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4868 Views 10 Replies Latest reply: Aug 4, 2012 12:37 AM by LoNeZiLLa RSS
Marduk_Vassili Calculating status... 11 posts since
Mar 14, 2012
Currently Being Moderated

May 18, 2012 8:15 AM

Discussing about pro mw3 players

Why pro player use extreme conditioning, quickdraw, dead silence, focus and acr in most of the tourneys?

  • ERROR_6_ Expert 1,271 posts since
    Mar 23, 2012
    Currently Being Moderated
    May 18, 2012 8:21 AM (in response to Marduk_Vassili)
    Re: Discussing about pro mw3 players

    xtrem con. to move around the map faster, get to cover faster,,,, quick draw.. assult rifles take a sec to get the scopes up..dead silence to cancel sound whoring, focus to remain on target and counter hits taken, acrs little recoil decent damage, good rate of fire.

      • ERROR_6_ Expert 1,271 posts since
        Mar 23, 2012
        Currently Being Moderated
        May 18, 2012 9:49 AM (in response to Marduk_Vassili)
        Re: Discussing about pro mw3 players

        I mean i think its a good setup, but it just depend on what your comfortible with, Id say yes to focus, that is important, and you can win the majority of gun fights with it, dead silence to me is only good with search and destroy, but again its personal preference.. if you want to know what i run? then

         

        rush class

        primary- pp90m1 -  rapid fire  and ext mags/silencer

        sec. fmg akimbo or scorpions

         

        claymore- port radar

         

        attachments or kick or focus

         

        1. extreme cond/ or SOH

        2. assasin

        3. steady aim

         

        specialist

         

        scavanger pro

        blindeye pro

        hardline pro

         

         

         

        this changes up depending on the map, or primary im using

         

        there are limits to what pro player are allowed to use,  so the set up you mentioned is prob what i would use minus deadsilence and have steady aim

  • vileself Master 4,866 posts since
    May 23, 2011
    Currently Being Moderated
    May 18, 2012 11:33 AM (in response to Marduk_Vassili)
    Re: Discussing about pro mw3 players

    Perks and proficiency dont really matter, its the ACR that wins.

  • iTz YoSHi Calculating status... 30 posts since
    Apr 13, 2012
    Currently Being Moderated
    May 19, 2012 11:01 PM (in response to Marduk_Vassili)
    Re: Discussing about pro mw3 players

    As someone stated earlier, that's the best class to run in a tournament. In public matches, not so true though. Tournaments take out kill streaks, equipment, and restrict perks and attachments to make the game more balanced and competitive.

     

    If you're looking for a class to just go out and kill people in public matches, try this.

     

    ACR - Red Dot - Focus or Kick.

    MP9 - Ext Mag.

     

    Sleight of Hand Pro.

    Assassin Pro.

    Dead Silence Pro.

     

    Portable Radar.

     

    You can take out the ACR for an (MP7 - Ext Mag - Focus) for more close range encounters.

     

    You will piss many people off with this so beware.

  • esmorgue Master 6,606 posts since
    Jul 9, 2011
    Currently Being Moderated
    May 20, 2012 12:08 AM (in response to Marduk_Vassili)
    Re: Discussing about pro mw3 players

    OMA

    DC

    SA

     

    GAME OVER!!!

  • LoNeZiLLa Novice 68 posts since
    Nov 6, 2011
    Currently Being Moderated
    Aug 4, 2012 12:37 AM (in response to Marduk_Vassili)
    Re: Discussing about pro mw3 players

    The reason Pro players use Extreme Conditioning is to run flags faster in CTF, and to get to spots quicker in S&D. Quick Draw is used to give you first shot in gunfights and to throw grenades and stuns quicker. Dead Silence is used because EVERY SINGLE player that plays Competitive has a headset, this perk is a must have.

    Also, there are a lot of perks that are banned for obvious reasons, such as...

    Blast Shield

    Overkill

    Recon

    SitRep

     

    You will rarely see a Silencer used, and if you do it will be on a SMG. Silencers decrease damage and if you have a good enough headset you can still hear where shots are coming from. Another reason that makes Silencers almost useless is because you will get called-out right when you drop a kill.

     

    If you think banning things is wrong, look at it this way... the competitive rule set is based on skill and not what does the work for you. So if you think something is "cheap", then you can almost guarantee it's banned.

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