List of more ideas:
- New zombie map could be a desert one. Quicksand you have to watch out for, the quicksand could also be used as a trap for zombies sinking them into to their deaths. If you stand in it for too long it will kill you. Like the fog on COTD their could be sandstorms that limit visibility. Mummy zombies? Lot's of pyramids, Crypts, Sphinx, all that jazz. Swinging vines you have to use to swing over pitfalls similar to ziplines, zombies can use them also. Sort of like a map out of a Indiana Jones movie..
- An idea for the temporary perk machines I talked about earlier could be a perk machine that gives out random bonuses, it would be like the QED's it would have either a good effect or bad effect and would be relativley cheap to buy. Possibly put a time limit on how often you can purchase from this perk machine. Could call it the mystery machine.. lol no, but the symbol could be a huge question mark.
- New weapon idea I got is the mauler from the game Perfect Dark for the Nintendo 64. (Epic gun in those days of gaming) Basically this gun is a single shot laser weapon and it has another function where you can charge it up consuming 5 rounds but the shot is much more powerful, PAP'd the charged shot could be more powerful and have and added area of effect blast so it effects more than one zombie when charged and fired. and the single shot would change to automatic firing along with increased damage.
- Another gun idea from perfect dark is based on the Laptop gun. This gun can deployed as a sentry gun and picked back up anytime. Possibly only one can be deployed at a time because if you had all 4 or 8 players deploy it I believe it would be far to easy against zombies. Would be useful for covering windows or other areas so the players can focus on more important areas of zombies, or just added as support.
- They should add electric type claymores. When set off it makes a electric stun field that stuns the zombies for 2 secs or more and kills them depending on the level. It will be able to stun multiple zombies as long as they are close to the electric field it sets off.
- Some trap ideas for the maps I suggested earlier. On the water map could have a trap that you push a switch and it closes the door and it opens up the room the zombies are in allowing water to come in and slam them against the wall and you watch it from the door porthole all the zombies getting knocked around in the water and pushed out into the ocean drowning to death. For my North Pole map idea you could have a trap that makes all the snow fall of the mountain onto the zombies burying them or a Giant snow ball that rolls down the mountain running over zombies and they are stuck with the heads and legs sticking out of this snowball.. lol.
- Make a new enemy that can come in during the middle of zombies rounds and turn off the power, shutting off traps, perk machines, etc. The power has to be turned back on after the enemy turns it off. Possibly can kill this new enemy and get a something for it. Doesn't come every round more like as often as every 5 rounds or so.
- During nighttime could make it really dark and your equipped flashlight turns on making the feeling of the game that much more creepy being surronded by zombies in the dark with a flashlight.
- New wonder weapon that when fired is like a pulse wave, it melts the flesh off of the zombies and they turn into skeletons before falling to the ground.
- Add a new type of grenade or special grenade. It would be a exploding acid serum in a test tube and you can throw them and when the glass breaks the chemical reaction explodes killing zombies and leaves a pool of acid on teh ground melting the zombies flesh who are caught in the explosion as well as zombies who walk into it.
- Lastly, maybe a cloaking device perk that you can use for a few seconds and it can be re-used but after you use it you have to re-charge it by killing a certain amount of zombies.