Jan 22, 2012 4:04 PM
New gametype (idea)
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Like (1)
I had an idea of a new playlist. It's pretty simple so lets get right to it.
Game starts off with one flag in the center of the map (similar to Sabotage)
Both teams have to grab the flag and take it into enemy territory for a capture point.
Sounds like Sabo to me, but the difference is simple the flag behaves like a Domination flag. You have to cap the flag exactly like a dom flag. The person who begins capping the flag becomes the flag carrier. If that person dies the second person to hop on the flag becomes flag carrier and so on. If the flag carrier dies the team has a four second window to pick up the flag after which the flag behaves like a dom flag where ever it was dropped. Flag captures behave just like CTF (about a second to capture). When a flag is captured it respawns in 15 seconds in the center of the map.
First team to cap two flags wins
Time limit: Ten minutes
Respawn timer: 3 - 4 seconds
If by the time limit neither team has capped two flags the game goes into sudden death.
Sudden death starts immediately wherever you are located on the map.
The radar is turned on for everyone and shows players in real time.
First team to finish the objective or eliminate the other team wins.
Thoughts?
And intersting game mode. I would not mind seeing something like this if it could be done.
Yea I bet you would, lol. No seriously actually sounds fun and challenging
Yes Midion I would. It would be similar to the mode that Reach had and was quite fun when played with a team. Though it had more flags then just one.
Sounds like team defender except you have to take the flag to enemy territory. Maybe make preset classes so whoever is attacking(trying to get the flag) has the advantage?
I guess I can see how it's like Tdef. That encourages you to keep the flag in one area with your team though. This would require you to move into enemy territory to win. Forcing you to fight your way through the enemy team, some of which might respawn before you get to their capture point.
Thanks for the feedback so far!
You gotta add like a bomb or a TDeath part to this... It needs that UMPH! If make it so the 5 meter perimeter around the defending teams base is untouchable by the defenders... so no c4 or claymores end up in a loss that the team SHOULD have won...Also no snipes. Just assualt or shtgns evry wep except riot shileds and snipers.
Not sure I follow.
Bump
Id like to see Hardcore ricochet drop zone haha. Capturing the zone would be incredibly difficult.
I'd imagine it'd be more a pain in the ass than anything lol
Maybe, but id still play it. I love drop zone and im really starting to get into the hardcore playlists. They should add more gametypes to the hardcore list. I love that play style with no radar and damage boost. Plus, people barely get air support kill streaks when im playing, so its a nice break from using blind eye all the time. Thats also why hardcore drop zone would be dope because there is no killstreaks besides the crates.
Bump