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2464 Views     45 Replies
2464 Views 44 Replies Latest reply: Jan 18, 2013 5:04 PM by nuttin2say RSS
prncdamd Calculating status... 83 posts since
Apr 14, 2012

Obviously outplayed

Posted by prncdamd on Jan 18, 2013 12:53 PM

This video sums this game in 1 shot.

 

 

 

This is not my video, but this happens to me everyday

2464 Views     
  • dweez1988 Apprentice 764 posts since
    Nov 27, 2012
    Currently Being Moderated

    I don't really see your point. He shot him with a high powered rifle?

  • FixBlops2 Expert 2,020 posts since
    Dec 6, 2012
    Currently Being Moderated

    What is so wrong about it? He (the sniper) got a legit kill.

    • dweez1988 Apprentice 764 posts since
      Nov 27, 2012
      Currently Being Moderated

      He is probably referring to the strange dragscope shot. Wich is in fact a lag problem because the killcam shows the connection of the host and not of the players indivdually.

      • allyn75 Novice 392 posts since
        Aug 16, 2011
        Currently Being Moderated

        oh is that the newest excuse "snipers" are using to justify fagscoping?

        • dweez1988 Apprentice 764 posts since
          Nov 27, 2012
          Currently Being Moderated

          No thats actually a fact.

          And this player was just normal sniping. You call that a QS? seriously? no wonder so many people complain about it then.

          • allyn75 Novice 392 posts since
            Aug 16, 2011
            Currently Being Moderated

            Actually, you wouldnt need to use a qualifying statement such as "actually" if you weren't full of it

            • dweez1988 Apprentice 764 posts since
              Nov 27, 2012
              Currently Being Moderated

              Well I am not full of it.

              And you just assume I am another try hard 360 QS player that does nothing else than that.

               

              I am a sniper wich defends objectives and captures them as much as possible.

              You just want to rant to someone for using a weapon to it's full potential.

               

              Look at my in response to HEBBSY.

              This is also a fact. In wich I agree it is dumb that some shots are hits while they should not be possible.

      • FixBlops2 Expert 2,020 posts since
        Dec 6, 2012
        Currently Being Moderated

        He shoot and dragscoped to the left. This is not a sniper problem, this happens with every gun even smgs, this is what causing curving bullets.

          • FixBlops2 Expert 2,020 posts since
            Dec 6, 2012
            Currently Being Moderated

            The trick behind it is that once you shoot at someone with a automatic weapons and he is running around a corner to hide from you then don't stop shooting him when you still get hitmarkers, empty your whole clip if you have him on target because chances are you can kill him even when he isn't on your screen anymore, his hitbox could have a delay, shoot at the hitbox, not the player figure you see on your screen.

             

            In case of the snipers video above, i think the snipers have a bigger hitbox than other weapons, i had many matches where i completely missed someone and still got the kill, other match i shoot someone right in his chest and i didn't even got a hitmarker.

            • tehhhn Newbie 17 posts since
              Dec 1, 2012
              Currently Being Moderated

              I don't think hitboxes change in size (as far as getting bigger depending on the weapon). They have to

              have congruence to their model for the most part. The only time hitboxes change is when you change postion. This is why droppshotting is a thing, because distortion to the hit boxes.

              Though I'm not expert in this just an opinion. I just don't think guns change hitboxes, that would clearly be unfair.

    • HEBBSY Newbie 70 posts since
      Feb 13, 2012
      Currently Being Moderated

      his point is.. how flawed the snipers are. you should have to have your reticle directly on a player to kill them.. not aim 10 feet to the right, and shoot than swipe hard in the direction of the player youre shooting at.. if you look at the bullet.. it misses him by 10 feet, yet he still dies.. This is a prime, example why quickscoping takes 0 skill

      • slap1i Apprentice 819 posts since
        Sep 12, 2011
        Currently Being Moderated

        I'm not a fan of quickscoping, but to say it takes 0 skill is ignorant. 

        • HEBBSY Newbie 70 posts since
          Feb 13, 2012
          Currently Being Moderated

          quickscoping doesnt take skill.. 95% of the time. when the trigger is pulled. the crosshairs are no where near the player... Quickscopers are essentially using aim assist to get the kills for them

          • slap1i Apprentice 819 posts since
            Sep 12, 2011
            Currently Being Moderated

            I won't argue that they benefit from auto-aim, but it's not as easy as it seems.  Snipers are at a huge disadvantage, so it makes sense that they get the benefit of auto-aim.  Without that, they would be useless and we need the gun diversity.

            • iivrruummii Master 3,890 posts since
              Sep 23, 2011
              Currently Being Moderated

              People complain because they are normally OHK weapons.  But they have no other advantage over any other weapon.  The ADS time is slower.  The hipfire is wider.  You have to hold your breath to shoot a sniper when in scope.  You have to reload after every shot for bolt-actions.

          • tehhhn Newbie 17 posts since
            Dec 1, 2012
            Currently Being Moderated

            Actually, Aim Assist isn't triggered until you are scoped in. Either than that there is no aim assist when your running around with a sniper.

            • nflfenatic Novice 369 posts since
              Sep 21, 2012
              Currently Being Moderated

              Thats not entirely true. I have picked up sniper rifles and noticed that if an enemy is behind a wall and moving my charecter will follow him when I am not even aiming down sights. My screen just starts turning with no input movement from me. If this is not aim assist, what do you call it?

      • dweez1988 Apprentice 764 posts since
        Nov 27, 2012
        Currently Being Moderated

        You do know that the negative of a wide spread is that they can hit someone standing next to them right? They gave the snipers a huge spread so you can't just no scope everyone. The result is that you can hit people standing almost next to you instead of in front of you.

    • puzz Novice 376 posts since
      Aug 16, 2011
      Currently Being Moderated

      To my knowlegde the the bullet animation does NOT display where the actualy bullet is.

       

       

      Easy way to test this. Have yourself an extra controller, go into a local match and no scope 1 player. You will notice that your bullet animation hits the ground, yet you might get a headshot on the other player.

  • Rize_BHo Apprentice 871 posts since
    Nov 14, 2012
    Currently Being Moderated

    The guy got shot in the head with a sniper rifle. He shouldnt have been camping

      • iivrruummii Master 3,890 posts since
        Sep 23, 2011
        Currently Being Moderated

        Was this theater recording?  If so you have no proof that he shot nothing, because that is what the host saw not what he saw.

          • iivrruummii Master 3,890 posts since
            Sep 23, 2011
            Currently Being Moderated

            If it is live gameplay, then it could still of happened.  I have noticed killcams like this in HC SND where I ADSed my AR and hit a guy 2 feet to the right but on my screen the guy was right in the center of my sights.

  • iivrruummii Master 3,890 posts since
    Sep 23, 2011
    Currently Being Moderated

    Looks like you were moving toward the bullet.  So it just looks like a bit of lag nothing more.  Probably on his screen you were in the open and he had a good shot.  That wasn't even a quickscope.

    • spuddogg Newbie 73 posts since
      Nov 16, 2012
      Currently Being Moderated

      Ok now, this is getting absurd.

      Once again you've written something I have to agree with.

      What's the world coming to?

      But seriously folks ... watch the video closely - right befire the sniper shot he strafes to the left (would have been to the sniper's right) which would have possibly moved him directly into the path of the bullet.

      And has been suggested, lag would explain the 'out-of-synch' appearance to him as well as the sniper in the killcam.

  • r33k Apprentice 629 posts since
    Nov 14, 2012
    Currently Being Moderated

    host/theater mismatch. in addition, the camera angles and position are way off in this game. you may think you are behind a box and unseen by a certain angle or run path, but the person comming the other way can actually see more of you than you think. which i think is something that needs to be addressed.

     

    also; the tunnel vision feild of view in this game can make it even worse. but i think that was done to give the /illusion/ that the map is bigger than it actually is.

  • lPikachu Novice 253 posts since
    Nov 14, 2012
    Currently Being Moderated

    They walked straight into the bullet, whats the problem?

    • NewMan Novice 146 posts since
      Jan 18, 2013
      Currently Being Moderated

      Weapon Spread...The bullet trajectory was off in favor of the sniper...fair kill...

  • autonomousact Newbie 48 posts since
    Sep 4, 2011
    Currently Being Moderated

    you died by a sniper. seems Legit.

  • nicedrewishfela Master 8,282 posts since
    Sep 2, 2011
    Currently Being Moderated

    Another "I died and I didn't like it" thread.

      • nicedrewishfela Master 8,282 posts since
        Sep 2, 2011
        Currently Being Moderated

        It's a kill cam. They don't always sync up perfectly, especially with single shot weapons. The guy clearly had a shot on the player in question. He had flanked the player in question. The death was legit.

  • nuttin2say Expert 2,534 posts since
    May 24, 2011
    Currently Being Moderated

    Anyone that believes that only when their sights are center of mass will they score a hit/kill ...

     

    ... has never played a Call of Duty game in your life

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