NEW ideas with full in dept explanation including: Riot shields, porters X3 boombox, bayonets, richtofen's ammunition uprade, and many more!
Posted by altafootball on May 21, 2012 2:08 PM
To start out with is the riot shield. The riot shield may seem to overpowered but i have come up with some ideas to balance it but keep it very effective . You get the riot shield from the mystery box for 950. There can be a max of two people with riots shields at a time. It is a one hit bash until round 10. Ok so one of its main uses is that it can be a blockade in entances, corners, stair cases, and more. It would be an unstopable blockade for team mates falling back, pack a punching, etc. The catch is that it has 50 ammo= 50 hits from zombies. The hits from zombies cause no damage to the user. so you could back yourself into a corner but it wont last forever. once the shield has 0 ammo. it still can be used but you take full damage.Also the riot shield slows down the user by a ton much like a lmg or launcher would. The riot shield can be pack a punched. Its ammo goes up to 125. the damage goes up to one hit kill until round 17. Bonus effects are that the player gets 100% agility back and they can run full speed, and the user can use a one handed sidearm on the side of the shield such as a m1911, cz75, etc. It can also use a raygun and the shield asborbs the splash damage so the user doesnt get harmed by the raygun. Overall just imagine the fun you could have surving just with a riot shield or bashing zombies to a pulp with it. It would be amazing. Next would be the Porters x3 Boombox. Looking similar to the red lexicon from skyrim, it is a small green glowing cube that is cut horzontily and verticaly and it can be rotated like a rubix cube. It is given from the mystery box and it takes up a tactical grenade slot. it comes with 3 of them. ok so it is A VERY IMPORTANT weapon that every player should hope for and what it does once activated ( LB for xbox ) The player will pull it out and rotate it once verticaly, once horizontaly, and once verticaly again and then an orange glowing button with pop out and the player will push it, it takes over 3 seconds total . Once pushed it sends an emp like wave that blows up every zombie into a orange goo pile in a 15 yard radius. It deals unlimited damage and will always kill. This would be very creative and an amazing failsafe if you and teamates are overun and it would also clear a room to revive a downed teamate. This would a sick! Next is a Bayonet that can be bought off the wall for 7500 pionts. It can be bought for ALL weapons EXCEPT wonder weapons. The bayonet is exactly what is sounds like. It is a one hit kill untill wave 12 and it is also faster to knife with a bayonet then a normal knife. Next is Richtofens ammunition upgrade machine. What it is is a new machine similar to pack a punch and it is hidden and has its own ways of opening it up, it has four difrent ammo types such as acid, fire, acid, and thunder ammo for prices of 5,000 for ice, 7,500 for fire, 10,000 for acid, and thunder for 15,000. Once an ammo is bought, your gun(no wonder weapons) connects to the machine and for 15 seconds the machine goes crazy and you see tubes putting diffrent things in the gun and after its done you get the ammo just on that gun forever until you die. After one ammo is bought the more ammoes bought the more ammo you gun uses so having all four diveds the guns max ammo by four and so on with 3 and 2. Ok now to the effects of each power. Ice- shoots ice spikes that deal 2x damage and they slow down the zombies to half speed. Fire-shoots fiery and lavaly bullets that deal the same damage done by the gun continuously for 15 seconds then it wears of.It can also spread to other zombies touching each other. Acid- Shoots green gooy bullets that cause 2.5x damage and chain reactions with other ammos causing 4x damage explosins that if any zombies die, they fall into a green gooy disgusting pile of whats left of them. The ammo also causes them to melt slowly as the acid burns them alive like the aliens blood in the movie alien. Last is thunder- ammo that pushes the zombies back a few feet with every shot that hits them. When all these ammos are combined even though is uses 4x the ammo is a dangerous killing machine that make non wonder weapons not so pointless. MORE Pack a punch UPGRADES IS WHAT EVERYONE WANTS! Ok so instead of just one or two boring pack a pucnhes make 5 with each price doubling such as 5k, 10k, 20k, 40, and 80k. Wonder weapons can only get two upgrades for 20k and 50k and it gives them more reserve ammo and features, but i want to talk about making ordanary guns amazing to. With each upgrade change the name, give sights, give attachments, and more power! Also give tham alot of ammo becuase of the ammo upgrades. Pack a punching is fun but old now this would make it almost never old! insurance perk has been wanted and suggested by everyone! For 4,500 and it takes one perk slot when you get down you get you 3 perks back but you have to buy this perk again. simple. New survival round called ocean survival. You and every teamate is telaported to a beach where you are trapped by a cement wall 15 yards away from the ocean where unlimted zombies spawn and charge at the team. For 1 minute the team has to hold off and after it is over the team has a 1/4 chance for each of these perks: max ammo, random perk bottle, pack a punch discount, 1 pack a punch upgrade to every teamate with the gun they are holding. one the wave is over the team is teleport back to the map.
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