To much information only hurts us all?
Posted by FixBlops2 on Feb 12, 2013 9:50 PM
I need your honest opinion on this. Do you believe that then more people know about the game netcode and all that stuff then worse it becomes. Few years back when the Xbox was fresh and CoD4, WaW, MW2, BO was Hot, people didn't throttled their connection because everyone wants to be the Host. Since the release of MW3 the whole community has jumped on this lag compensation topic and even to this day the discussion is still present. MW3s problem was not the lag compensation, it was something in the matchmaking and was fixed thanks to Maccabi, Capp00 and many other CoD forum members. I have stopped playing MW3 after the first DLC came out and it has been fixed 2 months before BO2 came out from what i've heard. My question for this topic is, does to much information only hurts us the players and the community as a whole? I say yes. Now we have all kind of people who try to defeat the lag in this game by playing on 3g connections, throttling bandwidth, downloading stuff while playing the game. It may help some people but then it hurts others. Now today we have this splitscreen delay nonsense which proofs nothing but that the second player has a delay while playing splitscreen. People think just because the second player has a delay that everyone who plays online has a delay. Host disadvantage is another hot topic and people don't understand what is causing it. So what do you think, is sharing information among the community a good thing or a bad thing? What if people never came up with the lag compensation discussions during MW3.
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