Weapon challenges are too easy/fast
Posted by Lightwhistle on Dec 30, 2012 4:14 PM
Hey guys, I was working on headshots for my assault rifles earlier today (trying to get diamond ARs), and I realized that whenever I get a gun gold, I immediately move onto the next one. This made me realize that all of the gun challenges are really easy and can be completed very quickly. For example, lets say you have a gun at weapon level 1. By the time you get the gun gold, you could easily have it Prestige 2 max level. It's possible to get a gold gun in two days if you want to, so really all the "______ Mastery" calling cards show is two days worth of work. Hardly seems like that counts as mastering a weapon. Same thing for Scorestreaks. The highest calling card only requires that you get 50 kills with that scorestreak. 50 kills doesn't really prove much. I think that Treyarch needs to learn from IW and make Prestige challenges that will actually take a while, maybe even a prestige or two, to achieve. The 2500 kills title and the 1000 headshots title are great examples. Most people wouldn't be able to get the 2500 kills within 2-3 days, and people definitely couldn't get the 1000 headshots within a few days. These are gun titles that I would be proud to show off, because they are much harder to get. A Mastery title that takes two days to unlock doesn't give you much pride to show off. Scorestreaks should be the same way. The Pointstreak titles in MW3 are another great example. 1000 kills with one pointstreak is definitely something to be proud of, yet currently you can only show off that you've gotten atleast 50 kills with one. Seems kind of silly. So, in a nutshell, I think that Treyarch needs to add some more advanced challenges/calling cards for weapons and scorestreaks. I'm not saying they have to be exactly like IWs, but I definitely think they could learn a lesson or two from them. Thoughts?
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