New Map Idea: Somalia
Posted by Bush_Wookie_95 on May 27, 2012 6:18 AM
Okay, just a map idea here. Somalia itself has no government, so a civil war could (and probably is) breaking out quite easily. by 2025 (when BO2 is set), the population of the country through civil war has decreased the population by 98%. All the fatalities of the civil war are buried in shallow graves, leaving them open to zombiefication. The playable characters are maybe people from a UN type organization trying to find out what happened in the country, and when they reach whatever county's embassy (or what's left of it), they get attacked by zombies. Its a very open map, one of the few buildings is the ruined embassy building, which is nothing more than a small house sized building made out of corrugated iron and wood. Inside is an m14 and olympia style weapons and quick revive. There's the door outside to the Main road (a dust road) where zombies come out of the ground around you and hop over the road barriers. Here there is the chance to buy land mines and MPL type weapons and the Speed Cola Machine. There is also a box location here. This road continues all the way down to a road block, where there is a small cluster of 7 attached corrugated buildings. Inside, there is a staircase to a watchtower, where the power switch is. The box is up the watchtower too. Below the watchtower is a Stakeout type weapon and PhD Flopper. By the watchtower ther are 4 ladders which the zombies can climb up, as can the player. On the ladders, a zombie can pull you off by your leg if they get too close. Another escape route is a strong wire connecting the watchtower and a bunker. You have to crawl (hang) under the wire to get to the bunker. Inside is the PaP machine and Juggernog. There are 2 ways in, a door in here to a hill and the wire, but you can only get out by the door. The door leads to a hill, which has Stamin-Up, Double-tap and Deadshot on it. Stamin-Up is available by falling through a hole to a rat tunnel, the others on the hill directly. The hill leads back to the main road, but you cannot get on the hill from the main road due to a small cliff you fall off to get there. The rat tunnel leads to an underground bunker, with a box location and Mule Kick here. Zombies climb out through the earth in th walls. every 10 rounds, zombiefied soldiers in a Bomb Squad suits come after you. They have 10x the health of zombies on a normal round, but they move a bit slower due to the suit. They run after you, but slower than the player runs. When they die, they explode and can cause damage to you. If you get too close, they grab you and explode, leaving you dead. Only 16 of these spawn each round, 2 for each player. they can be killed by 2 land mines (2 mines for one dead bomb squad zombie) and killed in 2 shots by the wonder weapons (the Ray gun needs a whole mag to kill one) best ways of killing them are explosives, headshots with high caliber weapons and wonder weapons. If a player dies, any remaining Bomb squad zombies chase the nearest player. If they are all killed without them harming a single player (including when the player blows them up), you will recieve a perk a cola bottle, fire sale and max ammo. Only Fire sale and max ammo is awarded if the players get injured from a blast. And only Max ammo is awarded if a player is killed. What do you guys think? Now Put it into Paragraphs, due to people advising me that the "Wall of Text" is a bit off putting
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