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763 Views 4 Replies Latest reply: Feb 21, 2012 7:47 PM by trialstardragon RSS
idontcare7 Novice 116 posts since
Dec 17, 2011
Currently Being Moderated

Feb 21, 2012 5:42 PM

couple ideas for more balance

few weapons stand out and i feel like it'd be easy to fix these issues with a couple tweaks

 

Assault

Type 95- ROF should be that of the M16 with the M16's damage multiplyers, 3 rounds make the kill, not 2

 

Smg

PP90,MP7- simply needs way more recoil which should be simple to update, make the weapon prof's worth using, kick is worthless on these weapons because you don't need it

 

Shotty

Strickers ROF should be that of the USAS, less rounds on target will make the weapon more balanced with its counterparts

 

Snipers

Dragunov-should be identical to its COD4 variant

 

MP-

make it so these weapons take much longer to bring out and make the reloads much longer, this will make using the pistols a much better alternative as a secondary

 

 

some will say that these weapons don't act like this in real life

 

well this is an arcade shooter and its not real life

 

just a few ideas to maybe balance it all out

  • DaRyuujin Apprentice 523 posts since
    Nov 8, 2011
    Currently Being Moderated
    Feb 21, 2012 5:52 PM (in response to idontcare7)
    Re: couple ideas for more balance

    Assault- wouldnt that just make the type p5 a m16..same rof and same damage

     

    SMG-i think MP7 needs more recoil and the pp90 needs a slight nerf in damage

     

    Striker should have its ROF capped but not by that much 9/10 my USAS dominates a striker user

     

    snipers- just need to not be so QS friendly

     

    MP-i think the weapon speeds are ine

     


    just my outlook

  • trialstardragon Master 10,399 posts since
    May 26, 2011
    Currently Being Moderated
    Feb 21, 2012 7:47 PM (in response to idontcare7)
    Re: couple ideas for more balance

    Both you and the poster below have some valid ideas about how to help.

     

    I can completely agree about the MP's especially when they are akimboed, then ready even faster than when single.

     

    Either reduce the striker or increase the aa-12 a little. Being a full auto it should fire faster than a semi should.

     

    I can agree that those two smgs do need more recoil on them. the mp7 is just so accurate that even a average player like me can easily do well with it. I am actully cosidering unlocking it next prestige because of that fact.

     

    I like the dragunov as it is, takes more ability to use than its counterparts do.

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