Mar 19, 2012 4:37 AM
Black ops 2 killstreaks and perks (my style)
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WARNING THE FOLLOWING POST IS LONG
Killstreaks: Lets keep the support, specialist and assualt set up but change some things around. Firstly lets get rid of EMP and put stealth bomber and escort airdrop in assualt. Secondly killstreaks arn't attach to different classes. Just like MW2 and black ops you choose 3 killstreaks before entering a game and no matter what class you use, you always have those 3 killstreaks. Support killstreaks can only be aquired once per game.
SUPPORT
UAV - 5 kills
CUAV - 5 kills
Ballistics vest - 6 kills
Trap care package - 6 kills (doesn't count towards killstreak)
SAM turret - 6 kills
Recon drone - 7 kills
Remote turret - 9 kills
Advance UAV (MW3 style) - 12 kills
ASSUALT (KILLSTREAKS DON'T STACK)
UAV - 4 kills
CUAV - 4 kills
Care package - 5 kills
Predator missile - 5 kills
Sentry gun - 6 kills
Precision airstrike - 6 kills
Attack heli - 7 kills
Advance UAV (Black ops style) - 8 kills
Stealth Bomber - 8 kills
Reaper - 9 kills
Pavelow - 10 kills
Attack Dogs - 11 kills
AC-130 - 12 kills
Osprey Gunner - 15 kills
SPECIALIST (Still thinking on whether to still have an all perks option)
First perk - 2 kills
Second perk - 4 kills
Third perk - 6 kills
All perks - 8 kills
Perk: Little combination between of Black ops and MW3 perks
SLOT 1
Scavenger
Reg: Only primary and secondary ammo replenish
Pro: Lethal grenade replenish and start with extra mags
Athlete
Reg: Run faster and longer
Pro: Climb obstacles faster
Hardline
Reg: 1 less kill for aquire a killstreak
Pro: 2 assist count as a kill
Cold blooded
Reg: Immune to predators, helis and sentry guns
Pro: immune to Reapers, Ac-130s, pavelows and support UAVs
Recon
Reg: Explosives, stuns and flashes paint enemies red on the radar
Pro: Bullet damage paints enemies and last longer
SLOT 2
Sleight of hand
Reg: Reload faster
Pro: Recover from equipment and grenade usage faster
Steady aim
Reg: Increases hip fire accuracy
Pro: Faster recovery from sprint
Quickdraw
Reg: Aim down sights faster
Pro: Pick up and switch weapons fasters
Hardened
Reg: Increase bullet penetration
Pro: Little to no flinch when being shot
Bling
Reg: 2 attachments for your gun
Pro: Secondary weapon can be given 2 attachments
SLOT 3
Blast shield
Reg: Less damage from explosives
Pro: immune to stuns and flashes
Ninja
Reg: Silent footsteps (see additional info for more details)
Pro: No falling damage
Sit rep
Reg: Enemy explosives would be highlighted
Pro: Start with one extra (semtex or frag only) and one extra (flash or stun only)
Marksman
Reg: Able to identify enemies from a distance
Pro: Claymore and bouncing betty trigger delay
One man Army (You won't be able to switch to classes with a grenade launcher or with one man army)
Reg: Removes your secondary weapon. Be able to switch classes at any time.
Pro: Faster switching between classes
ADDITIONAL INFO
SUGGESTIONS
If you want anything changed or think somethink will work better or want info on something I didn't show than leave a comment and I edit the page.
I'd return it to MW2 style (no support), but specialist can stay.
4 - UAV
4 - CUAV
4 - Care Package
5 - 2 Dummy Care Packages
5 - Predator
5 - Sentry Gun (no care package drop)
6 - Airstrike
6 - Strafe Run
6 - Mortar Strike
7 - Harrier
7 - Helicopter (MW3-style)
7 - Advanced UAV (Detects Stealth Perks)
9 - Stealth Bomber
9 - Reaper
9 - Assault Drone
9 - Recon Drone
11 - Pave Low
11 - AC-130
11 - Chopper Gunner
25 (gun-only) - MOAB
1 point per kill
2 points per flag capture
3 points per S&D bomb defuse/destruction
why should predator be 5 kills and airstrike be 6 when it is clearly weaker?
I've never understood this.
You have to remember something. Black Ops takes place in the past, some of these kill streaks won't be in the game.
Yea I feel like they didn't have assualt drones back then.
I think rather than making it so that you have to chose which killstreaks go with which class it should just be set like it was in MW2/Black Ops. If you want you could make it so that OMA Pro has the ability to change killstreaks mid-game
That's kind of a step backwards to me, at least in my opinion.
So you would bring back the original Ghost Pro/ Cold blooded. But you wont bring back the original Sleight of Hand. Black Ops Sleight of Hand made running and gunning more easier. Everyone use Sleight of Hand and not that many people hated it. Also why not bring back Attack Dogs and Chopper gunners. With no stackable killstreaks. ( more gun on gun action ). Now i dont care if they bring back Ghost Pro as long as we got Flak Jacket to counter it. Also bring Marathon Pro from black ops cause that was balance. Beside that would make more people rush. No MOAB's cause then people will camp to get them. Also no One Mans Army. Its cheap to have to use it. If you run out of ammo you have to find a gun or knife someone to get a gun. I also think that Support Killstreaks should go cause if someone goes 4-30 do they really need to get rewarded for a UAV ( Spy plane )?
~THE NOOB KILLER
Tell me, If I were to keep support killstreaks however you can only aquire them once in a game would you still use support killstreaks?