2 new perks
Supplier: It increases the amount of ammo you hold by 2 times and lets you hold 1 more special grenade.
Camoflauge: It makes the person or people who have it the last ones targeted by zombies. Would make easter eggs much easier, help out weaker players, and help reviving teammates.
A new special gun
After the Call of the Dead easter egg I wondered if maybe they could give players a new awesome gun for acheivements. The gun would be the deathray. It mixes together the ray gun and flamethrower. It shoots a constant lazer that is extremely powerful but when using it it loses charge. And like the flamethrower cooling down, it has to recharge. And as it loses charge it loses power.
They need to include random attachments with random weapons. They can be good or bad like a infrared scope or an extended mag.
Some map ideas
I really like the white house idea but Five already kind of covered that with the Pentagon. What I would like to see is a map with a lot of open areas like a farm. Another idea that might not be as good but is definitely unique is a map on ice where you can slide around. I also might like a level on a deserted island or something. My favorite idea that I actually came up with was one in the Empire State Building where you can take the elevator up and down many many floors. A vertical level.
The only thing they need, is more maps. I have owned every zombies map in existance. I have owned all the world at war maps, and all the black ops maps. I have resarched into the storyline, and read all the theories. The most fun part about any map, and veterans will agree with me, is playing the map for the first time. Sure you may not know what to do, but thats the fun part of it. Walking around aimlessly for the first time in a map is the most fun I have. Devising strategies and finding out what everything does in the map is just plain fun. The ideas and stuff they come up with for zombies is just outstanding. I have never seen this amount of creativity in maps in any video game before. Every map they come out with new ideas and in the maps following those they expand on those ideas. Just the gameplay mechanics they come out with are astonishing. From mine cart rides, to magic teleporters, the features they explore and test out with every map to the genre are just, well, wonderful. Thats the thing I look forward to in black ops 2 zombies, is new ideas, fresh new features. New weapons, traps, ideas, heck, even new perks. Whatever they have under there sleeves at treyarch, I am excited for whatever it is.
The supply crates are a really good idea, but I was thinking you that you could call in a supply crate for attatchments and ammo in the bag. Maybe have like a small phone booth on the wall to call in a random box of attatchments, ammo, and special grenades.
Also having a "call in system", which would be where you can call in a predator missle or a quadrapod to kill zombies or your own placed sentry guns so you can hold off your own area. You don't need the idea of being completely alone because of course you'll die eventually. In survival mode they just can't get to you but they supply you with guns/armor/perks/airstrikes etc. which gives you a wide variety of options to help you survive but you're not accessed to certain things until you reach a certain level. So, instead of reaching a certain level, you have to purchase those supplies through points and must be purchased with a reasonable amount of money. Unlike survival mode, they just stop around a wall and shoot you. instead they just keep coming regardless of what you're doing and won't quit but if you combine the concept of survival and zombies, you get the basic idea of the game which will equilize the idea of both of those game types.
Its just not the zombie idea that's fun - its the fact of moving up a chain of upgrades and surprises. You don't want your gamers to get bored until the next map pack. That makes you lose the attention span of gamers today. We are a high maintence crowd - you need to keep your attention on us like a small child. You need to give us a variety of toys to play with so we don't get bored and decide to move onto glitches and small things to entertain us instead.
My friend and I were talking earlier and we think it would be an awesome idea to have, as a map - wait for it - . . . . . . Alcatraz. That's right, Alcatraz. And my friend had the idea of like, if your playing with friends, each of you could start out in your own jail cell(not stay in the jail cell for round 1) and meet up in the hall(which would be where round 1 took place. And then later on you could get out of the prison and go onto the island. And pack-a-punch would be on the island somewhere. And another Idea we had was to do zombies in some major U.S city: New York, L.A, Las Vegas(probably the most fun), D.C, etc. It would be really cool to be playing zombies and have one of the dlc's be Zombies on Alcatraz and think to myself "Wow I gave them that idea"
How about a map where it would be like combat training? You could chose the possible guns, how many friends you wanted, and how many zombie would spawn, ect.
Also, for zombie games especially online ones, HOST MIGRATION. I hate when the host leaves and the game just ends there.
I'd like it if a map was about three times bigger so you could play with more than four people. Some times I have four other friends online and we don't play zombies because one person would get left out.
Imagine a map with all of the wonder weapons. Imagine a map with all the different types of traps. Imagine a map with dog rounds, thief rounds, monkey rounds, a George, a napalm zombie and shrieker zombie and perk stealing monkeys, and cosmanauts.
I'd like to see the PPSH and Galil return to Black Ops II Zombies. Also the Wonder Waffle.
Make the easter eggs more like the one on Moon and Assension where everyone gets the reward not like on Shangri-la. I like how on Call of the Dead you can get more than four perks by just killing George, you should include that idea for the new maps.
I did not like how you never new the perk locations like in Shi No Numa or Shangri-la.
In Verruckt I liked how the players were separated but I wish we could have chosen our side. It would be cool if you could incorperate a 2 vs. 2 zombie mode, maybe it's which team gets the most kills or pionts. Which team doesn't let someone die the longest.
In random games sometimes I'm stuck with terrible players or players with no mics. It would be helpful to have search oppitions maybe require a mic or set a minimum round to search. If there were levels, similar to the levels in multiplayer, the game could find people near your level.
On the map Moon you could get screwed over if someone didn't teleport at the start, I didn't like that. I also don't like how inorder to pack a punch on Shangri-la or Moon you needed every player to help.
I like the idea of the P.E.S. and hacker, things that you pick up and use on the map, try to include more things like that.
The AK47 would be fun to use angainst a zombie. So would tomihawks and C4.
Think about upgrading perks or double pack a punching. Pack a punching grenades. Semtex to Instant revieve grenades, Frags to airstrike or multi-exploding frags.
I have a perk idea, "Backpack perk" you can change the name, You hold 8 frags, 5 monkey bombs (or whatever specail you get from the box), and more ammo capasity for you gun.
Those are my ideas and by the way if you guys, just as Treyarch not Activision, released a zombie game the same time as any Call of Duty I would defantly buy it as soon as it gets in Best Buy. Even if it were more than $60.
herz an idea......make a map that has meaning to the game. Like a warzone where there are courpses on the ground and round by round, they all come 2 life. then, once they are all dead, the map is finished. r have like a big ass cannon that you could use as a turret
yo, im thinking like a create a class thing how you can pick the camos for guns and you can change how your character looks. that would be sweet and you can change like your gender and race, and there should be like challenges and a create a class thing where you could select attachments for certain guns like adding a grip or a red dot. and to continue with the zombie story line by having 4 of the characters the original and the other 4 are what you want them to look like. that would be sweet if you guys could do that.
Map Idea: The Mall of America, yeah it wouldnt be too futuristic, but more than once walking around the mall of america in minnesota do i think it would make an amazing zombies map. 4 of the perks could be in the parking ramps and the other 4 scattered throughout the mall's stores, and then the pack a punch could be in the middle of the theme park. It would be a great **** train map what with the circular layout of the sotres, and its 4 stories high.