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  • Snipingdbag Master 4,587 posts since
    Oct 19, 2011
    Currently Being Moderated
    462. May 11, 2012 9:19 PM (in response to Brick2urFace)
    Re: Shotgun balance thread

    Spas was pretty beast silenced cqb for a semi-auto in blops, one of my better guns in the game for a stealth class. Stakeout needed more max damage range & damage, it was ok on the smaller maps but overall lacked constancy imo. I hope shotguns get a bit more range and more attachments for blops2 and a damage p for pumps to give them 2 pellet kills cqb.

     

    I don't think they will change shotguns again in mw3, they were a better gun section with the extended mags pellets.

     

    - Model the same inconstant pos

    - Striker, was OP, but every gun section has such a gun. I miss the extended mags 9 pellet Striker with damage

    - Spas was a great pump especially in its zone with 12 pellets

    - Aa-12 much worse than it was with the extra pellets

    - Ksg and usas-12 got slight buffs, but that's only the option to use more attachments than only extended mags & they are easier to level up with 9 pellets as a standard. They say they improved ads accuracy on shotguns, but it's still not reliable to constantly ads with them, so good aim doesn't get rewarded constantly, making their skill argument retarded..

  • WongKnife Novice 107 posts since
    Nov 10, 2011
    Currently Being Moderated
    463. May 12, 2012 3:12 AM (in response to Snipingdbag)
    Re: Shotgun balance thread

    My god I loved the pre-patch Striker. Damage, Range, Extended Mags, Steady aim = OWNAGE! When you get Specialist bonus ofcourse. I loved using that gun sooooo much. :3

  • vims1990 Master 7,506 posts since
    Aug 13, 2011
    Currently Being Moderated
    464. May 12, 2012 4:01 AM (in response to Brick2urFace)
    Re: Shotgun balance thread

    There was a HC clan op today and just for the hell of it, I decided to use try out the Model 1887 in hardcore. Best time using the Model 1887.

     

    Below video is when I was using the Model with no range & damage:

     

     

    But this doesn't mean that we should have to get consistent one hit kill with SG's in Hardcore. I wished core was like this.

  • vims1990 Master 7,506 posts since
    Aug 13, 2011
    Currently Being Moderated
    466. May 12, 2012 9:33 PM (in response to Brick2urFace)
    Re: Shotgun balance thread

    This is my experience of using a Model 1887 with Range in core:

     

     

    PP90 & Akimbo FMG 9's > Model with Range at close range

    By the way, I was host & 4 barring so it cannot be my connection.

     

    Man I hope this shotgun gets better once I unlock Damage.

  • Mmacola1 Apprentice 343 posts since
    Feb 29, 2012
    Currently Being Moderated
    467. May 12, 2012 9:38 PM (in response to vims1990)
    Re: Shotgun balance thread

    It will, a lot.

     

    Seriously though, I swear to god this gun would be much better if max damage were 34. That way it would not be overpowered according to the Devs standards.

  • vims1990 Master 7,506 posts since
    Aug 13, 2011
    Currently Being Moderated
    468. May 12, 2012 9:46 PM (in response to Mmacola1)
    Re: Shotgun balance thread

    I wished it worked exactly as it does in Hardcore. (if you watched my previous clip).

    At medium range, you may get the odd hitmarker but at blank range, it's a one shot kill.

     

    I thought we were about to get a buff for the pump actions, Model 1887 & AA-12 until some idiot told the devs that the Model 1887 could shoot across the map (without any proof).

  • Mmacola1 Apprentice 343 posts since
    Feb 29, 2012
    Currently Being Moderated
    469. May 12, 2012 9:52 PM (in response to vims1990)
    Re: Shotgun balance thread

    I don't know if Ghandi actually takes what we show here to the devs or he just get there saying "brainstorm; shotguns buff". I believe if the facts were being shown as it is here, a buff would be a lot more possible.

     

    I personally believe the KSG to be alright, but I wouldn't mind a 4.5 spread for it when ADSed, at least giving some advantage to the player that doesn't pick steady aim. In fact 4.5 spread ADSed for the SPAS wouldn't hurt either. In singleplayer, believe it or not, ADSing makes your shotguns a lot more accurate.

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