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2085 Views     41 Replies
2085 Views 40 Replies Latest reply: Feb 6, 2013 2:01 PM by deamonomic RSS
FixBlops2 Expert 2,020 posts since
Dec 6, 2012

Host Lag caused by Anti Cheat measures?

Posted by FixBlops2 on Feb 6, 2013 6:57 AM

Could this be the reason why some people experiencing Host lag? Cheats only work when being Host, does this game run some security measures while being Host? could be a possibility for Host lag.

 

Your thoughts?

2085 Views     
  • BIGBANG BAZINGA Novice 109 posts since
    May 19, 2012
    Currently Being Moderated

    No you're thinking into it too much...

     

    You know if you're being lag switched...you meet someone..screen jerks...you die...simples

  • Scorr Apprentice 566 posts since
    Oct 8, 2012
    Currently Being Moderated

    Lag switches can be used by non-hosts too. It allowed them to look around corners, and when they stop it, it snaps them back to where they are.

  • CLureCO Novice 335 posts since
    Oct 25, 2012
    Currently Being Moderated

    Who knows, in the past, you had to be host to use a lag switch, but from what I've read, they work for ppl not hosting in bo2. It's not the same freeze effect, but I believe it basically manipulates the "lag comp" to their advantage, similar to the "throttling" idea. I don't know if security measures are doing it, but something is definitely handicapping the hosts 85 to 95% of the time. And that's a step up from the beginning when it was 100% of the time for me.  Getting host= death sentence

      • CLureCO Novice 335 posts since
        Oct 25, 2012
        Currently Being Moderated

        Very true, also, couple that with the YouTube, live streaming,etc. and you've got a whole bunch of crap going on. I do know this, there is definitely something going on that's putting hosts at disadvantage, regardless of what some ppl say.

  • BIGBANG BAZINGA Novice 109 posts since
    May 19, 2012
    Currently Being Moderated

    The only reason i mentioned lag switching was because its the only cheat that works with being host...

     

    Jtags and anything else cant be done for more than 20 mins before its detected and stopped now-a-days

     

    The reason lag comp is messed up on modern cods is that it has to deal with so many players messing with their connections and new routers that can throttle connections and so on...

     

    If everyone didnt try to get some sort of advantage with their connection i gaurantee that we wouldnt even notice lag comp....

     

    Ps. I get host some nights and i can honestly say it improves things for me....?

    • CLureCO Novice 335 posts since
      Oct 25, 2012
      Currently Being Moderated

      I agree, I have often wondered if a large part of the problem was all the little "throttlers" I prefer to call them cheaters, doing anything they can to gain an advantage over everyone else. Lets face it, no matter what they do, the douchebags are gonna find a way. And if the signals are jacked all out of proportion, it's bound to cause problems.

      • CLureCO Novice 335 posts since
        Oct 25, 2012
        Currently Being Moderated

        You're right.

          • CLureCO Novice 335 posts since
            Oct 25, 2012
            Currently Being Moderated

            Very well could be, that could also explain why sometimes you go into a match and start out doing well, then it's almost like a switch going off midway through the match and you can't buy a kill. You start off doing well, the system red flags you, the security turns on, and poof, your getting handicapped.

            • bmf1974 Novice 110 posts since
              Nov 21, 2012
              Currently Being Moderated

              Clureco, im not a big conspiracy guy but what you wrote about the 'good game turning poor like a security measure kicks in' really struck me. Im one of those having the lag/lag comp/etc issues but when im finally having a good game, the game changes for me. Ex. 2 days ago im rolling on kc, 12-0 just got lodestar and after i use it. My whole game changed, it was like an 'invisible' brake was put on me. I couldnt win a gun fight, was dying by one smg bullet, aim resist, etc. Ended up dying 8 straight times. No one left the game, no host migration and i was playing the same style until the 7th death in the death streak, then i had to post up to get a kill. it almost seems like there are balance measures that are in place. Also im +300spm player, so a majority of the guys were not noobs.

          • BIGBANG BAZINGA Novice 109 posts since
            May 19, 2012
            Currently Being Moderated

            You could be right there?...I honestly havent a clue though..

             

            I would of thought that everyone is being screened, not just the host of a game...

             

            Imo its just cus host has to accept everyones info and work with it so it can change and vary with player to player...

             

            Host is different in blops 2...it picks host for the best connection for everyone to connect with each other, its not about who has the best connection anymore...

             

            Ive played a whole night once, getting host every match and im playing with mates that have super elite fibre optic blah blah blah broadband, so its picking my normal adsl BB over fast optic BB because mine can distribute the connection of the whole room better....get it..

             

            I love getting host but its only cus i dont have "amazing" broadband

              • BIGBANG BAZINGA Novice 109 posts since
                May 19, 2012
                Currently Being Moderated

                There is so many friggin things going on in the backround now-a-days that who knows whats going on?

                 

                There is now this live stream which has to affect connections wildly and game recording, people using laptops and facebook, youtube all  the time...

                 

                Too many things going on in the shadows in online gaming now...it doesnt surprise me that everyne complains about lag...

                  • CLureCO Novice 335 posts since
                    Oct 25, 2012
                    Currently Being Moderated

                    No doubt, what ever happened to..... You had a bad connection, YOU lagged. Not you have a bad connection, lets make everyone else lag. In all the previous cods, I could tell immediately when my signal was drained, the game became unplayable for me. Now seems no matter what's going on with my signal, I never notice it. That cannot be right. If you got a crap signal, YOU should suffer, not everyone else.

                • Sitdownbia Newbie 22 posts since
                  Dec 15, 2012
                  Currently Being Moderated

                  Agreed.

                   

                  The Internet simply has not kept up with Internet use over the years.  And it is beginning to show.

                   

                  It is shameful that (at least in the United States) fiber optic internet is not available in every state and every neighborhood.

                   

                  We should all have gigabit connections by now (<B google), but the lack of competition between ISPs has-metaphorically speaking-kept us in the Stone Age.

                  • nflfenatic Novice 368 posts since
                    Sep 21, 2012
                    Currently Being Moderated

                    fibre optic allows more information meaning higher bandwidth but copper wire the signal travels faster allowing better ping times. Since games use very little bandwidth copper wire is actually better than fibre optics. Also someone earlier stated they were host with 3 bar. If you have that bad of connection to yourself everyone else would have been 2 or 1 bar and the host would migrate. When choosing host the game picks the player who has the best connection to everyone else in the lobby.

                    • PerEverto13 Expert 1,874 posts since
                      Nov 23, 2012
                      Currently Being Moderated

                      Ok im confused, how the hell does a signal trnsfer faster through a copper wire than a light based signal through fiber optic? As a mechanic i can tell you there is jo way i know of that this couls be true. Copper has an inherit eesistance measured in ohms, fiber optic and light do not. Maybe im missing something but that just doesnt add up...

                      • maccabi Master 11,888 posts since
                        May 31, 2011
                        Currently Being Moderated

                        PerEverto13 wrote:

                         

                        Ok im confused, how the hell does a signal trnsfer faster through a copper wire than a light based signal through fiber optic? As a mechanic i can tell you there is jo way i know of that this couls be true. Copper has an inherit eesistance measured in ohms, fiber optic and light do not. Maybe im missing something but that just doesnt add up...

                        nflfenatic is completely correct adsl has lower latency than cable.Adsl is a better connection for gaming

                        the actual transmission speed of data (not bandwidth but time it takes data to go from one place to another)  between the two is about the same cable does not transmit data at the speed of light (popular misconception in fact its nowhere near the speed of light.

                         

                        as the poster stated the only real difference between cable and adsl is cable can hold more bandwidth thats it.

                         

                        Another reason Adsl is better for gaming is connection ratios and the infrastructure of connections cable has alot more shared cabling in streets this impacts latency especially at peak times.

                        • PerEverto13 Expert 1,874 posts since
                          Nov 23, 2012
                          Currently Being Moderated

                          So copper has a lower transfer (ping) time than fibre optic? Why is it then my buddy with fibre optic into his house pings around 8MS at around 500 miles and mine pings around 44-50 on the same server? We also have the same ISP just different packages.

                           

                          And if i understood correctly your saying fibre optic does not transfer at the speed of light?

      • starbuckfrack Master 11,103 posts since
        Sep 3, 2011
        Currently Being Moderated

        FixBlops2 wrote:

         

        When people get banned after 20min, then why is CoD4 and WaW so infected with all the cheaters? because the game doesn't have the security features. No protection from infected lobbies and all the stuff. Even the developers have admit it that the new CoDs have security features and the old don't.

        Not only that but those games are no longer supported now. Microsoft will ban those players. When a new hack comes out Microsoft start joining in games and catching those players.

        • deamonomic Expert 1,596 posts since
          Aug 24, 2011
          Currently Being Moderated

          starbuckfrack wrote:

           

          FixBlops2 wrote:

           

          When people get banned after 20min, then why is CoD4 and WaW so infected with all the cheaters? because the game doesn't have the security features. No protection from infected lobbies and all the stuff. Even the developers have admit it that the new CoDs have security features and the old don't.

          Not only that but those games are no longer supported now. Microsoft will ban those players. When a new hack comes out Microsoft start joining in games and catching those players.

          the cheaters and hackers move in like sharks when a game loses the support of the developers, why? because in our world, it is fact, that it is only a matter of time. Every time a new way to exploit the system opens up, the developers close it off with a hotfix/patch. But when the game is no longer supported they no longer close those holes. as such the cheaters have free reign. Go onto BO 1 now and you will more find cheaters then you did when the game was supported.

  • Griefbot Apprentice 878 posts since
    Feb 20, 2012
    Currently Being Moderated

    It's possible I guess.  The host is running a server on his xbox in addition to the game itself so if it was processing more than it could handle, it could affect time sensitive threads like hit detection.  I assume the game itself would get priority over the server so as not to affect the host's framerate.

     

    Who knows?

  • CowboySr Master 3,765 posts since
    Jan 24, 2012
    Currently Being Moderated

    Lag is actually caused by alien aircraft entering and leaving airspace within a certain distance of your home. They use magnetic and ultra low frequency bandwidth communication systems that interfere with all forms of both wireless, satellite and grounded cable connections.

     

     

     

    Now can we stop with this!

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