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3351 Views 35 Replies Latest reply: Jul 14, 2012 1:56 AM by machine2011 RSS
capp00 Expert 1,418 posts since
Sep 22, 2011

Killstreak Chaining: Yes or No

Posted by capp00 on Jul 9, 2012 12:29 PM

Since we have no info on how killstreaks will work in Black Ops 2, this is all just for friendly discussion.

 

I uploaded this video today talking about Killstreak Chaining. Would love to hear your thoughts and opinions on the matter.

 

3351 Views     
  • OMFGimJOE Apprentice 499 posts since
    Nov 19, 2011
    Currently Being Moderated

    No.

      • OMFGimJOE Apprentice 499 posts since
        Nov 19, 2011
        Currently Being Moderated

        Elaborate?

        "Nooooooooooooooooooooooooooooooooooooooo."

         

        Black ops had it right. It's an awful idea with customizable streaks. Getting a Pred missile guarantees you anything above that in MW3, I could only imagine How bad it'd be with friggin' robots everywhere.

        • josh1073 Expert 1,063 posts since
          Jun 23, 2011
          Currently Being Moderated

          Who said you will have those robots in rank? We have seen nothing of rank, customizable killstreaks allow me to tailor the game to me. And a pred dose not guarantee your next killstreak i have lost count how many times i have died going into a pred and killed enemy's going into one.

  • rankismet Master 11,015 posts since
    May 23, 2011
    Currently Being Moderated

    capp00 wrote:

     

    Since we have no info on how killstreaks will work in Black Ops 2, this is all just for friendly discussion.

     

    I uploaded this video today talking about Killstreak Chaining. Would love to hear your thoughts and opinions on the matter.

     

     

     

    Not for it... you should earn your kills, not the streak.

  • nicedrewishfela Master 8,340 posts since
    Sep 2, 2011
    Currently Being Moderated

    First of all, YouTubers take note. THIS is how you post to this forum. You bring up a topic, embed the video into the thread, and ask for discussion. Your video is not about subbing or liking or the open lobby you are having next week, its about a specific topic, has interesting thoughts and ideas and promotes discussion. Good job on the vid Capp, I would just say the intro was a little awkward. You had  cool graphic, then music over the gameplay. I almost turned it off at that point, but once you began your commentary it was interesting and engaging. It was good to see real gameplay, too, not something that makes you look superbeast but every bit the everyday gamer as you have tagged yourself(this to me is a good thing, its more entertaining to watch), good work sir.

     

    As for the topic, I am not at all in favor of Stacking Killstreaks. I hated, hated, HATED how people let the killstreaks do all the work in MW2. How is that accomplishing anything? I always felt accomplished and that I truly earned my streaks when I got them in BlOps <I am not a high killstreak guy, I run a lot>. True that some people camp to earn them, but BlOps did a good job with map design not allowing the campers to feel too safe. There was always a way to get to them. It encouraged teamwork, too. Know that your teammate is near dogs? Protect him and make sure he gets that streak to help your team towards the objective. In fact, I think Black Ops pretty much got the Kill Streaks right. They were powerful but never felt too OP to me.

      • MUPHinATHONG Apprentice 421 posts since
        Sep 28, 2011
        Currently Being Moderated

        I haven't watched the video yet, but on the topic of chaining killstreaks.. no.

         

        I dislike MW2 & 3's way because

         

        1. it takes no skill to get a lot of kills.

        ie. I equip hardline and start up a game of domination. I capture the home flag and make my way to a spot that can easily pick off people going to B. I get 3 easy kills and have now earned a predator missle. I then retreat back to my home flag and call in my predator missle. I get a double kill and now I have an attack helicopter. My attack helicopter proceeds to earn me 5 kills and now I have a pavelow. I just went from 3-0 with 1 capture to 15-0 with 1 capture. Sure you've got 15 kills, but a teammate could be 15-8 and have 4 captures in this time.

         

        2. it creates way too much air support.

        ie. 5-7 UAV's per match, 5-7 Predator Missles per match, 3-7 Attack Helicopters per match, 1-3 Reapers per match, 3-4 CUAV's per match, 2-3 Stealth Bombers per match, 2-3 EMP's per match.

         

        3. it causes people to not play the objective.

        ie. people are playing to earn killstreaks rather than playing the objective. this is seen by people camping in corners or sitting in the back of the map when they only own 1 objective, or if they have 2 at the moment but the objectives have been consistently changing hands. These people who are simply trying to earn killstreaks will do little to defend or capture because they are scared they will lose their killstreak chain.

  • youngkyle1 Apprentice 813 posts since
    Jun 8, 2011
    Currently Being Moderated

    My idea that I tweeted David V. Is that, yes killstreaks should chain but only by 2 points. So basically if you have attack helicopter (7) then pavelow (12) and your attack heli gets you 10 kills, it doesn't matter because it'll only give you 2 points. Making you end up at a 9 streak leaving you to get the other 2 kills. So the max any killstreak can give you to your streak is 2 points. But I think Black op2 is going to have a perk that let's you chain killstreaks, that's what I heard.

  • itribulationz Novice 187 posts since
    Sep 22, 2011
    Currently Being Moderated

    Personally, I like the way it was done in MW3.

     

    Assault = Chain.

    Support = No chain.

     

    I hope Treyarch follows this route with Black Ops II.

     

    I don't want to come across as a douche here, but I'd wager that most people wanting non-chaining killstreaks are more often than not, the ones on the receiving end of air support. Don't know about you guys, but when I call in a Predator Missile, get two kills and get my Attack Helicopter, I don't complain.

    • rankismet Master 11,015 posts since
      May 23, 2011
      Currently Being Moderated

      itribulationz wrote:

       

      Personally, I like the way it was done in MW3.

       

      Assault = Chain.

      Support = No chain.

       

      I hope Treyarch follows this route with Black Ops II.

       

      I don't want to come across as a douche here, but I'd wager that most people wanting non-chaining killstreaks are more often than not, the ones on the receiving end of air support. Don't know about you guys, but when I call in a Predator Missile, get two kills and get my Attack Helicopter, I don't complain.

       

      But you will...

       

      ... I don't like chaining because streaks shouldn't reward you with more streaks.

       

      Simple.

  • alexjt22 Apprentice 957 posts since
    May 23, 2011
    Currently Being Moderated

    personally i would like to see a happy medium as chaining as it is now is just that too easy for killstreaks to earn other killstreaks but if they dont chain then UAVs are spammed in because its the only killstreak that will help obtain higher ones which leads to more people using ghost and assassin type perks which in turn leads to a slower paced game.

     

    My answer would be for assault streaks kills to count as half a point or even quarter of a point instead of one point so more than likely they will still have to get a kill or two to earn their next reward.

  • QwertyBoredom Apprentice 1,033 posts since
    Nov 15, 2011
    Currently Being Moderated

    I say no all chaining streaks have done im my experiance is cause players to camp either they don't want to move so they can get more kills from the streaks they have or they are unable to move because there is to much air support, it also directly influences the ammount of stealth perk players in a game IE more air support = more ghosts ect. and finaly and IMO most importantly players should NEVER be rewarded for doing nothing a player should be forced to go out and use the skills they have learned to get the "nice things" to play with instead of sitting around and letting the AI do it for them.

    • Jl1223_X Newbie 37 posts since
      Jun 15, 2012
      Currently Being Moderated

      No. Here's why.

       

      In MW3 (And hopefully getting objectives still also gives killstreak points, so players camp less) Lets say a player is using assault strike package + hardline + playing dom. Ignoring the effects of Hardline pro, said player jumps on their spawn objective. Then, he only needs 3 kills to get a Pred - The same kill amount as a UAV. Next, he uses the pred to get 2 kills. He can get a attack heli now. Lets say the heli gets him 3 kills. Now he needs 3 more to get an AC-130/Pave low, game changing killstreaks. He gets it.

       

      What is the amount of kills he actually got with his gun? 6, to get a game changer. That, plus hopping objectives.

       

       

      Now, lets say that there IS killstreak chaining. With the above things, lets say 3 players in 1 team manages to get 6 kills, and so there would be around 6 semi powerful - powerful killstreaks up in the air. With so many being used in 1 game, this would lead to players simply running around with stingers on their backs. And if not, then they'd all be using either blind eye or assassin, both perks which are obviously hated in the community. Killstreak chaining would lead to more assault killstreaks and campers, and assassin pro users.

  • dtuchpunk Master 5,164 posts since
    Jun 9, 2011
    Currently Being Moderated

    No chaining. Already to much killstreaks. Should be more gun action

    • Cable99 Master 11,895 posts since
      Sep 29, 2011
      Currently Being Moderated

      No chaining. Earn it.

       

      itribulationz -No, not really. I'm the one dropping air support on the enemy rather than receiving. I can earn it-if others can't, then practice more. That's my take on it. Chaining is for wimps that can't get kills without a crutch.

  • DaManiac Apprentice 293 posts since
    Feb 24, 2012
    Currently Being Moderated

    No. Chaning killstreaks require no skills if it wasnt for that i wouldnt be able to get osprey gunners. Unchainable killstreaks takes skills. Every game you play in bo you didnt always see dogs.

  • BruisedBananas Novice 196 posts since
    May 1, 2012
    Currently Being Moderated

    No for 3 reasons.

     

    1. Getting killstreaks by yourself is more fair, balanced and more of an acheivment.

     

    2. There are more campers in MW2/3 because you only need to get one killstreak, then you can practically win the game.

     

    3. In Blackops, you really needed to be where everyone else is to get kills, aka not in the corner. So, it makes up for being a little more slow paced by trying to keep you in the action.

    • Jl1223_X Newbie 37 posts since
      Jun 15, 2012
      Currently Being Moderated

      No chaining. With chaining, it practically means that an Osprey Gunner, the highest in MW3, could require just about the same amount of kills to get as attack dog killstreaks in BO.

  • raffwerecat Novice 134 posts since
    Sep 23, 2011
    Currently Being Moderated

    How bout no kill streaks at all. I'm sick of them. Sick of freebee kills. Though, I did have fun with the RC-XD. I loved having it hump someone on the other team's leg before blowing up. But I'm sick of dying from unmaned aircrafts.

    • nicedrewishfela Master 8,340 posts since
      Sep 2, 2011
      Currently Being Moderated

      Not going to happen, but I feel you on this. I personally don't use many lethal killstreaks, I feel like I should earn whatever kills I get. I use the streaks that benefit my teammates like UAVs, etc, or I enjoy using the Specialist class to make ME the weapon.

  • jwaller123 Master 2,757 posts since
    Aug 9, 2011
    Currently Being Moderated

    Doesn't really bother me one way or the other. I can get used to either way it comes out. I am a low KS user anyway because I die to much to get the higher ones. Lol. So I usually only have to worry about getting up to 7 kills to max out my streak.

  • avengedyesterday Master 3,962 posts since
    Sep 8, 2011
    Currently Being Moderated

    A word of advice about the video.

     

    1. Speak louder and lower the game/music volume it's really hard to hear your voice.

     

    2. Get to the point of the video, if you have a subject to talk about. Pretty much everyone who watches them has either played it or have watched enough videos to figure out what gun and perks you use.

     

    Don't take it wrong just friendly advice other than that good video.

     

    Now to the subject of killstreak chaining. My idea of it is this. If support comes back let those killstreaks chain but reset on death. If they are none violent killstreaks then i don't see a problem with having a SAM turret get you enough points to bring you to your next pointstreak.

     

    As for assult HELL no. Usually these killstreaks are powerful and i've always thought it was a complete joke to let powerful killstreaks earn you MORE powerful killstreaks. I love the blackops set up. The killstreaks themselves are satisfying and if left uncontested can really change a game, yet if the enemy is smart your killstreaks will gain you nothing. When it comes to that time when you go on a rampage and earn your high killstreaks, it's statisfying. Take MW2 and 3 for example. Getting choppergunner on there really didn't feel like that much. Pretty much you just had to earn 5 kills and then you are set.

  • fantasmo Expert 1,853 posts since
    Sep 26, 2011
    Currently Being Moderated

    Don't want stacking killstreaks, a 5 killstreak shouldn't be pretty much handing you a helicopter and so forth.

  • dangerous_forward Calculating status... 10 posts since
    Jul 13, 2012
    Currently Being Moderated

    i feel your killstreaks should not count towards your next, also the only reason there are more campers in black ops is that all most of the rush players have moved to mw3

  • jeepchick CallofDutyModerator 2,386 posts since
    Jul 16, 2011
    Currently Being Moderated

    I believe killstreaks are a support feature, and that kills obtained from that support should only count if the player has direct interaction. Automated (unmanned) killstreaks simply shouldn't count towards your future killstreaks because you (the player) didn't make the kill - the game did it for you.

     

    Now if the kill was made through interaction with a killstreak (like with the AC130 where you are directing the fire) then I think those should count.

    • TheGilmore Novice 207 posts since
      Nov 9, 2011
      Currently Being Moderated

      That's how MW3 is setup...and it works in my opinion.

    • BruisedBananas Novice 196 posts since
      May 1, 2012
      Currently Being Moderated

      Well, you forgot to mention that the AC-130>Gun. It causes huge explosions, has infinite ammo, and is high up in the sky so it is hard to hit unless someone has a launcher. Why should kills from a giant killing machine count towards an even Bigger killing machine?

  • lemdog04 Novice 19 posts since
    Sep 20, 2011
    Currently Being Moderated

    no no NO!!!

     

     

    no chaining.   absolutely hated the fact mw2+mw3 has this.

     

    EARN your killstreaks by gun on gun fighting,  not let some killstreak get you more kills only to get a more lethal kill streak. no skill in that.  

     

    a player could get his first few kills,  get a predator missle then go and hide,  get some more kills with that, get a chopper or air strike for some more kills then get a heavy duty kill streak like ac-130 all by just sitting in a corner doing no work.

     

    in that horrid game mw2,  it was more about sh!t flying around in the air you had to worry about.

     

     

    mw3..... god i havent touched that abomination in months but still has the same thing, constant crap in the air from some guy hinding in a corner.

     

    no chaining killstreaks.   just isnt really gun on gun fighting when you are constantly looking in the sky hoping that something isnt dropped on your head.

    • otisman666 Master 9,079 posts since
      Aug 3, 2011
      Currently Being Moderated

      Personally, I think chaining killstreaks are kind of weak.  In MW3, you play a game of domination, cap two flags kill two guys and the streak begins.  I can be up to an AC130 with only 4 or 5 kills from my own gun.  Thus, it is kind of weak.

       

      The question is, what has the "community" been influencing Vahn with?  I have little faith in the results that TWITTER can provide, as a decent discussion can not be had there.  Also, if any of the rumors are true, then the way this game is going to be set up is going to be completely unlike any of the other games we have played in the past.

       

      I guess only time will tell.

      • Jl1223_X Newbie 37 posts since
        Jun 15, 2012
        Currently Being Moderated

        Chaining killstreaks is bad. It encourages camping, since if you get 4 kills for a pred, you have jut about 50% chance for a heli, which can give you an AC-130.....So, 4 kills for a 12 killstreak. Sounds dumb. Just camp for it.

         

        But without chaining, people actually need to kill to get the killstreaks. If it were me, I would also make it a point to get objectives, like in MW3. Even more encouraging to stop having a cornertent.

        • Cable99 Master 11,895 posts since
          Sep 29, 2011
          Currently Being Moderated

          I think Claire has it right. If you direct the killstreak and get a kill, then it can count. If not(automatic, like a bombing run) then it doesn't chain.

  • mufdasampson Apprentice 497 posts since
    Aug 8, 2011
    Currently Being Moderated

    I hope it stays as it did in BO.

  • gallp13 Master 6,489 posts since
    May 28, 2011
    Currently Being Moderated

    Indifferent.........

  • machine2011 Master 2,976 posts since
    Oct 21, 2011
    Currently Being Moderated

    yes they should chain not everyone can rack up 10-15 kills in a row to get huge killstreaks plus i thought not having them chain in blops introduced more camping

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