Jun 20, 2012 3:14 PM
7-8-9-10 hitmarkers tonight for every kill?
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Like (1)
I thought I had seen it all on this game the usual lag, insta deaths, invisible bullets but tonight every single kill required up 10 hitmarkers for kill. I understand the players not quite in the place you think they are due to lag, but where the hell are you hitting these people to register so many hitmarkers 'their little toes'. What finished me off tonight followed two opponents into tunnel on hardhat, put them both into last stand after mega multiple hitmarkers then ran out of bullets, no surprise I died. Ps switched off!!!!!.
i feel you, ive been on harcore and i hit someone 3 times with my grenade launcher and got hitmarkers and no death, he wasnt using blast shield. Also been taking me 3-4 hitmarkers using my gun .... this is hardcore, should take 2 bullets MAX to kill someone, most guns only 1.
This game is just in the pisser, cant wait for MOH
Multiple hitmarkers in Hardcore that is the pits, that is why my eldest son's clan won't play this game anymore they usually play HC Snd and TD, gone back to BO.
If the lobby has many 3 / 2 bar players or a **** host causing that, the game will run inconstantly. It’s a lottery. Once in a good 4-barish lobby I try to stay in it as long as I can.
The thing is I only join 50 ping lobbies, if I join 75 ping lobbies the games overall are even worse, you would think being able to join 50 ping lobbies would give better gaming experience!!!, nope still a lottery.
A lot of my games have been like this lately. I can put bullets upon bullets into people and they don't die. Yet somehow they can one/two shot me.
It's been like that for me since day one along with this kind've thing
Wow insane, IW should repay you your 60 bucks for just that.
That clip sums up this game perfectly, no one can claim this game is right after seeing that.
The sync problems are very real and so is the host disadvantage / stuttering. I will never understand why they went to 25 ping interval from 10, should have stayed at 10, more localized matchmaking, I don't think they will ever fix the hosting issues, it has been near 8 months now right..
I agree, I do not believe they have the will or the knowledge to fix this, I can only hope that Treyarch are paying notice. I went on twitter the over day and it was full of a*se licks praising IW for all the double xp and weapon xp (doesn't help).
Thats exactly how many of my gun fights have been like recently.. its horrible.
Thats where support takes away a little of the sting because even with the worst WTF moments I know at some point i'm gonna drop a stealth bomber on them
Think of this when everyone else leaves in November for BLOP"s 2 there will be less lag do to everybody going to new game.
Everyone that experiences this type of lag as the clip shows above should boycott the new game and stop playing on selected weekends just to make the point, because if we don't these companies will keep ignoring these problems and keep churning out stuff that makes money, like ill thought out maps etc.
We want quality not quantity.
I have said I will not buy anymore DLC for this game, which I won't. But on saying that I can barely find a game now on just DLC1, this means I have to switch them off and play on orig maps only. You're pretty much screwed whatever you do with this game.
the same with my and it sucks. Also i'm getting hit even harder buy the lag comp. This is making this game close to un playable for me
MW2 had such great hit detection. How is it that they manage to mess up things they had right before? Also it seems like every time they release a patch to fix something, it messes up something else that was working fine.
I tried to go back to MW2, but it was weird...like the other team had full-time uav and "cold blooded" didn't work. They came around every corner, firing bullets. It was very strange. I had to quit.
last night was the worse time i've ever had playing any C.O.D. I kid you not i went 1-22, 3- 17, 3-11, 2-31, and 1-13. I run with extened mags and the hit detection was so f**ked up i would run out of amo eveytime. also i would die getting hit with1-2 shots.
I played at around 6pm BST yesterday after downloading patch, one match on bootleg I was 4 - 0 then (without a host migration) the feel of the game changed finished 5-12 with probably 10 deaths in a row, just couldn't halt the rot. Don't think I had more than one positive game myself. A few nights earlier I was getting 15-25 kills every game.