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1513 Views 4 Replies Latest reply: May 23, 2012 11:27 AM by QwertyBoredom RSS
QwertyBoredom Apprentice 1,033 posts since
Nov 15, 2011
Currently Being Moderated

May 23, 2012 7:30 AM

How Assault and Support should have been

this is how i think IW should have done the pointstreaks, what do you think??

 

Assualt

 

4 kills

Care Package

Sentry Gun

 

5 kills

I.M.S.

Predator Missile

 

6 kills

Precision Airstrike

Assault Drone

 

7 kills

Attack Helicopter

 

9 kills

Strafe Run

AH-6 Overwatch

 

10 kills

Reaper

Stealth Bomber (is silent while entering map)

Juggernaut (m60 with RDS and grip)

 

12 kills

Pave Low

 

15 kills

AC130

 

17 kills

Osprey Gunner

 

Support

 

4 kills

Ballistic Vests

Ammo crate (does not exist but should)

 

5 kills

Airdrop Trap

SAM Turret

 

6 kills

UAV

 

8 kills

Counter UAV

 

10 kills

Recon Drone

 

12 kills

Remote Turret (remove??)

 

14 kills

Advanced UAV (shows assassin users on time delay)

 

18 kills

Juggernaut Recon

Escort Airdrop

 

22 kills

EMP (lasts 40 seconds)

  • WKMMS Expert 1,183 posts since
    Dec 19, 2011
    Currently Being Moderated
    May 23, 2012 7:37 AM (in response to QwertyBoredom)
    Re: How Assault and Support should have been

    I'd put the Sam Turrett back up at 8-10 points, otherwise they are a bit too easy to get and could lead to a lot of spam turrets, essentially negating any air support the opposite team might call in.

  • Soracia Apprentice 232 posts since
    Jan 17, 2012
    Currently Being Moderated
    May 23, 2012 10:43 AM (in response to QwertyBoredom)
    Re: How Assault and Support should have been

    You missed one trait of the current Support streaks.

     

    With the current system, you can't do a "short" chain that holds three rewards.  You can do a single 4, two with a 4/5, but the minimum to get three is 4/5/8.

     

    You offered a 4/5/6 streak.  If you don't want CUAV, you can get a current 4/5/8 package for 4/5/6 in your new set.  It might not seem like much of a difference, but consider that if you get 24 points in a match, then you can complete a 4/5/6 set four times, while you can only complete a 4/5/8 set three times.

     

    One other possible concern is that the current system overlaps three 18 point streaks.  Bumping the EMP to a higher cost makes it take slightly longer to obtain, but also means someone can take either Escort or Juggernaut and still take EMP as well.

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