Treyarch PLEASE READ (multiplayer ideas) – bullet point format
Posted by legendaryRoman on May 6, 2012 9:11 AM
-larger scale uniform customization (such as in Socom/ Rainbow) -challenges and prestiges unlock clothing/ or store purchases ( gears of war) -different knife unlocks/ customizable knife kills based off of rank and or kill streaks -smoke- need the option to use other colors besides grey/ realistic colors (preferably unlocked) -all secondary weapons can be upgraded/ not just handguns -all secondary weapons can be painted -more paint options available and more should be provided via weapon challenges or prestige -bring back night vision and have an optional night vision lobby -world at war had blood and gore/ have a lobby for a more mature audience to play with that feature -make sure that if a gun was created or modified for the campaign, it can also be recreated for multi -allow the option to remove scopes from certain sniper rifles/ option to add bipods with limited range scope -realistic damage and more possible map destruction such as c4 destruction to certain walls or floors -each prestige brings out a new weapons or additional add-ons for weapons -prestige should have a multitude of rewards besides emblems/ xp bonus or weapon slots -have a smaller map such as shipment or nuke town and provide legitimate sniper maps such as in world at war -world at war had many inviting and exciting map and “hot zones” revisit what worked/ bring back “war” -cod 4 had a campaign level that had lasers, smoke and darkness/ could provide a refreshing twist
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