How killstreaks and perks should be. v2
Posted by Leonardo4222 on Aug 30, 2012 8:54 AM
Counter Radar 4kills: Blocks enemy radar Airstrike 6kills: Call in a airstrike SAM turret 6kills: shoot down enemy ks Attack Helicopter 8kills: Call in a heli Care package 8kills: get a CUAV, Heli, airstrike, dogs, predator, etc.(This is NOT a F######G Pokemon) Specialist: Perks:Scavenger:resuply from dead enemys Pro:Resuply nades Lightweight:Move faster Pro:no fall damage Sleight of Hand:faster reload Pro:faster ADS exept for sniper Commando:faster melee Pro:one extra nade Anti-Air:More damage to enemy ks Pro:Invisible to enemy ks Tier 2:Scout:hold breath longer Pro:no hitmarkers on sniper riffles if they shoot longshot Team Leader:faster bomb plants and defuses, flag captures(if there are 2 guys capping a flag it will cap it 3x faster) Pro:call teammates for help Ninja:Invisible to heartbeat, portable etc Pro:make no noise Bomb squad:see enemy equipment trough walls Pro:hack them like in BO Double tab:faster rate of fire Pro:less kick Tier 3:Dead messenger:play dead Pro:hear enemys louder by 40% Marathorn:unlimited sprint Pro:faster climb Juggernaut:2x faster health regenation Pro:take one more bullet of damage Recon:paint enemys with explosive damage Pro:faster nades
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