Nov 21, 2011 11:23 AM
MW3 - UNBALANCED GAMPLAY / UNBALANCED MAPS
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Like (1)
RICK x JAMES - SPEAKING...
Unbalanced GamePlay
From the frist ModernWarfare to the second ModernWarfare... The balance of gameplay was excellent. Slight bugs here and there, but we all can agree that it was great! People who wanted to run around really fast and just knife people and use the sub machine guns were able to. People who wanted to run around with just a shot gun and just merk, were able to. People who wanted to go around and noob toob all day... (enoying as hell), but were able to. People who wanted to go around and just use assult rifles guess what, yes thats right, they were able to. And my favorite of all... Even for the best players with hella aim... if you wanted to go around and be hidden and just snipe from across the map or even up close, or even a (enoying as hell) quick scope from far or up close, guess what, you were able to.
MW3 Lacks all these things and more. I love MW3 so much, but they changed the game so much to the point where they are leaving alot of people dissapointed. And I'm one of them. It seems to me IW & Sledgehammer wanted everyone to just run around with an assult rifle all day long and never wanted anyone to use a sniper or anything else. Greanades do less damage. Semtex do less damage. Grenade launchers do less damage. Even freakn RPG's do less damage. What the *****!!!! Come on. You can do better than this. I want to t-bag who ever came up with this concept at IW and Sledgehammer because they were completely wrong! They took away everything that ModernWarfare fans grew to love. and thats snipping the hell out of someone non-stop, during the whole match... It was so easy! Flawless... Everyone enjoyed it! And now... We have to deal with sway... COD is not Battlefield its an Arcade style shotter that was meant to be easy to do things which kept that fast pased action and unbelievable head shots. That made everyone say...Owww Damn!!!!! Got domed!!! Son!!!!! Leaving the other player frustraited because he doesn't understand the level of skill and aim the other player has.
Unbalanced Maps
Now lets talk about a major, major problem MW3 has. Let's just say every map Sucks Balls!!! Yes, every map. Who ever designed these maps...did not take into consideration "Balance" for each style of player. One of the problems is that there are way to many entrances in buildings thus "Unbalanced". If I'm a sniper and I'm trying to snipe in a building, and I've set up claymores, why en-the-hell is there multiple entrences the enemy could come in... Meaning "I'm ******" basically because I can't even get confertable and snipe. I'm always having to watch my back in this damn game. (Didn't have to worry about that so much any other COD game but this one....) BIG PROBLEM!!!! Another example for you guys... We all remember "Derail" from MW2 right! Okay... We all remember that center building everyone loved... Now why was that map so successfull.... I know... Because it was Balanced... The center building only had two entrences in which you could claymore the entrance and a buddy could watach the back steps... Also when you sniped out the windows you were not vulnerable... the enemy had to go up steps then in the room just to get you.... MW2 had lots of spots for sniping...and gave lots of cover and buildings had less access points. Thus...sniping was oh so great! In MW3 it seems like they don't want anyone to camp at all, any one to noob toob, anyone to get easy sniper shots. Basically they want you to get pissed all day long like were playing Halo... Lol...that's just how I fell.. COD turned into Halo....
Another problem is spawning... The game always, always ****'n spawns someone behind me... It's like I'm always having to watch my back, both sides and in front of me... What the hell... And the maps don't help the spawns at all either. You can't get confertable in this game. MW2, I was able to get confertable, set up and just bring hell to other players.... I no longer have that in MW3.
This game is in desperate need of a map pack and it needs lots of work before I can rate this game over Battlefield 3. If everything gets fixed like i listed in this discussion. Then I will give this game a 10/10...and it would definatley have it's number on Battlefield 3. But until then... I'll be waiting!
MW2 sucked and had huge flaws. lets not forget all the glitches and how long it took to get patched.
Spawns just like all COD games are an issue the first few weeks......Why, because your teammates are pushing into there spawn. My squad and I almost never have problems with the spawns. We have figured out the boundaries.
As for you waiting for MW3 to be fixed...You lie, you will still play the heck out of this game and continue to enjoy it.
I think spawns are fine, quick scoping is the only issue that needs to be addressed along with HC Search and Destroy ricochet!
I agree, except for the Halo comparison. The maps in Halo are 1,000 times better than the ones in this game. I will be the first one to admit that I am pretty lousy at this game, but I have NEVER played a video game where I have been shot in the back as much as this one. The maps are like mazes with spawn points that make absolutely no sense. I understand they didn't want campers, but you can not sit still for more than 15 seconds in this game without an opposing player shooting at you. The map design is awful: small, confusing and cramped. You need to have your head on a swivel for the entire game. I'm praying for some new maps.
nickkinney22 wrote:
RICK x JAMES - SPEAKING...
Unbalanced GamePlay
From the frist ModernWarfare to the second ModernWarfare... The balance of gameplay was excellent. Slight bugs here and there, but we all can agree that it was great! People who wanted to run around really fast and just knife people and use the sub machine guns were able to. People who wanted to run around with just a shot gun and just merk, were able to. People who wanted to go around and noob toob all day... (enoying as hell), but were able to. People who wanted to go around and just use assult rifles guess what, yes thats right, they were able to. And my favorite of all... Even for the best players with hella aim... if you wanted to go around and be hidden and just snipe from across the map or even up close, or even a (enoying as hell) quick scope from far or up close, guess what, you were able to.
MW2 was not balanced at all. It was definetly fun but balanced? No it was not. You can sit back on the other side of the map and snipe people across it (Bakaara is a good example)
MW3 Lacks all these things and more. I love MW3 so much, but they changed the game so much to the point where they are leaving alot of people dissapointed. And I'm one of them. It seems to me IW & Sledgehammer wanted everyone to just run around with an assult rifle all day long and never wanted anyone to use a sniper or anything else. Greanades do less damage. Semtex do less damage. Grenade launchers do less damage. Even freakn RPG's do less damage. What the *****!!!! Come on. You can do better than this. I want to t-bag who ever came up with this concept at IW and Sledgehammer because they were completely wrong! They took away everything that ModernWarfare fans grew to love. and thats snipping the hell out of someone non-stop, during the whole match... It was so easy! Flawless... Everyone enjoyed it! And now... We have to deal with sway... COD is not Battlefield its an Arcade style shotter that was meant to be easy to do things which kept that fast pased action and unbelievable head shots. That made everyone say...Owww Damn!!!!! Got domed!!! Son!!!!! Leaving the other player frustraited because he doesn't understand the level of skill and aim the other player has.
Even with grenades being much weaker I still see myself getting killed by them alot. I even get triple to multis alot. I do think launchers could be better. They put sway and stuff on the guns to make it more of a challenge. It seems you dont like the fact they make you work for your kills.
Unbalanced Maps
Now lets talk about a major, major problem MW3 has. Let's just say every map Sucks Balls!!! Yes, every map. Who ever designed these maps...did not take into consideration "Balance" for each style of player. One of the problems is that there are way to many entrances in buildings thus "Unbalanced". If I'm a sniper and I'm trying to snipe in a building, and I've set up claymores, why en-the-hell is there multiple entrences the enemy could come in... Meaning "I'm ******" basically because I can't even get confertable and snipe. I'm always having to watch my back in this damn game. (Didn't have to worry about that so much any other COD game but this one....) BIG PROBLEM!!!! Another example for you guys... We all remember "Derail" from MW2 right! Okay... We all remember that center building everyone loved... Now why was that map so successfull.... I know... Because it was Balanced... The center building only had two entrences in which you could claymore the entrance and a buddy could watach the back steps... Also when you sniped out the windows you were not vulnerable... the enemy had to go up steps then in the room just to get you.... MW2 had lots of spots for sniping...and gave lots of cover and buildings had less access points. Thus...sniping was oh so great! In MW3 it seems like they don't want anyone to camp at all, any one to noob toob, anyone to get easy sniper shots. Basically they want you to get pissed all day long like were playing Halo... Lol...that's just how I fell.. COD turned into Halo....
Wrong again. They purposely made the maps like that so you cant camp the whole game. Again get over yourself this aint the previous CoD game. Its bad enough that an AR/Sniper are more useful than the SMGs/Shotguns why would they make it even harder for the different styles of play. Again you fail to see the balance the maps provide. Yes they could remove some of the clutter from the maps but keep some there so its harder to shoot across the map.
Another problem is spawning... The game always, always ****'n spawns someone behind me... It's like I'm always having to watch my back, both sides and in front of me... What the hell... And the maps don't help the spawns at all either. You can't get confertable in this game. MW2, I was able to get confertable, set up and just bring hell to other players.... I no longer have that in MW3.
The spawns make the maps looks bad. If they fix the spawns we will then see if anyone complains about the maps then. But then again I bet it will not stop. You want to sit in a building the whole game with an AR and get that 17 killstreaks but that will never happen. Too many people who played Mw2 and Black Ops starting off who wants that slow same camp gameplay.
This game is in desperate need of a map pack and it needs lots of work before I can rate this game over Battlefield 3. If everything gets fixed like i listed in this discussion. Then I will give this game a 10/10...and it would definatley have it's number on Battlefield 3. But until then... I'll be waiting!
someone report this guy
lol, you just not stealthy enough, I found spots in lockdown that allow me to camp in the same spot for the entire match without getting killed, while the other team mindlessly walk in my snipers silenced range, it's fun, until either a pro or a hacker comes and shoots me in the back, i dont use scramblers or claymores because they sometimes give me away. but only one map has a decent sniping spot, i would like more, there is supposed to be a tower in lockdown, 1 way in, 2 ways out, i can't find it, which makes me wonder about it's existence, this tower is supposed to not leave you vulnerable, yet give you a large field of view.
lol, you just not stealthy enough, I found spots in lockdown that allow me to camp in the same spot for the entire match without getting killed, while the other team mindlessly walk in my snipers silenced range, it's fun, until either a pro or a hacker comes and shoots me in the back, i dont use scramblers or claymores because they sometimes give me away. but only one map has a decent sniping spot, i would like more, there is supposed to be a tower in lockdown, 1 way in, 2 ways out, i can't find it, which makes me wonder about it's existence, this tower is supposed to not leave you vulnerable, yet give you a large field of view.