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3407 Views     45 Replies
3407 Views 44 Replies Latest reply: Sep 16, 2012 11:56 AM by killerdude147 RSS
rankismet Master 11,145 posts since
May 23, 2011

Don't make us wait to unlock HC and gamemodes...

Posted by rankismet on Aug 9, 2012 9:47 AM

Like most people here, BO2 will not be my first COD rodeo.

 

... but...

 

Every new COD seems to think it is. Hardcore locked until ~level 16. All gamemodes not available until ~level 20.

 

Just make them available right away,

 

Hardcore unlocked.

All modes avaliable.

 

Please?

 

#MOARhardcore

3407 Views     
  • nicedrewishfela Master 8,578 posts since
    Sep 2, 2011
    Currently Being Moderated

    Good point. I've never understood the logic behind that thinking. What I find funny is that core gamers seem to think HC players are "noobs". So.. if thats the case... why is core available from the moment you put the disc in?

     

    We should be allowed to play what we want, when we want. I've never seen a valid reason to make HC open at later levels. Besides, there were work arounds. I had a friend who spotted me jumping into a Core match when I first got MW3. They had the game already (I got mine day of release, but midday as it was delivered) and had already gotten into their 20s. They threw me an invite, so I was playing HC at level 1. Plus, when you prestige HC is open immediately

     

    MOAR Hardcore modes. Get rid of ricochet. I can't wait to hear if there are any changes in store for the Hardcore community, which IW prefers to ignore but Treyarch truly seems to understand.

      • nicedrewishfela Master 8,578 posts since
        Sep 2, 2011
        Currently Being Moderated

        Its a completely different gameplay experience. Unfortunately many core players don't take HC seriously or even give it a try. Instead, too many try to demean Hardcore players or put the mode down. Great respect for talented Core Players, but I love the rush I get in Hardcore matches. Core has never done much for me.

  • Becon of Death Master 2,084 posts since
    Oct 24, 2011
    Currently Being Moderated

    I agree with op.

     

    By the way, has it been confirmed that nOObtubes have been disabled from hardcore?

      • nicedrewishfela Master 8,578 posts since
        Sep 2, 2011
        Currently Being Moderated

        Its a mixed bag for me. I hate that they get spammed and hope they are limited. That being said, if used correctly they can be a valuable tool. Being Hardcore, you will get the element that does embed themselves or "camp" in an area. I tend to use lethal grenades to unseat them from their perch, however these aren't always effective and you can't always get an angle.

         

        A well placed tube is sometimes the best way to clear out a camping spot. That is truly what they were meant for, not for the idiots who run around spamming them. I used to use the mantra in Black Ops. If you camp, I TUBE.  Been able to turn around several matches by dislodging campers.

         

        I see their value in HC, but also get tired of how abused they are. No easy answers here. I think BlOps got tubing right for the most part. No reloads on Tubes. The one change I would hope for is no secondary grenade launchers. The China Lake became a joke later in the games life cycle. I did love the first several months. I think I died from a Tube maybe once in that time.

        • ill-lll Apprentice 985 posts since
          Aug 6, 2011
          Currently Being Moderated

          That and Flak Jacket. Actually having a counter to tubes is why they weren't such a problem in HC Black Ops. In MW3, Blast Shield doesn't do anything and the trophy system doesn't have enough ammo (2) to deflect the amount of explosives a player spawns with (up to 11). On top of that, it promotes camping and it can kill you or a teammate. Flak Jacket promoted playing the objective without fear you'd be blown up by random, not aimed, explosive spam.

          • nicedrewishfela Master 8,578 posts since
            Sep 2, 2011
            Currently Being Moderated

            I thought Flak Jacket was brilliant. I loved watching those stupid little cars blow up at my feet and doing my evil laugh.

      • killerdude147 Novice 171 posts since
        Sep 16, 2012
        Currently Being Moderated

        or atleast make them all lock ons only?

  • TGT Silent Novice 319 posts since
    Oct 24, 2011
    Currently Being Moderated

    I think this originates from when people were new to CoD.

    But since everybody knows the idea now I see no reason to have to unlock it.

    • killerdude147 Novice 171 posts since
      Sep 16, 2012
      Currently Being Moderated

      yeah, my first CoD i ever played was CoD4 which i seriously loved until i got mw2 and then black ops and then mw3 ( which kind of sucked ) but there isnt really a reason for gamemodes like HC and stuff to be unlocked at later levels

  • ill-lll Apprentice 985 posts since
    Aug 6, 2011
    Currently Being Moderated

    This is even more important because of what it means for the playlists. This is the reason every CoD title releases with only 3 or 4 Hardcore lists ~ the first few weeks there is not a large enough population to fill more than that because they are stuck waiting for people to meet the level requirement.


    We go through this every time. After a month or two, they feel the existing lists have reached a high enough population count and then give us two more, typically CTF/HQ objective modes. Then we are stuck with those 5 again until DLC or we whine enough to get the lists addressed.

     

    This thread is really onto something here. Remove the initial level requirement and the lists will not be underpopulated and there will be no reason to restrict HC to only 3 until it meets the numbers.

     

    To elaborate on this even further - this ultimate just hurts the potential Hardcore population growth and the potential growth of other playlists. Some of us are HC4Lifers and will play it no matter what. But for those few that are actually new to the game, they put in the game and can only play Core TDM or one or two other types. They grow to like it and understand it and just stick with it. That probably has a large influence on why Core TDM remains the most populated list on all systems by a ridiculously large margin.

     

    Players new to the game may want to try Hardcore, see the list is disabled to them, and never look back. They stick with what they can play, grow comfortable, and never try anything else. The same could be said for a lot of the level-restricted Core game modes that revolve around an Objective rather than just shooting the enemy. This whole logic made sense when CoD was brand new, but there are enough shooters out there now that players get the basic idea and should have the option to jump right into something else.

     

    Fully support removing the level requirements for playlists, entirely.

  • banned-again Expert 1,629 posts since
    Jul 26, 2012
    Currently Being Moderated

    you all say that hardcore players get grief from core player for playing hardcore but hardcore players are just as bad. 

     

    what does ot matter who plays core or hardcore as long as people are having fun with the game and before anyone asks i play both core and hardcoe it all depends on my mood.

     

    but back on topic i hope all hardcore modes are playable from the start and i hope they bring back more game types like demo and sabo

    • nicedrewishfela Master 8,578 posts since
      Sep 2, 2011
      Currently Being Moderated

      Not sure where the first part of that rant came from. Nobody brought up Core players, really. Nobody bashed them. Just been discussing what we want to see in HC.

      • banned-again Expert 1,629 posts since
        Jul 26, 2012
        Currently Being Moderated

        a few comments about core players calling hardcore players noobs and not taking hardcore serious

         

        i didnt say anyone was bashing core players i was just try to point out that both core and hardcore players slag each other off all the time and are both as bad as each other.

        • nicedrewishfela Master 8,578 posts since
          Sep 2, 2011
          Currently Being Moderated

          True. I stay out of it. I have respect for solid core players, but enjoy hardcore more. Each mode has its strengths and weaknesses. Its a stupid flame war, play what you enjoy.

          • killerdude147 Novice 171 posts since
            Sep 16, 2012
            Currently Being Moderated

            same, i play hardcore but i dislike the people that kill you on your own team on Bo1 it gets annoying cause on xbox that really wouldnt happen but ps3 it happens more. btw i was a level 50 on bo1 on xbox and loved online on ps3 im a level 23 and hate the online

  • TeamKillerMAC Apprentice 356 posts since
    Apr 13, 2012
    Currently Being Moderated

    I don't think launchers should get banned from hardcore in BOII because of MW3. Blast Shield doesn't work in HC. Hell, even vest do a better job than Blast Shield. Hopefully Treyarch will do Flak Jacket right like they did in BOI.

    • nicedrewishfela Master 8,578 posts since
      Sep 2, 2011
      Currently Being Moderated

      When I look back, I don't think there was much in the way of Perks they really got wrong. People complained about Ghost, I suppose, but I feel like it had counters to it just like everything else. Flak Jacket was a very balanced perk. It protected you from explosive damage, and in Hardcore if you took another explosive you would die. Fair enough.

       

      I think its a shame IW didn't learn from 3Arc. Hacker was one of the most brilliant perks, imo, ever to be in the series. Scavenger was done right, Lightweight and Marathon were strong but didn't make people run like the flash as MW2 did.

       

      I personally think Black Ops was very balanced as far as the perks go, hope that Black Ops II continues to evolve from that.

        • nicedrewishfela Master 8,578 posts since
          Sep 2, 2011
          Currently Being Moderated

          True, it could have at least used some flinch when taking a hit.

        • NoLifeKing23 Apprentice 827 posts since
          Jun 23, 2012
          Currently Being Moderated

          Flak Jacket rarely affected me since I hardly bothered with explosives, even in HC. Especially when I had 2 TK's. If they ran through my claymore I saw the hitmarkers so I knew they were there. Most importantly, why waste time with an RPG when I can just shoot them with my FAMAS?

           

          On topic, its not like it takes a long time to get to level 20 or so. And you only have to do it once.

        • ill-lll Apprentice 985 posts since
          Aug 6, 2011
          Currently Being Moderated

          rankismet wrote:

          towards the end of BO's main lifecycle you saw a crap ton of Flak Jacket users in HC. They could move unhindered yet survive RPGs to the chest and not slow down.

           

          If you want flinch or a mobility restriction, that is a fair exchange. No tweaking the damage reduction though. The whole point is to survive. Blast Shield already doesn't work and yet, you were against them trying to buff it in MW3. Too biased! Lucky for you, they didn't buff it to the point it actually does anything. Unlucky for the rest of us.

            • otisman666 Master 9,127 posts since
              Aug 3, 2011
              Currently Being Moderated

              @RAN:  I completely support your position on unlocking all gamemodes early.  But I don't condone your position on the Flak Jack.  First off it is easy enough to see the big fat guy running around the map, just aim the explosive elsewhere.  I don't care if it's HC or C, the results are the same, poorly aimed tubes should not give people free kills.

      • killerdude147 Novice 171 posts since
        Sep 16, 2012
        Currently Being Moderated

        very true, i also personally think black ops has a very well=ballanced perk system myself and unlike mw2 we could actually have scavenger and slight of hand or scavenger with warlord(basically bling in mw2) so i agree it was nice

  • youngkyle1 Calculating status... 813 posts since
    Jun 8, 2011
    Currently Being Moderated

    I never understood this. Make it right off the bat...

  • jwaller123 Master 2,756 posts since
    Aug 9, 2011
    Currently Being Moderated

    As long as one of them is DOM then I am a happy man. I don't want to have to mess around with other game modes to start leveling up. DOM is where most of my XP comes from, but hey...if we only have to do it once then I guess I will have to deal with whatever it is they do.

  • KTPhoenix Calculating status... 2,884 posts since
    Oct 17, 2011
    Currently Being Moderated

    i seriously dont see the point in them doing that in the first place. not only is it pointless since a friend could just invite you to a match if they already have it unlocked, but it is so easy to get to that level anyway. its kind of like a punishment to us HC players.

  • anonymous_fish Calculating status... 293 posts since
    Jun 23, 2012
    Currently Being Moderated

    well it's been awhile since i was new to a CoD game so i'm assuming that it doesn't reset when you prestige?

     

    ~anonymous

  • ghosthound Master 13,225 posts since
    Sep 2, 2011
    Currently Being Moderated

    Although I appreciated MW3 putting HC gamemodes under the title 'Advanced modes' I would appreciate being able to play HC from the start of BO2.

     

    Not to mention more HC gamemodes at the begining:

     

    - HC TD [should include classic TD, Kill confirmed & Elimination];

    - HC S&D [should include classic S&D & Reverse];

    - HC Team Mission [should include Extraction, Retrieval and Sabotage - these are best of 5 rounds 4 lives gamemodes that I have previously mentioned];

    - HC Team Objective [should include CTF, Domination and Conquest (War from Waw)]; and

    - HC Free for all [should include classic, Kill confirmed & Elimination].

    • NoLifeKing23 Apprentice 827 posts since
      Jun 23, 2012
      Currently Being Moderated

      no thanks to your terrible mosh pit idea. Pretty sure Treyarch learned their lesson when it comes to that.

      • ghosthound Master 13,225 posts since
        Sep 2, 2011
        Currently Being Moderated

        NoLifeKing23 wrote:

         

        no thanks to your terrible mosh pit idea. Pretty sure Treyarch learned their lesson when it comes to that.

        Moshpits are fine so long as you don't mix gamemodes that are too dissimilar - such as CTF & HQ.

         

        We need more HC gametypes but we also need [especially those of us living outside North America] enough players to be playing them to find a green bar lobby.

         

        By grouping similar HC gamemodes together there are more gamemodes and more players/lobbies.

        • NoLifeKing23 Apprentice 827 posts since
          Jun 23, 2012
          Currently Being Moderated

          Standalone playlists only. Every moshpit in every CoD has failed as a playlist.

          • ghosthound Master 13,225 posts since
            Sep 2, 2011
            Currently Being Moderated

            NoLifeKing23 wrote:

             

            Standalone playlists only. Every moshpit in every CoD has failed as a playlist.

            There aren't enough HC players to have only standalone playlists - hence we only ever get a handfull of gamemodes.

  • squirrelness Calculating status... 314 posts since
    Aug 24, 2011
    Currently Being Moderated

    Totally agree.  This needs to happen.  Hopefully Vahn listens to us. 

  • anonymous_fish Novice 293 posts since
    Jun 23, 2012
    Currently Being Moderated

    it's not that bad, it doesn't take long to unlock them and you don't have to unlock them again when you prestige

      • killerdude147 Novice 171 posts since
        Sep 16, 2012
        Currently Being Moderated

        i think there should be prestige tokens for Bo2 and the tokens be from Cod4 mw2 black ops and mw3 so we can unlock more things for create a class

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