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1168 Views     11 Replies
1168 Views 10 Replies Latest reply: Jul 9, 2012 6:34 PM by Aecetym RSS
MISTAxTWEETUMS Calculating status... 10 posts since
Jun 4, 2012

Pro-Perk Machine Design

Posted by MISTAxTWEETUMS on Jul 6, 2012 3:03 AM

The first thing i want to talk about is the price it takes to pro your perk.

     You should have to pay double the original price to upgrade it once, and it keeps doubling the more times you buy it.

 

The next thing is how you get it:

     I say you should have some room, where you can't kill zombies and they can't kill you. And you can only get to the room by teleporting, and you can only do it every other round, unless you haven't done it the previous round.

 

The last thing is the way it looks:

     I think, instead of the usual old stile drink machines, it should be an old stile gas machine. This might sound stupid, but with this treyarch wouldnt have to have that much design input. you'd pay for the pro-ing of your perk, your character grabgs the hose and drinks

      the other way is to have the drink machines you see at burger king or McDonalds, where it has the 8 perks and you choose.

 

This is my first discussion, please keep the trolling to a minimum and tell me what you think.

     Thanks for reading.

1168 Views     
  • Aecetym Expert 1,769 posts since
    Jun 3, 2012
    Currently Being Moderated

    Ok i can make a lot of money easy so if i have pro-pro-pro-pro-jugg how many hits can i survive then?

    cause if u think about it it's not that much money

    2500 basic

    5000 second

    10000 3th

    20000 4th

    total just 37500 point, that real cheap if u ask me

     

    Properks is something that keeps repeating and still I don't really like it cause of the abuse or problems it brings with it

     

    like double root tap beer

    1ste = 2x ROF

    2 = 3x ROF

    3 = 4x ROF

    ....

    after a while u can empty a clip in less then 0.1 sec, maybe u can just see like 1 flash that is 30 bullets at once. Sure u can make it slower like 0.1 shoting faster but at some point it's just not worth it, surely if u die.

      • Aecetym Expert 1,769 posts since
        Jun 3, 2012
        Currently Being Moderated

        MISTAxTWEETUMS wrote:

         

        You should have to pay double the original price to upgrade it once, and it keeps doubling the more times u buy it.

        Easy to interpretate this wrong, but still i think I'm right. U want pro-perks in zombies? In that case u most likely didn't got far with the normal perks.

          • Aecetym Expert 1,769 posts since
            Jun 3, 2012
            Currently Being Moderated

            Na not really, doing shangri-la easteregg 4 times, U MAD BRO, u got some issues to work out there. My friends know if they shoot like once at my train, without my permission, they are gonna die for sure cause I survive way longer than they do. If ur friends steal ur train they are not friends they are retarded kids that never will get far.

    • xblgtukzt3rr0rx Apprentice 970 posts since
      Aug 8, 2011
      Currently Being Moderated

      Well it is a 3x multiplier for jugg, so if you got it 4 times it would be 162 hits you can survive in a short amount of time. Yeah, because that's not OP or anything....

       

      Also it would be easy to accidently choose the wrong perk to pro.

  • nekmo15 Newbie 16 posts since
    Nov 20, 2011
    Currently Being Moderated

    no i think the classic perk system is good. but treyarch should make the ability, to take the perk as much as you can, so it can transform to the pro version, e.g.:

     

    1st buy of Juggernog: 2 standardhits+ 2 more hits

    2nd buy of juggernog: 2standardhits+ 4 more hits

    ...

    but there should be a maximum like  or 4 times..

     

    the same thing also with pack-a-punch:

     

    1st time: new camo+higher fire rate+more bullets in a clip+(rds additionally)

    2nd time: another new camo+ higher fire rate+ more bullets in a clip

     

    and so on...but the maximum should be 3 times, it would be so OP after the 10th time

    • Aecetym Expert 1,769 posts since
      Jun 3, 2012
      Currently Being Moderated

      We don't need pro perks, and the PaP is good the way it is. But they need to find a way so u can still kill zombies at higher rounds without needing 2 clips/zombie. I would say they need to stop putting guns in the game that are useless after round 25 even PaP. Add some way to increas fair the damage of a gun but also raise the points per zombies if u start hitting higher rounds so u get more point and so higher score if u reach round 40 compaired with someone at round 30 or so

      • darcnyte Novice 194 posts since
        Jan 10, 2012
        Currently Being Moderated

        if you use an hk(or rpk) from round 30-40 you will double your score from 30-40, i like the point system the way it is, i sometime use non PaP guns throughout the entire game, like ascension, stay with mp5 the enite game non PaP'ed and it gets me a ton of points, all i need is mp5 and mustang and im good for 30-40 levels, then i get bored

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