Interesting Disparity
Posted by LordPookums on Jan 22, 2013 11:03 AM
Just as a note I thought I'd introduce, and wonder if anyone else experienced similar: Does anyone else find that a full team of 6 veteran(highest intel) bots in normal custom game is easier than a team of six normal players? I say this. because after having done weapon tests in bot games...I don't think I ever really get games against opponents that easy. Veteran bots can see you through walls and have perfect accuracy(Permanent Aimbot)...shoot instantly at you...and have at least decent tactical movements/positions. Yet, Normal players seem to always outplay what the bots are capable of in every game. Sometimes even the weaker opponents. I can easily get 2.0K/D every time if I wanted using normal tactics against pure veteran bots. If I use cheap tactics...probably a lot more(I'm always doing tests, so I never bother to see just how easily they can be manipulated). Now I realize the bots are a rigid AI...and thus limited. However, Players seem to be outgunning bot capabilities...when these respective bots have perfect aimbot and wallhack. I find this odd for two reasons. 1.) Looking at my history of playing against human opponents in older games and fps...terrible, bad, average, and even decent players generally are not good enough to match the abilities of what the veteran bots seem to do.(Good and Great players can) 2.) Older games like Unreal...had highest tier godmode bots that even the best had difficulty beating...and couldn't guarantee victory either. So are the veteran bots really that bad?(even though logically their movements...and super deadliness state otherwise). Or is the skillbased matchmaking in BLOPS 2 simply that significant...that every player I play against seems better than a veteran bot(even the weak links)? Anyone else notice similar experiences?
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