Dec 8, 2011 11:52 AM
Why Hardcore CTF Needs To Make A Return!!
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Hardcore CTF needs to make a return for the following reasons! Now this may be a bias view as I was a through and through hardcore fan on BO. However in the list of reason you may find some points that you agree with (hopefully all of them).
Structure:
Hardcore CTF offered call of duty a fully structured game type, much like S&D is but allowed you to respawn. It offered players an objective to go after. The rounds were long enough for all the players on both teams to rack up some nice kill scores, use their kill streak rewards etc. No one was running round aimlessly, everyone new where they had to be and what they had to do, which meant there were some pretty interesting gun fights and tense games, as it forced you to find a way to break through the opposing team.
The second point on structure is the team. Hardcore CTF accommodated every single type of player on call of duty. You had your runners and gunners up the front mainly going for the flag, you had your campers playing a defensive role and then you had your more tactical players moving slowly up the maps playing more of a mid role helping to get the flag and blocking for the flag runners. You could play what ever style you wanted to!
Second Point is
Teams:
No matter what style you chose to play, it forced you to work as a team! Great for a group of mates that are playing together, great for jumping on and socialising with people you've never played with before. Again, a point that I have already made, teams were most of the time pretty evenly matched due to the HC CTF following which lead to some great intense games, gun battles, 1 on 1's, defence vs front players and all round good competition!
Third and final point
Realism:
Not realism in the sense of graphics or gun shooting. Realism as relative to real life. HC CTF offered players games they can relate to off the xbox. This was a huge factor in playing HC CTF! It was a game of two halts, and some times a decider, much like football match or a paintball game. I would reference american sports but they are all played in quarters! If you lost the first half, you had a second chance to pull the game back win the round and take it to overtime. You felt like you were actually playing to WIN! not just running round shooting whatever moves. This is definitely something that MW3 is missing.
Conclusion:
Now I shouldn't have to say this but I will. CTF is on MW3 but only in core mode and the round times are cut down. It's over before a decent back and forth game has started. The reason people play HC is because of the 1 shot 1 kill (more realistic) makes you focus more and makes the games more interesting and less frustrating than having to pump a full clip into some one. There are plenty of threads on here about which is better core or HC so I won't go on about that. I fully understand the arguments that not everyone can be catered for, but I am coming from the view point that HC players have got a bad deal on this game (I understand that there may be less of us than core players) but we are still paying customers and deserve our say and opinions. I believe that HC CTF with the BO rules and structure was a big part of the HC community. And this needs to be integrated some how with MW3.
i hated hardcore ctf flag every game was the same id grab the flag and when i was just about to cap it bang shot in the back by my own team until they solve the whole team killing carry on they should remove hardcore completely
But at least team killers got kicked then! And you never got a kill marked up against you.
They got kicked in Black Ops, yes. I never played it in MW2 because it was the exact opposite. Both IW and Bungie dropped the ball in terms of team killing in their repective games; I've often asked myself 'how many times does this guy have to betray me before I can boot him?' when I've played Reach. Now, HC has become a booster's paradise, since one extra person working for the opposing team can JIP (join in progress), and just team kill to their heart's content.
machine2011 wrote:
i hated hardcore ctf flag every game was the same id grab the flag and when i was just about to cap it bang shot in the back by my own team until they solve the whole team killing carry on they should remove hardcore completely
I played days worth of HC CTF in BO and that maybe happened to me once. But I always run with a team.
Yes, but they also lost..what..about 2000 points or so for killing the flag carrier? There was consequence there. Yes, you were jipped out of points, but he was punished. And like someone else said, that rarely happened. And they have now fixed that with all hardcore gametypes being ricochet. Next, hopefully, will be the return of HC CTF. Let's face it, HC Team Campmatch is getting old and driving me crazy. I am really ready to get HC CTF back. It's the only HC objective game type I ever like besides HQ.
HC CTF was awesome. They should totally bring it back. It was really a great team game.
Rumor has it, the return of of HC CTF is being disccused by the devolpers!!! Lets hope this goes through and we see it actualy happen.
Rumour has it, that the developers are in discussions now wether to bring HC CTF back! Lets hope that they make the right decision and get it back on the HC list!
cornflake_360 wrote:
Rumour has it, that the developers are in discussions now wether to bring HC CTF back! Lets hope that they make the right decision and get it back on the HC list!
Anyone heard any truth to this rumor?
I personally love HCCTF. I spent most of my time in black ops playing it. But in MW3 i havent play CTF simply because it isn't hardcore. Bring HCCTF to MW3.
I personally love HCCTF. I spent most of my time in black ops playing it. But in MW3 i havent play CTF simply because it isn't hardcore. Bring HCCTF to MW3.
I personally love HCCTF. I spent most of my time in black ops playing it. But in MW3 i havent play CTF simply because it isn't hardcore. Bring HCCTF to MW3.