?

     

    "Ha! Owned you, noob!" ....."Oh wait, no. I didn't do jack squat. Game handed me another freebie."

     

    Gee, that's rewarding.

    • johnsmith Apprentice 985 posts since
      Sep 19, 2011

      I feel what you are saying.  I have no proof but I am inclined to believe what you say about the spawn system.  I have had countless games where I would go on a run and get a 5 or 7 kills in a row and when I would die I would spawn in someone's sights 3 or for times in a row. 

       

      It happens so much I don't feel like it is random.  It feels like the game is trying ot balance the scores or something.

       

      Any way I agree.

  • johnsmith Apprentice 985 posts since
    Sep 19, 2011

    My thoughts are this.  I have played all the cod's with the exception of 3 because it was not released on pc.

     

    Generally I agree with your assessment.  However, for me what makes a good game has to do with content and my ability to buy in.  Cod United Offensive, Cod2, 4, mw2 (single player only), World at War and Black Ops in my opinion are the best. 

     

    I just got done with bo2 sp and played a bit of the mp.  I am thinking that it is the end for me.  Why the cod brand insists on making the pc mp version a console experience is beyond me.  It absolutely ruins the game.  I do not want to wait in a lobby for a map to start only to discover my ping in terrible.

     

    As far as the sp story goes, whatever...pretty bad really.

     

    The good thing is World at War, black ops and cod 4 are still kicking.

      • johnsmith Apprentice 985 posts since
        Sep 19, 2011

        I am fairly certain that because the cod console game is very popular, that there is an assumption by the poducers that that version of the game is the best version of the game.  And the pc players should share in the goodness that is given to the console players. 

         

        Does anybody here remember Beta Max?  It was a competing platform of video tape machines that were in direct competition with VHS.  Beta was a superior platform to the VHS.  But Beta was far more expensive to run it cost more to buy the machine and the tapes cost more.

         

        VHS on the other hand was poorer quality but was more affordable to more people.  Thus it became the preferred platform and beta was run out of business.

         

        In our case the PC is the Beta and the consoles are the VHS.  We are doomed.

         

        PCDEV if you are listening, if I wanted to play the game on a console I would have bought a console. 

         

        The console gaming experience in comparrison to the pc gaming experience is just terrible.  But I guess in the this case it is the same experience and it is just terrible.

         

        When will you guys get that pc gamers play on pc because the console sucks!  We don't want the console experience on pc.  OMG!

         

        I suppose if I am in the minority of pc players and the majority of pc players actually do want the console experience on the pc then I suppose gaming has passed me by.  But I do not think that I am wrong.  People play on pc because of the good options that come with the pc version.  Not because they want to play a console game on the pc.  OMG! 

         

        I know I am getting reduntant but I just don't know why this is happening.  I am sure it has to do with money and focus groups I suppose.  LOL! 

         

        Sorry I am pissed.

Bookmarked By (0)

Legend

  • Correct Answers - 4 points
  • Helpful Answers - 3 points