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1812 Views     21 Replies
1812 Views 20 Replies Latest reply: Oct 24, 2012 8:49 PM by ChestSplittah RSS
scotland-rules Apprentice 891 posts since
Sep 25, 2011

Let's not over complicate ghost.

Posted by scotland-rules on Oct 22, 2012 11:23 PM

This is one of my biggest concerns that they are going to over complicate ghost pro in Black Ops 2.

 

Now I know what you guys are going to be thinking by the time you read this so hear me out.

 

I don't think ghost should have a movement limit before you are hidden, I don't think it should be just sprinting, I think it should be any movement, even if you are just moving back and forward because I don't want to have to over think when using the perk. I mean if you have to sprint or be moving for X amount of time, it would require a lot of thought put into using the perk. Like "have I been moving enough to stay hidden"...."Okay I have started moving while crouch slowly...am I hidden now"

 

I don't want to be thinking this and the only way I can see them making it fair and simple is to allow all form of movement. I know this means you could get people moving left/right in a room. However lets think about it here. Only the truly, dedicated people who like camping could keep this up for anything more than 20 seconds. Plus you are throw off your ADS when moving so it is kinda hard to maintain and do well.

 

I just don't want to have to over think when using this perk and I think they have penalized the perk enough to give the community who enjoy using the perk the ability to be hidden when using any type of movement. I mean they have penalized camping a lot so I don't think making a movement limit or time limit to moving would be fair and would just over complicate and make the perk very unreliable.

 

So bottom line is, don't over complicate ghost.

 

Thoughts?

1812 Views     
  • ChestSplittah Master 9,461 posts since
    Jun 11, 2012
    Currently Being Moderated

    Constant movement. I can see it concealing if shooting something down. Otherwise, no. I don't have the ability to fast reload just because I want to. If I am moving and fast reload isn't allowed.. so be it. I have to adapt. I have never been one to constantly have to hide, so really don't see the problem.

  • vims1990 Master 7,536 posts since
    Aug 13, 2011
    Currently Being Moderated

    Vahn have to ability to change how the perk works so if players are not happy with how ghost works, they can adjust the movement.

     

    Personally, I'm not even worried with how ghost works considering I like to move around whilst using it.

     

    Also, I'll add this if you haven't seen it:

     

     

    • ChestSplittah Master 9,461 posts since
      Jun 11, 2012
      Currently Being Moderated

      I wonder why these guys don't ask for FJ to give you unlimited health towards explosives to balance out unlimited stealth with Ghost.... Hmmm..

      • zvers Master 3,702 posts since
        May 24, 2011
        Currently Being Moderated

        I believe Vahn also said that the goal of the new perk system is to NOT make them as affective. This would emphasize gun skills more than what perk you are using. Maybe someone else can add to this.

    • x4v13r Newbie 79 posts since
      Aug 15, 2011
      Currently Being Moderated

      if you are using Ghost and you are capturing a flag in domination can you detected, anyone know?

      • JuanWang Calculating status... 15 posts since
        Oct 22, 2012
        Currently Being Moderated

        As the description says under Ghost, "Cannot be detected by enemy UAV's while moving, planting or defusing bombs or while controlling Scorestreaks". So yes, IF an UAV is up and you are capturing a flag and not moving, you can be detected.

  • wridtrvlr Master 2,899 posts since
    Jan 27, 2012
    Currently Being Moderated

    Adaptation: the key to success at most anything in life.   

    • _Orvidor_ Novice 181 posts since
      Aug 4, 2012
      Currently Being Moderated

      LOL, yeah, people couldn't adapt to the original Ghost Perk - a little irony here, don't ya think ?? I hope people can adpat to the fact of not being able to quickscope as well, what do you think ?

    • zvers Master 3,702 posts since
      May 24, 2011
      Currently Being Moderated

      Stop making sense.....

  • ghamorra Master 9,089 posts since
    Sep 17, 2011
    Currently Being Moderated

    If you don't move while using Ghost I have no problem with you showing up on a UAV. However I do not feel that Ghost shouldn't be split in half and then placed into the same tier. That's were I draw the line

    • circle8 Novice 119 posts since
      May 24, 2011
      Currently Being Moderated

      Ghost need's to be fix to fully block Uav, UAV will be spamed alot and it's not fair.

       

      Why was Cod 4 the best Call Of Duty cause Uav was Block, Also The dev's added to Ghost and now we suffer for their mistake's and Uav cry baby's who want a easy kill.

      • oKuhLaPz- Newbie 25 posts since
        Jun 20, 2012
        Currently Being Moderated

        UAV crybabies who want an easy kill? You're kidding right lol. It shouldn't be a problem if you keep moving. I like the new ghost. We all know how much of a problem it was in Blops 1, so this is a step in the right direction.

      • JuanWang Newbie 15 posts since
        Oct 22, 2012
        Currently Being Moderated

        If UAVs are being spammed, you are already losing and you need to go out there and get the win for your team. If you do this while wearing ghost, you will not pop up on the radar. 

         

        If the occassional UAV comes up, shoot it down and get the extra points so you can put it to your score streak. May I suggest one of your score streaks end up being Counter-UAV?

         

        UAV crybabies who want an easy kill? If popping up as a red dot on a map that takes up less than a sixteenth of a players screen every 1-2 seconds makes you an easy kill, perhaps you should find another game that plays more slower to your level or learn to adjust.

         

        Also, since I am fairly certain UAVs will not be spammed as hard as every little camper believes it will be since there are better score streaks close to the points that UAV cost, you little campers can still find your corners, pitch a tent and serve s'mores to every passing Run n Gunner still with little to no problems.

      • ChestSplittah Master 9,461 posts since
        Jun 11, 2012
        Currently Being Moderated

        UAV was block? It was probably the best because of the diversity of perks, the introduction of them overall. None of this complaining about Stealth Perks and UAV was anywhere near as ridiculous as it is now. Mostly because the generation that has come into the service are hell bent on doing anything they can to last as long as they can for a better KD. PERIOD. There is no other reason to want to be concealed all the time. Less chance being seen = K/D climbing.

  • Fireman0025 Apprentice 1,204 posts since
    Oct 6, 2011
    Currently Being Moderated

    they didnt over complicate gohst, they simplified it. Now instead of doing 125,436 things (okay so i exagerate) it now only does one thing: keep you off the radar. the only reason they made it so you have to be moving is so they can tweek it to make it more balanced. not even treyarch knows what "you hae to be moving" will be in the end. So for the love of everything that is good, can we stop freaking out about it until the game comes out?

  • T-boss Expert 1,647 posts since
    May 30, 2012
    Currently Being Moderated

    nerf UAV until a strong ghost is balanced (weaker teh UAV, the weaker ghost.)

     

    ghost bieng just UAV is better balanced than with extra benifits that made it OP.

    • Thesandman Master 1,542 posts since
      Dec 13, 2011
      Currently Being Moderated

      To balance the "new" ghost perk,should UAV be only visible for the person who earned/called it in?

      • T-boss Expert 1,647 posts since
        May 30, 2012
        Currently Being Moderated

        i play FFA and the original ghost/UAV was balanced VERY WILL TO THAT GAMEMODE. thats the impression i got so i didnt worry about it.

         

        i hated stuff like motion sensers showing up on everyones radar. UAV working for 1 person would be slitly underpowered in TDM and need longer lasting UAV/more sweeps, but fine on FFA. ghost could be reclumped with blindeye if UAV's only work for 1 player.

  • SubZeroPS3 Apprentice 806 posts since
    Jun 16, 2012
    Currently Being Moderated

    Its a good innovation.

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