What I think Black Ops 2 Perks should be like
Posted by LoneTactical on May 5, 2012 3:24 PM
Tier One: Ghost - Immune to Spy Planes Pro - No red name when enemy spots you. Stopping Power - 40% more bullet damage Pro - 40% more Grenade damage (ex. Grenade launchers) Profacy - Have two proficencies on your primary weapon. Pro - Have two proficencies on your secondary weapon. Flak Jacket - Reduced damage of explosives Pro - Reduced fire damage. Hardline - Earn killstreak with one less kill Pro - Every 2 assist counts as kill + Double tap (X) to change content of Care Package. Overkill - Have two primary weapons Pro - Have attachment on second primary Tier Two: Sleight of Hand - Reload speed 2x faster Pro - Swich weapons faster Stealth - Plant/Defuse a bomb faster. Pro - Capture an objective faster. Steady Aim - Better accuracy when firing from hip Pro - ADS 2x faster Scout - Hold breath longer Pro - See enemies from longer distance Detection - Explosive damage shows up on radar Pro - Hits from weapon show up on radar Inforcer - Heal from bullet damage faster Pro - Heal from explosive damage faster Tier Three: Ninja - Silent while moving Pro - Climb obstacles while silent Marathon - Run for a longer distance Pro - Run for a unlimited distance Optic - Reduced Flashbang and Concussion damage. Pro - Grenades can get past Trophy systems. Hacker - Enemy equiptment glows red Pro - Hack enemy equiptment and boobytrap carepackages. Scavenger - Resupply ammo from dead enemies. Pro - Extra mags when spawned + Resupply grenades. Unreveal - Turrets such as Sentrys can not spot you Pro - Can not be seen by helicopters. Post what you think about this list and thanks! - LoneTactical
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