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  • gallp13 Master 6,485 posts since
    May 28, 2011
    Currently Being Moderated
    50. Nov 29, 2011 11:37 PM (in response to splittinwigs)
    Re: New rebalancing coming this week! WINNING!!!

    Not a T95 or akimbo anything man just love me ARs.

     

    My view sad - I can deal with these most times. No need to nerf. But as ever support the Community and the democratic process. Let the community decide.

  • herpderpl Calculating status... 25 posts since
    Nov 29, 2011
    Currently Being Moderated
    51. Nov 30, 2011 12:43 AM (in response to splittinwigs)
    Re: New rebalancing coming this week! WINNING!!!

    Will they also adress the connection issues? Sill getting a crap ton of WTF killcams

  • Novice 112 posts since
    Oct 25, 2011
    Currently Being Moderated
    52. Nov 30, 2011 12:53 AM (in response to MisleDification)
    Re: New rebalancing coming this week! WINNING!!!

    Bullets do more at a longer distance? Ok, let me stick an MP5 against your head and let's see what happens... ok? How about putting a .50 cal sniper rifle 2 feet away and see? LOL! Get real.

     

    The longer/farther a bullet travels the more it will veer off target because gravity and wind take effect.

     

    300 yards is very far away but an M16 with a hard sight can make the shot easily in the hands of an experienced shooter. That's the long shot range used in Army infantry training. And it takes only 1 of those bullets to kill. So people need to STOP even talking about damage.... because in reality 1 bullet can penetrate your skull like a knife through butter. And in REALITY a soldier can use an M16 at short range just as effectively as an MP5. He might not be able to manuever quite as fast or jump over logs but he can still kill people with a single shot.

     

    The talk of realism in this game is pointless. It's not a realistic game so there is no reason or need to even bring it all up.

     

    What NEEDS to be fixed is the lag compensation... oh, but they can't fix it.... because the reason it lags is because of theater mode. lol!

  • KnifedByWong Novice 250 posts since
    Oct 10, 2011
    Currently Being Moderated
    53. Nov 30, 2011 1:04 AM (in response to herpderpl)
    Re: New rebalancing coming this week! WINNING!!!

    LOL? Assasin hides you from adv-UAV's

  • Apprentice 566 posts since
    Sep 30, 2011
    Currently Being Moderated
    54. Nov 30, 2011 1:05 AM (in response to CarrieK)
    Re: New rebalancing coming this week! WINNING!!!

    Any gun put to someone head would possibly kill them and yes last time I checked when the bullet is first released its not at full speed and at its mid range is where the damage is at the max but then after that the bullet slows down and get weak due to gravity etc so yeah I think I said that right. I was not mentioning it because I know this game is far from real **** even BF fail in that area.

  • Newbie 91 posts since
    Aug 23, 2011
    Currently Being Moderated
    55. Nov 30, 2011 1:48 AM (in response to splittinwigs)
    Re: New rebalancing coming this week! WINNING!!!

    I like using Akimbo FMG9s with my riot shield because they feel like a primary.

     

    So that is probably evidence enough that they should 'seen to' other wise I will never use 'Overkill'.

  • Novice 112 posts since
    Oct 25, 2011

    A .50 cal sniper rifle at point blank range will blow your head into 329 pieces! Oh, but that's not full speed... so what is your point?

     

    Maybe you can now see mine. Distance doesn't matter as far as damage is concerned. Distance just affects accuracy. Maybe at full "speed" a bullet can impact a solid metal object better but vs. a human being a bullet will kill at any range within its capacity.

  • Calculating status... 15 posts since
    Aug 15, 2011
    Currently Being Moderated
    57. Nov 30, 2011 2:18 AM (in response to splittinwigs)
    Re: New rebalancing coming this week! WINNING!!!

    I think that the nerfing needs to stop.  I don't whore any weapons, I use what looks cool and gets the job done without being too "easy".  It's going down the same path as every other CoD game.  Hardcore will be like regular, etc.  Kids need to quit whining and man the **** up.  If you are having troubles killing someone, then figure out how to do it differently than the way you've been trying.

     

    Stop listening to the kids that don't have degrees in development.  IF these guys need to change anything, it's a beta test before release.

  • dstr001 Master 4,147 posts since
    May 24, 2011
    Currently Being Moderated
    58. Nov 30, 2011 4:31 AM (in response to endovision)
    Re: New rebalancing coming this week! WINNING!!!

    There is a difference this time, unlike the black ops famas or ak74u, the mw3 type 95 and akimbo fmg9s are actually OP, not overused. I can deal with getting killed, but not when I die from the FIRST bullet from the type 95, that is wrong.

  • jason71ALT Novice 150 posts since
    Nov 28, 2011
    Currently Being Moderated
    59. Nov 30, 2011 4:37 AM (in response to splittinwigs)
    Re: New rebalancing coming this week! WINNING!!!

    As long as they don't take away my akimbo G18's I'll be fine.

     

    What about the PP90? I love that gun, are they messing with that one?

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