Currently Being ModeratedRe: A Game Changer: Sleight of Hand :( Why It Should Be Removed
If anyone's noticed, Sleight of Hand is the most used perk out there and now has taken the position of stopping power which has retired forever. when i see in the killcam, someone is reloading at the speed of light (and basically not possible for humans to reload that fast, realistic much) and kill me right around the corner cause I WAS reloading NORMALLY its just not balanced . Now dont get me wrong, I not hate SoH, its a great perk but unfortunately is too powerful compared to other practical perks that help you survive.
Actually, it is very realistic and possible.
Currently Being ModeratedRe: A Game Changer: Sleight of Hand :( Why It Should Be RemovedI hear what you're saying, but there is no reason to remove it... the situation where in two people unload a clip into each other and have to reload requires a greater equalizer, one player sacrificed his faster reload for something he deemed better, steady aim for example may have enabled him to hit his enemy with more bullets then his enemy did him. Is Steady Aim also overpowered?
Next we're going to start hearing lightweight is overpowered because it makes you run faster then everyone right? I guess the entire idea of perks is broken if they aren't supposed to be equalizers in specific situations.