A discussion about advantage.
Posted by OMFGimJOE on Sep 2, 2012 11:05 AM
So, I listen to Painkiller Already. It's a Podcast hosted by a few gamers in the Youtube community, if you didnt know. They have twice now talked about Gaming advantages when it comes to Call of Duty. I just wanted to hear your opinion on things they've talked about. I have three instances here: 1. Paying money for a headset. This gives you an advantage through outside-means by allowing you to hear character sounds/footsteps easier than a standard TV. Do you think that being able to pay for an accessory outside of the game to give you an advantage is okay? 2. Paying money for in-game perks. This gives you a direct situational-advantage. By this, I mean paying money to get Pro Perks or Weapons earlier than everyone who doesnt pay for them. This is not an advantage like Headsets; You wouldnt always have these guns/perks equipped, unless you chose to make all of your custom classes the same. Unlike headsets, where you always have it on. Do you think that being able to pay for in-game benefits (or, Pay-to-win) is okay? 3. Pre-order bonuses/Special Edition bonuses. These are bonuses only given to a player if they choose to drop $5 to pre-order the game or if they choose to buy a special edition. These types of things that people have wanted would be Extra Camos or Extra customization options for the character (Wearing a special outfit, maybe a custom coloring option for the character model's outfit.) Would not give any direct-advantage over other players other than the fact they the people who bought it have it, and nobody else can get it. Do you think paying for extra Camos/Outfits/Customization options is okay? I bolded the question of each part for those of you who don't like a bit of reading.
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