I agree 100% with the quitters on this one - it sucks, but due to the shoddy game design, there are several good reasons to bail from a match. If I unload a full clip into someone's back, then watch them turn and kill me while I reload - I quit. If someone starts stringing point streaks together - I quit. If the host is on a slow/high latency connection so there is huge lag - I quit. Unless they decide to fix the horrifically broken latency compensation, OP point streaks and point streaks counting toward the next point streak, and matchmaking, then multiple "host migrations" per game will remain common. Oh yeah, I forgot about hackers - if there are clearly hackers in the group - I quit. Without dedicated servers it's impossible to do much about hacking, so this is yet another good reason to quit a game.
I just got put in a game of demo where there was dogs followed by swarm followed by this that and the other. All because people can't handle fighting their way out the spawn so they quit. The spawn was infested but with a bit of work, it was cleared. People need to either play a different game mode or learn to fight their way out of their spawn. It's through a lack of skill people are able to get to the spawn anyway. Don't camp and you'll be able to hold a line at the objective. Every game I play I now expect host migration and I have that horrible feeling of crap it's going to lag out every time I see it. Not got when you're 50 points of a streak or got streaks stacked. I use quite high scorestreaks and save them for appropriate moments.
Azrael513 wrote:
Why can't they bring back Mercenery TDM?
I agree, it was my most played gamemode in MW2, now we stuck this this lame Moshpit Crap.
Run_N_Gunning_Camper wrote:
They should have the option to make the stats private. 3Arch also needs to stop trying too hard to push BO2 as an eSport game.
Anything to reduce the rage quitting would be great. Playlists unaffecting stats would be my preferable option as players would care less about how they do and just play for fun. (in public lobbies)
I don't mind the eSport agenda. To me, it's encouraging players to try to win and to experience some competitive play. I enjoy close matches. It's a good feeling when a match is down to the wire and you win by say one kill or a point in Domination.
However, I'm sure there are players who just want to run around with knives & tomahawks, snipe or use bad weapons in which isn't suitable in a eSport environment. This is why I would suggest a playlist that you can still fully rank up in, your stats don't get affected and it's just for the popular game modes (No Demo, CTF, HQ etc).
aiming at the spawn point is spawn killing....spawn TRAPPING is watching each pathway the other team has to run when leaving their spawn area. that's what i meant.
You are right that good players can escape the spawn but most are not good enough which is why they rage quit.
I get host quite a lot because I have a good connection and that causes me to have no chance of playing a fair game.
All of your points are exactly why I quit and if I set aside an hour of my free time to play some games I often spend most of that hour just quitting and re-joining to no avail.
I always thought it would be solved by giving us the choice of what server we joined based on location and our ping to the server but that would require dedicated servers. The game is so full of idiots and squeakers because it is so simple to join. I'd happily spend a few minutes filtering down specific servers if I knew I was going to get a good game and I wouldn't rage quit if I knew I chose to be on the server.
To be honest though I love it when I rage quit then I see 'migrating hosts' on the screen. Then I know I've annoyed everyone and also know my game was so bad because I was host!
As a forever alone random, I agree.
Here are my keys to whether to stay or exit game:
The bottom line is that you have to play smart. Especially when you don't have the natural talent and are being outclassed by much better players.