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1267 Views     4 Replies
1267 Views 3 Replies Latest reply: Jun 5, 2012 10:53 AM by machine2011 RSS
ianmcpak95 Newbie 19 posts since
Sep 3, 2011

New little Multiplayer tweaks i would absolutely LOVE to see!?

Posted by ianmcpak95 on Jun 4, 2012 5:54 PM

So, while every PS3 player alive complains about the DLC deal. Let's go over some little cinematic experiences or gameplay expieriences that could be added to Black Ops 2!

 

 

1.) On the final killcam (if a sniper gets the kill), the killcam would follow the bullet and watch it penetrate the victims body.

2.) Interactive features that could also be strategic. (Like the rocket and the metal hatch in Black Ops)

3.) Dolphin Diving or some variation! PLEASE BRING BACK DOLPHIN DIVING!

4.) Far-fetched idea.... but some kind of celebration or taunting move........i think it would be funny!

5.) On the Final Killcam, make it more cinematic if possible. Seeing someone shoot another in slow-mo is getting pretty old now. Nothing has been altered.

 

 

Feel free to add more! I'd like to hear what other people have to say and if they agree!

1267 Views     
  • lordmetal Novice 34 posts since
    Sep 8, 2011
    Currently Being Moderated

    I storngly agree with points 1, 3 and 5, specially 1, it would give the killcam a more gorgeous style

     

    sorry for my english...

  • T-boss Expert 1,647 posts since
    May 30, 2012
    Currently Being Moderated

    i liked the interactive maps that most games dont have.

     

    personly im fien wiht all, taunt would be sorda a waste in COD

     

    as for interactive maps, y not have one of the maps be a sinking ship. i know that wont work on domination adn capture the flag but will on TDM and FFA. the map cna start out around the size of array and end at ruffly the size of nuke town and can sink in more than 1 way. would have more effect than a rocket blasting off.

  • machine2011 Master 2,976 posts since
    Oct 21, 2011
    Currently Being Moderated

    i agree with your first point id also like to see a distance meter so you know how far away your kill was

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