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4721 Views 39 Replies Latest reply: Jan 13, 2012 10:30 AM by creaper21 RSS
uribe_123 Novice 85 posts since
Nov 28, 2011
Currently Being Moderated

Jan 8, 2012 4:14 PM

KD

Yes it matters!!

  • hayes822 Calculating status... 26 posts since
    Sep 28, 2011
    Currently Being Moderated
    Jan 8, 2012 4:25 PM (in response to uribe_123)
    Re: KD

    Sure but they can be misleading.

     

    People who play objective games, and just spawn camp, and eventually lose, have high k/ds but they aren't good enough to play TDM and keep their k/ds. Nor are they good enough to win objective based games, which is why most of the time when you see someone with a 2.00+ k/d their w/l is below 0.50.

     

    And yes, I know I shouldn't feed the trolls, but that was more for anyone who agrees with the OP.

  • Novice 153 posts since
    Dec 16, 2011
    Currently Being Moderated
    Jan 8, 2012 4:45 PM (in response to uribe_123)
    Re: KD

    i think K/D ratio can be very misleading sometimes. cant be a good player without a reasonable win / loss ratio too.

    • thisguygotcha Master 1,744 posts since
      Aug 16, 2011
      Currently Being Moderated
      Jan 8, 2012 6:30 PM (in response to ben131945)
      Re: KD

      KD matters but not as much as Win loss. There are way to many scrubs with 2kds. They camp in objective modes while completely ignoring the objective while losing. They dashboard or straigh up quit when the meet a good player. If you can win consistantly then thats more important than not not getting killed 1 or 2 extra times. Id rather have someone willing to die to get a flag than someone who avoids a flag to get a few extra kills.

       

      9+win loss 2+kd. (i play lots of solo, only sniped for first 3 1/2 prestiges and have finished all but the bullet III challenge on the riot shield)

       

      I am not a "try hard" per say

      • creaper21 Master 3,549 posts since
        Sep 4, 2011
        Currently Being Moderated
        Jan 9, 2012 2:29 AM (in response to thisguygotcha)
        Re: KD

        W/L means nothing to me. I quit so many games and if you look at my W/L ratio(which is around 1.05 or something), I'm sure it looks terrible. But it doesn't show anything beyond that. It doesn't show how many games I left because I joined at the end. It doesn't show how many games I DIDN'T leave, but still lost at the end. It doesn't show how many times I have been playing solo and/or against a full team.

        I always win games against people with a 2+ W/L ratio. Because it means nothing and in the end, just shows how much bs you can deal with(as in, never quitting games).

        • x_Elite_x Newbie 49 posts since
          Nov 25, 2011
          Currently Being Moderated
          Jan 9, 2012 5:37 AM (in response to creaper21)
          Re: KD

          creaper21 wrote:

           

          W/L means nothing to me. I quit so many games and if you look at my W/L ratio(which is around 1.05 or something), I'm sure it looks terrible. But it doesn't show anything beyond that. It doesn't show how many games I left because I joined at the end. It doesn't show how many games I DIDN'T leave, but still lost at the end. It doesn't show how many times I have been playing solo and/or against a full team.

          I always win games against people with a 2+ W/L ratio. Because it means nothing and in the end, just shows how much bs you can deal with(as in, never quitting games).

          W/L doesnt mean crap to me either I do and come across the same as you posted.

          As for K/D I think it can tell you somthing such as I'm what I call a tactical run'n gunner I run all around the map but use cover and other tactics to overcome the enemy and I'm holding a 1.25-1.50 K/D not the greatest but I'm proud of it. Not easy running around the map and overcome akimbo fmg's everywhere and all the qsers.

  • Shouka Apprentice 335 posts since
    Oct 15, 2011
    Currently Being Moderated
    Jan 8, 2012 11:38 PM (in response to uribe_123)
    Re: KD

    People who play objective based games shouldn't be concerned about their K/D, while people playing non-objective based games where deaths lead to the other team winning, should care about K/D. What's so hard to understand?

    • neoreaper Apprentice 477 posts since
      Jul 14, 2011
      Currently Being Moderated
      Jan 9, 2012 12:48 AM (in response to Shouka)
      Re: KD

      Go to a bank and ask for $3,000 just because you got a 2.0 K/D and see what happens.

      • vTc__Goose Apprentice 479 posts since
        Nov 29, 2011
        Currently Being Moderated
        Jan 9, 2012 2:20 AM (in response to neoreaper)
        Re: KD

        I always ask people if they pick up chicks or put their K/D on college/job applications. LOL, it's amazing how much people think their online stats matter, when in the real world, unless they're getting paid to play it really doesn't.

         

        - vTc Goose.

        • WhiteCollarBrawler Newbie 43 posts since
          Dec 22, 2011
          Currently Being Moderated
          Jan 9, 2012 3:04 AM (in response to vTc__Goose)
          Re: KD

          if I owned a business and an applicant had their KDR on their resume. I would call them in for an interview, act like I was serious, then at the end of their interview, I would slowly tear their application and resume up into tiny shreds then tell them to get out of my office and to get a life.

           

          I don't understand how an easily manipulated number can be so important to people. It's a game.

  • fifetojo Newbie 78 posts since
    Nov 14, 2011
    Currently Being Moderated
    Jan 9, 2012 2:15 AM (in response to uribe_123)
    Re: KD

    Far too many players are obssesed with KDR. Generally i only play domination, and always always always play for the objective, be it capture or defend. I die loads because of this, my KDR is only just above 1, but 9 times out of 10 i finish in the top two places on my team. Does this mean i'm garbage at the game? I dont think so, but if someone is stupid enough to judge me solely on my KDR then they can tad on.

     

    It's far too easy to pad the stats for KDR. Lets see you pad captures/defends/plants/defuses or win/loss.

  • rlbl Master 6,050 posts since
    Sep 8, 2011
    Currently Being Moderated
    Jan 9, 2012 5:24 AM (in response to uribe_123)
    Re: KD

    Whether KDR matters or not here are my questions:

     

    If KDR matters, what proof do you have (I mean, where is it shown that having a good KD matters... and what does "matters" mean in this context???)

     

    If you use killstreaks (esp. attack), then your KD is inflated. Anyone can camp and get killstreaks (which stack) and get a good KD. If you have a good KD and use the specialist package... bravo.

     

    KD means nothing in objective games. If you have a good KD and good WL: excellent and power to you.  If you have a good KD and a poor WL, get off my team because you are useless. I cannot tell you how many times after a game where we completely destroy the other team of killwhores, and they say "look, they all went negative!".

     

    On avergae, you get more points going even (or slightly "negative) and winning the match, then going positive and losing.

     

    You can win objective games without firing a single shot and go "negative". Again proving that KD does not matter in (some) objective games, Proof: http://www.youtube.com/watch?v=JwApb1c_zsY

     

    In summary:

    to the players who play the objective, help the team win and get good KDs and win the matches: thanks for showing that you can win and maintain a good KD.  But the question is: was it your KD that won the match, or your objective play?

     

    Just saying.

    • Bleak5170 Novice 422 posts since
      Nov 25, 2011
      Currently Being Moderated
      Jan 9, 2012 5:29 AM (in response to rlbl)
      Re: KD

      Good points rlbl. There was a dude bragging about his 3+ KDR on another board but when you looked at his stats, his win percentage was 29%. That either means he actually sucks or he quits A LOT.

    • dnalord Apprentice 181 posts since
      Aug 16, 2011
      Currently Being Moderated
      Jan 9, 2012 5:36 AM (in response to rlbl)
      Re: KD

      I've got a 2.60 K/D 9 W/:L and mainly play domi and objective games, (Uses Spesilist package)  1891 captures 1873 defends   757 games played   24417 domi kills.

      A total of 1000 wins and 120 losses

       

      I mosly captures 2-4 flags a game, but I've get alot of  defends, I play to win, I think it most me killing the people that are trying to capture the objetices and captures them if we are close to lose, or don't have 2 flags in domi.

    • pl4n3tm3nt4l Novice 416 posts since
      Sep 25, 2011
      Currently Being Moderated
      Jan 9, 2012 5:37 AM (in response to rlbl)
      Re: KD

      Domination for example only requires the capturing of 2 points, then you just pound the other team in the ground for the rest of the match and win. So i'd say yes K/D has a significant benefit. This is how we (My clan) play.

      • rlbl Master 6,050 posts since
        Sep 8, 2011
        Currently Being Moderated
        Jan 9, 2012 5:51 AM (in response to pl4n3tm3nt4l)
        Re: KD

        yes that is how to do it, but your KD is a result if you understand what I am saying.  The fact that you did not die did not help the win.

         

        The fact that you maintained 2 flags got you the win.

         

        This is not hard to understand.

    • creaper21 Master 3,549 posts since
      Sep 4, 2011
      Currently Being Moderated
      Jan 13, 2012 10:30 AM (in response to rlbl)
      Re: KD

      And the people on the opposite team(despite losing) ended up with 3x as much points as the other team who played the objective. Yet another reason I do not care for the objective at all. You're hardly rewarded for playing it.

       

      K/D, even though it's not exact, is an accurate way of seeing how well a player can handle himself. There are many more things that makes a W/L bad, even if it's the best player in the world.

       

      I never try to killwhore in objective games, but when Domination comes up in Mercenary, I do it anyways(mainly because I play mercenary for the TDM and KC) and I can say, almost every game I end up at the top despite only capturing the one flag in the beginning. I don't do it to annoy people, I do it because like in EVERY Call of Duty game, you don't get rewarded enough.

  • koluke Newbie 50 posts since
    Aug 17, 2011
    Currently Being Moderated
    Jan 9, 2012 5:33 AM (in response to uribe_123)
    Re: KD

    Personally I'm not fussed about KD at least not for the moment. I'm too busy running around like a headless chicken playing Kill confirmed and trying to gain any points I can from challenges to really notice it drop.

  • Snipingdbag Master 4,587 posts since
    Oct 19, 2011
    Currently Being Moderated
    Jan 9, 2012 5:47 AM (in response to uribe_123)
    Re: KD

    100 Bucks that I can get a 3 k/d average. Not hard at all just ignoring the objective, ac130 spamming and dashing when you don't peak. K/D is a decent skill indication to people who play the game to win constantly & people who don't dash, nothing more. Obviously killing more than dying helps win games the most If you play to win constantly. Though I will always rather have someone with a negative k/d who goes for flags constantly than a killwhore who ignores them since it's so easy to die on them.. Assault streaks are pretty easy to deal with in this game thus killwhores are even bigger handicaps to teams than before..

    • rlbl Master 6,050 posts since
      Sep 8, 2011
      Currently Being Moderated
      Jan 9, 2012 5:57 AM (in response to Snipingdbag)
      Re: KD

      agreed.

       

      my team takes out air support often before it even reaches the map.  it is VERY funny when we take down a care package air support before it even drops 1 crate.

       

      After a match where the opposing team did not even get 100 pts in dom, I heard one person say "I don't get it, these guys all suck. They are low on the leader baords so how did we lose!?"

       

      I responded: "The leader board shows score, and kills, KD etc... but it doe snot show how well people play as a team. You guys lost because you are not a good team, you are good individual players, even though you are a clan. I would hate to play against you in TDM, but in dom. you guys need to shape up"

       

      We all got along so they stayed in the lobby for many games. A few games later, they finally beat us.

       

      (yes I said doe snot)

  • iif0xh0undii GlobalModerator 10,709 posts since
    May 23, 2011
    Currently Being Moderated
    Jan 9, 2012 5:54 AM (in response to uribe_123)
    Re: KD

    It's a healthy balance of the mix. No one ratio dictates a player better than his opponents.

    • rlbl Master 6,050 posts since
      Sep 8, 2011
      Currently Being Moderated
      Jan 9, 2012 6:02 AM (in response to iif0xh0undii)
      Re: KD

      Here is an interesting question:

       

      I have seen a few people say that "KD is not the only factor... but coupled with SPM (score per minute) gives a better indication..."

       

      Challenges do not count in the score do they?  I am ranking (relative fast) because I get a butt-load of challenges done using the specialist class. A lot of people wonder why I am 1/2 way through 9th with a low amount of time played, and with garbage KD (not worried that it is 0.79... yeah 0.79)

       

      I would say NO stat shows the true quality of a player.

       

      (yea my WL is ok )

       

      R-L-B-L (on elite)

  • agnt-Red_Wing Novice 154 posts since
    Nov 16, 2011
    Currently Being Moderated
    Jan 9, 2012 5:57 AM (in response to uribe_123)
    Re: KD

    There is no place for K/D most of the time the kids just camp for a high kill.

  • Calculating status... 3 posts since
    Dec 14, 2011
    Currently Being Moderated
    Jan 9, 2012 6:03 AM (in response to uribe_123)
    Re: KD

    K/D is important, and it is one aspect of comparative skill.   Unfortunately, it ruined part of the game for me.  I love playing with a Riot Shield now and again, and it really helps my team in various situations.  Unfortunately, I end up going 3/25 when I play a round with a riot shield.  I'll have 15 assists and I'll be near the top of the points charts for captures/defends, in objective based games like Headquarters.

     

    Unfortunately, since the community uses K/D for comparison, and so do I.  I can no longer use the fun Riot Shield.  Kills/Deaths really should NOT be counted towards the KD ratio.  I'd probably have over 2000 less deaths in my ratio.  I'd also be able to enjoy the game a lot more.

  • Newbie 3 posts since
    Dec 14, 2011
    Currently Being Moderated
    Jan 9, 2012 6:04 AM (in response to uribe_123)
    Re: KD

    K/D is important, and it is one aspect of comparative skill.   Unfortunately, it ruined part of the game for me.  I love playing with a Riot Shield now and again, and it really helps my team in various situations.  Unfortunately, I end up going 3/25 when I play a round with a riot shield.  I'll have 15 assists and I'll be near the top of the points charts for captures/defends, in objective based games like Headquarters.

     

    Unfortunately, since the community uses K/D for comparison, and so do I.  I can no longer use the fun Riot Shield.  Kills/Deaths really should NOT be counted towards the KD ratio.  I'd probably have over 2000 less deaths in my ratio.  I'd also be able to enjoy the game a lot more.

  • dalger22 Apprentice 380 posts since
    Oct 6, 2011
    Currently Being Moderated
    Jan 9, 2012 6:05 AM (in response to uribe_123)
    Re: KD

    W/L is not a way to gauge a player.  The reason being is that people will join squads and simply win all the time because they are playing against a bunch of unorganized randoms.  Doesn't make them good, just better organized.  k/d is not a good indicator either simply because of the aforementioned fact that people will be in squads and kill a bunch of random people who are often not very good.  I am 100% solo and my k/d and w/l reflect that. 

    • Snipingdbag Master 4,587 posts since
      Oct 19, 2011
      Currently Being Moderated
      Jan 9, 2012 6:21 AM (in response to dalger22)
      Re: KD

      Agreed, however a good player will still do good with randoms, w/l is harder to control as a random though it's no excuse to start killwhoring mainly in dom / kc like many do.

       

      Rlbl man you do rank up very fast, what is your secret? Did you use a lot of double xp and specialist constantly, even then it's insanely fast especially for your k/d *no offense. I mean I play the objective constantly (mainly dom), near the top 1000, & I just hit 10th the other day with around 8 days. I did use the same guns way too much I guess..

      • rlbl Master 6,050 posts since
        Sep 8, 2011
        Currently Being Moderated
        Jan 9, 2012 7:22 AM (in response to Snipingdbag)
        Re: KD

        I did waste 3 tokens on 2XP (and yeah it was a waste) on my 2nd prestige.

         

        Secrets:

         

        1 - always use the specialist package (you essentially get 2XP all the time)

        2 - choose the perks that are easy to score challenges with (e.g. recon pro, scavenger, etc)

        3 - work on trying to get 3 or 4 perks into the 150+ so you get 10K exp

        4 - ALWAYS use hardline pro

        5 - Switch your weapons (at 1000kills) and attachments

         

        Why this works:

         

        When using the specialist package you get points for:

         

        completing challenges for ALL the perrks you achieve, at the same time

        you get bonuses for getting X number of perks (no matter what perks you choose)

        you get points for dying... huh!?

         

         

        How do you get points for dying?

        If you use HL pro, the 1st kill/capture gets you your fisrt perk. Everytime you get a perk, it's 300 points. So if you stay alive, you get the speciaist bonuses, but if you die your first kill is 300 points. So again, KD does not matter cause I as many points for dying as staying alive (as long as I get kills of course).  So in this case, going 20-0 or 20-20 makes little difference. The point is, go for as many kills as possible, and who cares if you die!

         

        That is it... If your goal is a good KD, ok... but if your goal is to level fast, and you are not using the specialist package... your are not moving as fast as you can.

        • rlbl Master 6,050 posts since
          Sep 8, 2011
          Currently Being Moderated
          Jan 9, 2012 7:34 AM (in response to rlbl)
          Re: KD

          oh yeah and 1 more thing I do...

           

          When I am playing solo: I always play Ground War.

           

          Why?

           

          I use recon pro and throw grenades and flashes everywhere, and shoot people from any distance (even if I do not kill them)! I get a butt load of assists (which count as achieving perks, and HL pro challenges for assists), painting the enemy (recon pro challenges)

           

          As well, when I get scavenger, I shoot a few bullets and reload. This way I pick up a lot of bags (scav challenges).

           

          obviously I still try to kill and win... but I do not worry if I don't (why I have a low KD)

  • Snipingdbag Master 4,587 posts since
    Oct 19, 2011
    Currently Being Moderated
    Jan 9, 2012 7:40 AM (in response to uribe_123)
    Re: KD

    Good tips man, but I'm already 10th, luckily I don't need to prestige again. My goal is to win every game I play, but it's hard when you get split screeners on your team or people ignoring the objective. Playing in small parties with just a few players you know can kill and play the objective helps a lot, though I mainly played solo with a good win spread.

    • rlbl Master 6,050 posts since
      Sep 8, 2011
      Currently Being Moderated
      Jan 9, 2012 7:46 AM (in response to Snipingdbag)
      Re: KD

      I typically played Domination, but when you have 1 person who insists on trying to capture all 3 flags... you get screwed over. So I stopped worrying about any stat (including WL).

       

      When I play with friends (or people with mics who agree on the play style), it is an easy win (unless the other team is organized and has the same strategy... that makes for a FUN game).

       

      Stats are stats. If one plays to achieve good stats: go for it. I persoanlly do not care (I used to, but it got too frustrating so I stopped caring)

  • jsdorset Novice 104 posts since
    Nov 22, 2011
    Currently Being Moderated
    Jan 9, 2012 10:27 AM (in response to uribe_123)
    Re: KD

    PMSL @ all of you posting on here about stats and how important they are or not. This is a game! stats dont matter at all, they really are not going to affect your life in any way at all. Add to that the fact the game was so screwed up from the start, leaderboard being hacked and stats manipuated by dashboarding and quitting, you can have a 10+ kd and a 10+ WL by dashboarding and quitting and hiding in a corner. Stats do not matter. PMSL

    • Expert 498 posts since
      Nov 17, 2011
      Currently Being Moderated
      Jan 9, 2012 12:15 PM (in response to jsdorset)
      Re: KD

      K/D is far to easily manipulated to be the end all sign of a good player.  Most of the time when I see a guy with a 2+ k/d it typically signals to me that they are a camper/stat padder who will bolt at the first sign of things not going there way.  There are very few guys like Gotcha (seen him play)  that I would call legit on their 2+ and you can tell it quickly cause you will look down at the score and it will be 1500 - 200 before you know it and they will have at least one kill streak called in before you realised what happened.  Again there are some but they are few and far between and when you play with or against them you know it.

       

      To me the guys that typically I pay attention to most of the time in a lobby are those that have that 1.5 + 1.75+ type players.  Typically these guys are really aggressive and can throw up alot of kills.  I find them to usually be the hardest players to go against most times.

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