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Currently Being ModeratedOct 9, 2012 5:11 PM (in response to Messiahbolical)Re: Infinity Ward... Sledgehammer... whoever. Please remove Deathstreaks from Barebones.
They also need to remove the moab from barebones but taht is not going to happen either. But I do agree, barebones should be bare of everything but the weapons and equipment. No perks, no deathstreaks, no moab.
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Currently Being ModeratedOct 10, 2012 4:15 AM (in response to trialstardragon)Re: Infinity Ward... Sledgehammer... whoever. Please remove Deathstreaks from Barebones.
I agree. I realise it's not a popular playlist so there's not the attention to it as others but I feel it would be good for new players to rank up weapons and will never need to rely on killstreaks to own lobbies in core. Not sure if a perkless setup would work in MW3, because we're given perks in the starting classes. Last time I played Barebones it appears everyone used Juiced as the deathstreak. The most competitive games I've had come from Barebones.
They could have split it up like in Black Ops (I realise they don't have to do this):
1. Classic - Killstreaks 3, 5, 7.
2. Standard - No killstreaks, no deathstreaks.
3. Pro - no tactical equipment, no perks, and only naked guns (no proficiencies, no attachments).
The Classic version is nice to get away from the overuse of killstreaks while still having some of them. A bit odd that this is in Black Ops because kills from equipment and guns only count to killstreaks, while kills from killstreaks add to the next one in all of the MW games. Can't remember how World at War coutns kills for killstreaks. It's not like we get Chopper Gunners 24/7, like you can get with Reapers in MW3 at times and it's probably just as well because I've used the Chopper Gunner on open maps and it's game over.
I hate the MOAB being in Barebones. Does my head in.
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