Head glitching in MW3 was a complete oversight
Posted by ghamorra on Jul 15, 2012 10:04 PM
A new phenomenon occurred in MW3 that I never saw in any of the previous CoD titles. Head glitching is the cheapest tactic in the game that I can't blame the player on. It's pure laziness on the developers end for not thinking through on such an obvious oversight. Cover is there for a reason and I expect it to be used, so there's no room to blame the players for doing it Every map has several key points where cover object's height is perfect for a head glitching. If you don't know; head glitching is where you can be completely concealed behind an object from opposing view yet from your view everything else is completely visible. It wouldn't be so bad if there weren't so many, however it seems that nearly every box, car, wall, or pile of debris is the perfect height to head glitch behind What I ask from the developers is to take a little extra time when designing the maps and take a careful look at the height of the objects the insert
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