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1530 Views     12 Replies
1530 Views 11 Replies Latest reply: Jun 26, 2012 6:35 AM by squity123 RSS
Punkrockzombie Calculating status... 6 posts since
Jun 15, 2012

power ups, how about power downs....

Posted by Punkrockzombie on Jun 15, 2012 3:17 PM

Everyone knows the powerups max ammo, insta kill but i was thinking in the 4v4 zombies you can power down the other team...

 

Insta kill - rubber bullets - enemins weapons will be at half damage for 45 seconds

max ammo - ammo slash - takes half of the other teams ammo

nuke - zombie glue - zombies will only attack enemy team for 45 seconds

firesale - no sale - enemy team can't buy anything for 45 seconds

double points - half points - points halfed for enemy team for 45 seconds

random perk bottle - perk stealer - steals 1 perk from each enemy player and give them too your team

 

all i can think of so far ...

1530 Views     
  • CALLOZOMBIES Novice 166 posts since
    Jun 7, 2012
    Currently Being Moderated

    yeah actually i was thinking something similar i just couldnt think of any effects

  • matuzz Master 6,084 posts since
    May 25, 2011
    Currently Being Moderated

    Like QED power ups in Moon?

    • Pyric Apprentice 864 posts since
      Nov 25, 2011
      Currently Being Moderated

      Like the ideas. Maybe instead of zombie glue you could have one that makes a large amount of special zombies like napalm, shrieker, hellhounds, pentagon thief, but not george for 45 seconds.

  • Taylork46 Novice 68 posts since
    Jan 5, 2012
    Currently Being Moderated

    Wow, this is a good idea. And the power downs can be the same symbol as the power ups, but can be red instead of green. I like this idea

  • Undeadhunter Newbie 13 posts since
    Jun 14, 2012
    Currently Being Moderated

    Interesting idea. This would make 4z4 much more intense and fun.

  • Grayewsable Expert 942 posts since
    Apr 29, 2012
    Currently Being Moderated

    Everyone knows the classic zombie Power-ups: 'Max Ammo', 'Insta-kill' and 'Nuke', but how about making available, in the new rumoured 4v4 zombie mode, 'Power-down' zombie drops - which solely affect the opposing team when a team-mate acquires them.

     

     

    • Insta-kill counterpart:         

         Dead-head - Zombies may only be hurt by damage to the head for 30 seconds by the enemy team.

    • Max Ammo counterpart:

         Slashed Ammo - Removes half of the opposing team's ammunition and equipment.

    • Nuke counterpart:

         Juke - Zombies will only be drawn to and attack the opposing team for 30 seconds.

    • Double Points counterpart:

         Halved Points - Opposing team will only gain half the amount of points they normally would for any action for 30 seconds.

    • Carpenter counterpart:

         Demolisher - All boards that have been placed throughout the game by the opposing team are instantly removed.

    • Fire Sale counterpart:

         No Sale - Opposing team may not purchase anything for 40 seconds.

    • Death Machine counterpart:

         Tommy Gun - Entire opposing team is armed with only a standard Thompson for 30 seconds.

    • Random Perk Bottle counterpart:

         Poison Bottle - Each member of the opposing team loses a random perk.

     

    I don't think a counterpart to 'Bonfire Sale' should be available because I think it was only a one-off power-up from Five, and only Five.

     

    Rather than a golden, glowing hue, give the 'Power-downs' a bright, black sheen with slight red sections.

     

    [Sorry to adjust the list for you mate, but I just thought I'd help by neatening up the thread and adjusting some of your ideas. The premise is brilliant, and an idea like this really shouldn't go to waste. If you'd like, use what I've done here as your own ideas - you have entirely full credit. Maintain this thread!]

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