Aug 3, 2012 10:30 AM
Why did you touch the USAS in the last hotfix?
-
Like (0)
The USAS went from a OHK weapon at close range to a 2 shot with damage if your not pressing it against the back of their head. WTF now we just change the stuff thats not broken.
How many pellets would you like on it 16?
No but I would like to find a gun that can hang with the PP90M at short range. Honestly 25% of the players (all garbage players) use them in short range maps. And if they didn't touch the USAS they touched something that is affecting the pellets getting to the bodies. It only takes 3 of the 9 pellets to kill someone when you have damage.
They gun is a lot of fun with the specialist bonus. Though otherwise it can still be a hitmarker fest, especially with laggy enemies. So yeah, don't use it in laggy lobbies and on the bigger maps, unless feeling cocky.
They didn't. I use it and it's exactly the same.
There was absolutely no mention of a USAS tweak at all in the recent hotfix.
USAS is my main weapon and it seems to be less powerful. I have to follow up with more shots now, but it could also have been because of lag or luck.
They didn't do anything to the USAS. Just because you had a bad game with it (probably due to lag) doesn't mean you should make a thread just to cry about it without any evidence to show that the hotfix tweaked the USAS. They only touched ARs and SMGs.
Agree with corporatenothing here about the lag; when my semi-autos start shooting marshmellows (I know the USAS is auto, but its ROF is so slow it might as well be a semi), I know it is time to go the auto route and spray.
That is why I always have a P90 or PP90 class ready; I would love to run around with my KSG and lay people out, but sometimes the connection has other ideas. So out comes the extended mag/rapid fire "garbage" classes if I want to be competitive.