Ex-SOLDIER wrote:
I understand what I'm talking about,
Honestly no, no you don't.
Ex-SOLDIER wrote:
but with all due respect, if you have a person with a really bad ping, and low connection (upload and download speeds lower than what I posted), would you want them to set their search prefence to best? Absolutely not. Why? Because their connection will cause issues for those with a good/solid connection (lag compensation)
Ping is a measurement its not a constant number, you cant have a "really bad ping" until you have connected or pinged a host. Matchmaking is designed to place people who ping within a certain range to the "yardstick used to measure" into the same sessions . The only time you would get someone in a session outside those ranges is either
a) they have joined as part of a party and as search uses the party leader info only.
b) they live in a low populated area/in a low popualted playlist and its the only available spot for them.
True story my net is currently borked due to flooding the exchange went bang, for the last week, we've had no phone line and my net is currently connected at 160kbps down and 220 up , guess what as long as noone in the house is using the net at the same time i can play the game fine, use party chat and not really notice any difference in my quality of gaming,
Still have my settings set to best, matched most of the time to 4 bars if playing solo 4/3 if in a party as usual.. and no i dont lag in game nor do i lag for other players, Why? as i stated early this game uses a tiny amount of bandwidth, while my bandwidth may be severly limited atm my line quality is still almost as good as before the outage so my packets arent screwed maning i can update and be updates just as well by the host server.
You are wrong when you refer to the bandwidt as speed it isnt speed its bandwidth.,
Ex-SOLDIER wrote:
you were incorrect and bandwith does play a part in the search preference.
Nope it doesnt at all not in the slightest.,
The only parameters in search are as follows
whether the session is full or empty,
Skillwieght (the skill based part of matchmaking)
geowieght (which is geolocation)
preferredping / maxallowed ping (the ping ranges)
thats it bandwidth nope not even listed /mentioned/ hinted at
The only time bandwidth ever comes into play is in host selection then its the upload bandwidth (which you refered to as speed), but the host race is a seperate system/function to search preferences.
Ex-SOLDIER wrote:
Here's an explanation of two of the Search Filters from in-game:
Any - Recommended ONLY for users with poor connection quality who experience extended search times. IE: The lower-tiered users
Again the wording on the search preferences is very confusing and something i have been arguing to have chnaged as per you being a prime example its causing too much confusion for people.
Ex-SOLDIER wrote:
Best - Search only for games on the best connections (again, I'm pretty sure connections would mean bandwith and at this point, I would not want any DSL users using this to find games as their connection is nowhere near fast like cable and again, would result in others lagging).
Hence why I said to check your bandwith first.
Again you seem to be confusing bandwidth for speed, it isnt the same thing at all.
and ironically you are completely wrong about adsl versus cable, from a gaming point of view adsl is better than cable, as theres less latency on adsl lines than on cable, meaning your quality of games would be better as would your ping.
Being on cable doesnt mean you have faster internet at all, the only thing you might have over an adsl user is higher bandwidth,
as a quick cliff note , the more bandwidth you have the more you can download in one go at the SAME speed,thats it , it doesnt make your entire connection faster at all. And before you cite the fact cable uses light as opposed to electrical signels (adsl) to transmit data the actual transmission speeds of data between the two different systems aren't actually that different.
Thr thing most people forget is you pay for a connection between you and the isp (what is commonly refered to as last mile network or similar wording ), past that point everything travels the same way The majority of latency experienced by people playing video games comes in that last mile network ie the part between you and the isp and vice versa and again cable comes off alot worse as aresult due to the way isps usually hook up peope.