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5375 Views 43 Replies Latest reply: Jul 25, 2012 7:41 AM by wec2010 RSS
NeCro_HaVok61 Newbie 98 posts since
Jul 2, 2012
Currently Being Moderated

Jul 23, 2012 2:23 PM

assassin OP

c'mon everything it has for the exception of hiding from UAV when you go pro it has immune to cuav, emp and you still hide from advanced UAV c'mon its like the stopping power from CoD4 WaW MW2 everyone had it. They should remove the immune from emp and cuav and add something else to it and also if you have multiple UAVs up they can see everyone on the map

  • redx165 Master 2,287 posts since
    Sep 8, 2011
    Currently Being Moderated
    Jul 23, 2012 2:39 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    It is OP. People who say it's not look at the second perks. The maps are small so that means you don't need quickdraw for a SMG's. Hardline is the second best but it's still doesn't give you what Assassin gives you. Overkill shouldn't even be in here. Blastsheild is underpower. All you need is a MP7 and Assassin and your good to go. Don't say Ghost was worst cause at least you could counter Ghost with a Blackbird or even dogs.

     

    ~THE NOOB KILLER

  • Thesandman Master 1,531 posts since
    Dec 13, 2011
    Currently Being Moderated
    Jul 23, 2012 3:13 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    Recon or recon drone counters it. When entire teams stop spamming UAVs, i will cut down my Assassin use. I woukld agree if they added the Blackbird as a compromise.

    • redx165 Master 2,287 posts since
      Sep 8, 2011
      Currently Being Moderated
      Jul 23, 2012 3:19 PM (in response to Thesandman)
      Re: assassin OP

      You give up better perks to get recon and the recon drone is a little op cause it seems it's more easy to shoot a attack helicopter than that .But you still have to control it and that takes away some time to get kills. But the Blackbird was the greatest counter to Ghost and I was disappointed when that wasn't in this game. I hope it's in Black Ops 2 along with Dogs.

       

      ~THE NOOB KILLER

    • barneykiller Apprentice 642 posts since
      Aug 22, 2011
      Currently Being Moderated
      Jul 23, 2012 9:45 PM (in response to Thesandman)
      Re: assassin OP

      ok what a waste of a strike package and a 1st perk. yeah right, BO had it right with a killstreak to counter ALL GHOST.

  • ryanphillips Apprentice 507 posts since
    Aug 27, 2011
    Currently Being Moderated
    Jul 23, 2012 3:29 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    NeCro_HaVok61 wrote:

     

    c'mon its like the stopping power from CoD4 WaW MW2 everyone had it.

    Stopping Power wasn't even that annoying... It still gave Sniper Rifles hitmarkers, and it barely raised the damage. I never noticed it. It's more like Commando from MW2

  • Moabmauler Apprentice 540 posts since
    May 18, 2012
    Currently Being Moderated
    Jul 23, 2012 4:04 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    I agree. Whenever I prestige and don't have assassin until level 27 it feels like I'm playing on hard difficulty. When I get assassin then its easy mode. About a month ago, 497 total player's custom classes on ps3 were sampled and this is the percentage of perks that were used.

     

    33% Quickdraw

    9% Blast Shield

    18% Hardline

    33% Assassin

    4% Overkill

     

    Surprise? This is EXACTLY what I would of expected. Quickdraw is used alot but a I find that strafing with stalker replaces its use. Blast Shield is useless because explosives are weak anyway and doesn't protect you as much as it should. Hardline is somewhat useful but only for putting it in somewhere with specialist. Overkill is a waste of a perk, not much to say about that.

     

    Assassin is good, because unlike blast shield, it gives you COMPLETE protection against most of what it protects against. The rivaling perks just don't stack up against it. There is also a lack of counters for assassin, the only two counters are the recon drone and the recon perk. First of all, both of these are rare to come across, and second, these are both partially countered by the other stealth perks the are stackable with assassin, blind eye and dead silence. BO's ghost at least had better counters such as the blackbird and dogs with rendered ghost useless.

     

    IW tried to balance assassin by seperating it with blind eye, but what they don't realise is, that the rivaling perks are also much weaker then in previous games. In other games, assassin type perks had to compete with other powerful perks like Stopping power, Lightweight, Danger close, Juggernaut, and so forth. Now, with assassin having patheically weak rivals like blast shield and overkill, its free to reign supreme. And assassin is still stackable with blind eye, where the only other useful perk in tier 1 besides blind eye is slight of hand.

     

    So basically, yes, assassin is OP. While the other perks just give you a bosst, assassin defines your gameplay.

    • Shrydo Novice 147 posts since
      Jan 18, 2012
      Currently Being Moderated
      Jul 23, 2012 4:24 PM (in response to Moabmauler)
      Re: assassin OP

      I use extreme conditioning to counter uavs, not asssassin lol.  there's a noticable delay in the uavs,  When sprinting, your dot will never be where you are.  you can still run up on people easily with it, unless of course you're sitting a corner, then your dot will be accurate.  And how many kill streaks can kill assassin users? alot more than just dogs. Blind eye isnt that great, just whip out your launcher and take out air support.  If you dont think tier 1 has any useful perks, running recon shouldnt hinder you any then.  every perk has a counter in some form or other.

  • ghamorra Master 8,629 posts since
    Sep 17, 2011
    Currently Being Moderated
    Jul 23, 2012 6:57 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    It's not OP, considering it doesn't do anything for you when going face-to-face against another player. All the other perks give you somewhat of an advantage in heads up combat. If they do anything it should be moving invulnerability on HBs, Thermals, and PR, to Sitrep Pro. Other than that there's plenty of counters

     

    Oh, and it doesn't protect you from airsupport, so if you want full stealth there's lots of sacrifices that are made to do so

  • rlbl Master 6,037 posts since
    Sep 8, 2011
    Currently Being Moderated
    Jul 23, 2012 7:06 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    I personally think that Assassin counters a counter UAV (say that 10x fast) makes no sense.

     

    Not being visible to a UAV makes perfect sense (as a stealth)

    Still being able to see the UAV when a CUAV is up has nothing to do with being stealth*.

     

    The things I think do not make sense about assassin are:

     

    - EMP has no effect on their view

    - They can still use the HUD when a CUAV is up

     

    Again, neither of these has anything to do with being stealthy (*I guess it is assumed that the stealth has equipment to counter the counter UAV - say that 10x fast - but vs an EMP makes no sense at all)

     

    I am not saying it is overpowered... I am just saying.

  • not_dlundebjerg28 Novice 190 posts since
    Jun 29, 2012
    Currently Being Moderated
    Jul 23, 2012 7:58 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    Assasain isn't OP, it's kind of like training wheels. Assasain makes the game easier, but you don't need it.

     

    Someone compared Assasain to Stopping Power, and I disagree. You needed stopping power to win a head to head gun fight. You don't need Assasain to stand a chance in this game.

     

    Assasain just makes this game easier. I run Assasain on a decent number of my classes, most of which I use for FFA. I especially run it with SMGs. I no longer have to worry about portable radars, or being effected by basically anything. Assasain allows you to make mistakes, and play stupid.

     

    So I don't think it's OP

    • GonchiJ Newbie 95 posts since
      Jun 19, 2012
      Currently Being Moderated
      Jul 24, 2012 12:51 AM (in response to not_dlundebjerg28)
      Re: assassin OP

      If it lets you play stupid, its OP. Some people don't play stupid...

       

      I do think its OP, I usually start a regular game on I don't know, dome with my UMP45 or Hardhat with an ACR or M4A1 and when things start not doing as planned, I pull out an MP7 with Assassin and man, its just so easy. An SMG that is almost as good as an Assault Rifles, and being immune to everything: UAV, CUAV, AUAV, EMP, MOAB-EMP, Heartbeat sensor, portable radar, Marksman AND allowing you to camp or hide in dark corners; now that, fellow soldiers, means you can dominate in most scenarios. I have come to a conclusion Assassin with an ACR or MP7 is without a doubt the easiest set-up to use to get a decent amount of kills.

       

      To whoever says it doesn't give you any advantage over other players when doing gun to gun combat:

       

      Well, it does: They don't expect you, and you expect them. You won't need quickdraw unless you are following them around (if this is the case, you are probably flanking them - killing them from behind), if you're expecting them to come it'd be smart to ADS before you see the enemy. On top of that, there's less chances of someone sneaking up on you from behind.

       

      Now, Overkill doesn't really affect gun on gun combat unless you've got some cover and its a long range fight. Blast shield doesn't do anything, unless you can qualify a gun fight as fair when one of them soldiers is stunned or flashed. Quickdraw is the only perk that allows you to be better at gun fights, but it just doesn't compare to Assassin. I must say, people that use the ACR with Quickdraw kinda cross the 'OP' line as well; not as much as Assassin but its still there: ACR is a long range weapon and with quickdraw its pretty easy to turn it into a destroyer, long or close range. The disadvantage is people can sneak up on you and kill you.

       

      I think its an OP perk, and Blackbird would be an awesome idea or just Advanced UAV (Make it 14 kills), as AUAV, Stealth Bomber and Escort Airdrop is a little too much for Support.

      • not_dlundebjerg28 Novice 190 posts since
        Jun 29, 2012
        Currently Being Moderated
        Jul 24, 2012 1:00 AM (in response to GonchiJ)
        Re: assassin OP

        You do well with Assasain when you're having a tough time with other guns because, no offense, but you must play stupid and reckless.

         

        Assasain allows you to not check corners, run down long lines of sight and generally make stupid moves. That doesn't make the perk OP, just means that you can play stupid and still do well against other stupid players. UAV isn't the only way to detect someone, you're HBS and Portable Radar aren't either. My point to you is that Assasain isn't OP, you clearly just lack the ability to overcome it.

        • GonchiJ Newbie 95 posts since
          Jun 19, 2012
          Currently Being Moderated
          Jul 24, 2012 1:34 AM (in response to not_dlundebjerg28)
          Re: assassin OP

          I'm sorry but you don't know what you're saying. I'm peruvian, our connection is fairly bad overall and even if we had a good Internet connection here, it would give us 2-3 barred lobbies, 3 bars being really lucky. Now that being said, my Internet is really bad compared to the people I play with's speed. In my country, optic fiber isn't used for regular homes, only companies use this 'advanced technology' due to obvious reasons. I ALWAYS play on two bars, because I leave lobbies that give me red.barred connections. I'm positive if I didn't lag this much, my ratio would be over four, as it is a little bit over two now. Assassin makes it easier because people don't expect me, and I know where they are (I use Sitrep Pro as well), and if you know where someone is, you will just probably kill them. And by stating this, I have countered your argument fully, since its not really well-built as you just though of creating a non-existant world in which I'm a bad player and that's why I point out assassin as overpowered. I rarely make mistakes in this game, pal.

           

          And man, this is where I draw the line. I won't hold an argument with someone that has pre-judged me as a bad player, as most of your not-so-well-thought argument will rotate around that opinion of yours. Assassin is the best perk in the game, without a question. There's absolutely no way you can say anything is comparable to it. The only perk that can beat assassin while playing is another assassin user. The ability to lie in a dark corner for a kill is just priceless, they don't see you, you see them: They have no chance.

          • not_dlundebjerg28 Novice 190 posts since
            Jun 29, 2012
            Currently Being Moderated
            Jul 24, 2012 10:45 PM (in response to GonchiJ)
            Re: assassin OP

            I'm sorry but where in my post did I say you were bad? I said stupid and reckeless, that doesn't mean bad, it means exactly what I said, stupid and reckless.

             

            You immediately assume I am calling you bad, which is wrong. All I said is that you find Assasain OP because its benefits go directly with your playstyle. My guess is that you tend ot run around a lot, not checking corners and just go balls to the wall into an enemy spawn or a big choke point on the map. With Assasain you can get away with that. Their portables don't pick you up, and if their running a UAV it cant see you. You rush in with QD, Hardline or any other teir 2 perk and it doesn't give you the same element of surprise.

             

            Simply because Assasain gives you the advantage or playing reckelessly, doesn't make it OP. All other teir two perks give you unique advantage. Assasain is the most used teir 2 perk because it fits with most peoples non methodical and reckeless game style. Hardline is awesome if you are good at racking up a few kills quickly, and moving on. It gives you killstreaks earlier, meaning your ariel domination starts earlier. Quickdraw helps those guys that need a bit of an edge in 1v1 gunfights. Overkill allows you to master every range in the game if you use the correct combination. Blast shield even helps if you play the objective alot and get spammed with flashs and stuns.

             

            My point is that just because you find the specific advantage of Assasain easy to use for yourself, doesn't mean that its overpowered. Assasain fits your gamestyle. Does that make it OP? No. just means you fund a viable option for your teir 2 perk

  • monkeylord Expert 1,618 posts since
    Jan 20, 2012
    Currently Being Moderated
    Jul 24, 2012 2:31 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    Assassin is the perfect perk for hit and vanish R&G my 3 perks which never change are recon-pro, assassin and steady aim (whether i'm sniping, using an LMG or running with a SMG). Mix them with porti radar and unsilenced weapons and you can then controll the flow of a map.

    Is assassin OP? in a word no it doesn't turn you invisible (unless the enemy has become over reliant on the mini-map) it's just 1 of a set of three perks that if combined turn you into a complete ghost (blind eye,assassin and dead silence) but all playstyles are catered for with the perks in place.

    When theres perks that'll make you faster, have to kill way less for streak rewards and increase the distance someones tag pops up on the screen it's kinda hard to see how anyone who hasn't become to reliant on info from the mini-map can call assassin OP.

    MW3 seems to have become overloaded with people who as long as they use something it's cool but if someone else uses something different it's a noob thing or OP.

    Not everyone rolls the same way and some of us see the value of being able to vanish off the map and reappear when we need to while we chug our ass all over the place putting out fires and trying our best to give the team a fighting chance of pulling out a win. Some may hide out ADS in a dark corner with assassin but i've seen just as many hiders using QD or blast sheild.

  • Scott240991 Expert 508 posts since
    Feb 5, 2012
    Currently Being Moderated
    Jul 24, 2012 2:43 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    I think everyones reliance on UAV's, equipment and the mini map has caused these over power arguments

     

    If you didn't get killed by someone whilst a UAV was up that you couldn't see or if they were in your portable radars radius then i don't think you would have noticed to much or even been to bothered.

     

    I barely use the mini map, i take glances here and there when i see something in the corner of my eye or im trying to guess where the spawns/enemy team are.

     

    For me my EYES are 100% the best tool in doing well within this game...who cares if he's got assassin, if i can see him/see him at least close to the same time they see me, then most of the time they will be going down!

     

    But that's just my view on it.

  • Snipingdbag Master 4,587 posts since
    Oct 19, 2011
    Currently Being Moderated
    Jul 24, 2012 5:13 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    Saying come on won't stop people from using assassin. Hint assassin has never killed anyone. It's only OP if you need said crap above to get kills. I do hate all that crap forcing us to use assassin though.

     

    If it was up to me uavs would be easier to spot, support streaks would take skill to get, the PR won't be in the game and marksman would be altered to scout pro from blops, now it's a talentless "wallhack" lighting up people like christmas trees, getting kills long range should be about skill same with spotting someone, half my assassin classes are do to this perk. As long as all that crap isn't balanced right, assassin is just fine (especially in a specialist combo). Uavs, Cuavs and especially the Auav can be more effective when they take some skill to get.

     

    You basically need assassin to move around as being on the radar is a given.

  • Shrydo Novice 147 posts since
    Jan 18, 2012
    Currently Being Moderated
    Jul 24, 2012 6:07 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    I dont ever run with assassin, except HC, I dont feel like its needed.  I use hardline actually.  I can shoot down 2 uavs(or other airsupport) and kill 2 guys(1 with assist bonus) and cycle through all my killstreaks,  and have uav, predator missile(which assassin doesnt hide you from) and a random killstreak.   Or I can take an objective and not ever kill anyone lol.  I think hardline is a nifty perk most overlook. 

    • rlbl Master 6,037 posts since
      Sep 8, 2011
      Currently Being Moderated
      Jul 24, 2012 6:24 AM (in response to Shrydo)
      Re: assassin OP

      I don't over look it...

       

      I use HL on 60% of my classes

       

      I use Assassin on 2 (my passive sniper and my take down class... actually I use HL on my TD class now because dropping trophy systems takes too long)

       

      I use quickdraw on my AR class

       

      I use Blast Shield on my DZ class

       

      check that, I run HL on 70% of my classes.  When I was prestiging faster, I ran HL on all my classes.

       

      Nothing is better than getting mega bonuses from my RECON/HL/SA specialist classes.

  • ERROR_6_ Expert 1,271 posts since
    Mar 23, 2012
    Currently Being Moderated
    Jul 24, 2012 6:19 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    I think at least a  thermal sight should bring assassin players up too

  • royalgard Novice 143 posts since
    Jun 1, 2011
    Currently Being Moderated
    Jul 24, 2012 6:25 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    When u stop spamming UAV then i stop to use assassin..
    Thats IT!

  • rlbl Master 6,037 posts since
    Sep 8, 2011
    Currently Being Moderated
    Jul 24, 2012 6:28 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    As stated above, I think the problem with Assassin is not assassin itself, but people who think :"Yay a UAV is up!" and spend a bit too much time looking at the HUD and an assassin user walks up to them and slaps them in the face.

     

    Think about this:  If killing an assassin user was not a prblem before a UAV went up... why did they become an issue when a UAV went up?  Yes you cannot see them with marksman, a radar, or HB sensor... but you know this, so you used your eyes... until a UAV was put up in the air...

     

    Play more hardcore (where there is no HUD and half the time a UAV goes a CUAV goes up to counter it)  and you will see how much of a crutch the HUD is, and how useless assassin can be.

    • ghamorra Master 8,629 posts since
      Sep 17, 2011
      Currently Being Moderated
      Jul 24, 2012 6:34 AM (in response to rlbl)
      Re: assassin OP

      Sorry RLBL, but you're just driving yourself to early onset arthritis. These kids don't want to understand, they just want the game to be easy for them. R&G are very conceited in the way they think. While running around the map aimlessly they feel they should be able see all the enemy's locations so they can swoop in and get easy kills, post high K/Ds, and brag to their friends about their 1337 skills.

       

      I've never, in the thousands of games played, complained about Assassin users. I know how to beat them using my God given senses. Others just don't have the brain power to do so

      • royalgard Novice 143 posts since
        Jun 1, 2011
        Currently Being Moderated
        Jul 24, 2012 6:39 AM (in response to ghamorra)
        Re: assassin OP

        AMEN

      • Moabmauler Apprentice 540 posts since
        May 18, 2012
        Currently Being Moderated
        Jul 24, 2012 6:48 AM (in response to ghamorra)
        Re: assassin OP

        Its not about me not being able to beat an assassin user, its about me being tried of using assassin. The rivaling perks do not stack up in terms of usefulness against assassin, so your either stuck using assassin all the time or use another perk and put yourself at a unnecessary disadvantage. Blast shield and overkill are jokes, hardline is only useful with certain setups and quickdraw can be replaced by stalker strafing. Whether I have are hard time killing assassin users or not, it doesn't change the fact that it is OP and thereby decreases the game's perk variety.

        • ghamorra Master 8,629 posts since
          Sep 17, 2011
          Currently Being Moderated
          Jul 24, 2012 6:52 AM (in response to Moabmauler)
          Re: assassin OP

          I agree with there not being much competition. I wouldn't say there's no competition though. Hardline is a great perk and I would rank it above in usefulness

           

          Some say that it doesn't offer you the same benefits as Assassin, those people just don't know how to play they game. If they did, they wouldn't have to be so concerned with protecting themselves. I can use Hardline just fine on any of my classes. I choose Assassin because because 1) I'm running Specialist so it really doesn't matter in the end, 2) Assassin helps extend those longer killstreaks even longer, or 3) When I'm sniping I don't have the peripherals to protect me

      • Izjar11 Master 7,235 posts since
        Nov 14, 2011
        Currently Being Moderated
        Jul 24, 2012 7:24 AM (in response to ghamorra)
        Re: assassin OP

        Good response ghamorra!

  • featherman84 Apprentice 504 posts since
    Jun 21, 2011
    Currently Being Moderated
    Jul 24, 2012 7:21 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    I don't got anything against assassin users, but hey it really is a overused perk so it must gain a lot of advantages.I use it only on some of my sniper classes for further classes I prefer quickdraw or hardline.

  • RodCorn64 Novice 91 posts since
    Jan 10, 2012
    Currently Being Moderated
    Jul 24, 2012 7:33 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    (Not OP due to spawns and Killcam)

    It boils down to this: for my playing style the benefits of assassin out weighs the benefits of Quick Draw or Hardline. I use the Stalker Pro Perk  so I can move faster while ADS so Quick Draw isn't as important. As far as using Hardline you may or may not benefit much from your Kill Streak Rewards therefore for me Assassin helps me stay alive longer and get more kills. The people that mostly Run and Gun probably rather have Quick Draw or Hardline.

    • featherman84 Apprentice 504 posts since
      Jun 21, 2011
      Currently Being Moderated
      Jul 24, 2012 7:36 AM (in response to RodCorn64)
      Re: assassin OP

      RodCorn64 wrote:

       

      (Not OP due to spawns and Killcam)

      It boils down to this: for my playing style the benefits of assassin out weighs the benefits of Quick Draw or Hardline. I use the Stalker Pro Perk  so I can move faster while ADS so Quick Draw isn't as important. As far as using Hardline you may or may not benefit much from your Kill Streak Rewards therefore for me Assassin helps me stay alive longer and get more kills. The people that mostly Run and Gun probably rather have Quick Draw or Hardline.

      Good theory, I actually am the run and gun type.

  • scotland-rules Apprentice 823 posts since
    Sep 25, 2011
    Currently Being Moderated
    Jul 24, 2012 1:20 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    Assassin is far from being over powered.

     

    The additional effects off Assassin are minor at best. Blocks you from EMP, sure you can't still use kill streaks, you get the hub and mini map but no kill streaks. counters CUAV, so if you have a UAV in the sky it does not work, you see red dots but only when people shoot.

    Thermal should have been with blind eye.

    HB sensor makes sense as you are being stealthy it goes with the original kind of perk,

     

    So really Assassin ain't that bad.

     

    What is bad is hearing "enemy has UAV" every two seconds of the game.

     

    Until UAV are not spammed like they are. I shall consider using quickdraw or hardlines as I do like these perks but Assassin is a good fit for me and my play style.

  • TheSwigz Novice 118 posts since
    Oct 8, 2011
    Currently Being Moderated
    Jul 24, 2012 2:13 PM (in response to NeCro_HaVok61)
    Re: assassin OP

    So, a perk that makes someone hard to see with Killstreak Rewards and immune to EMP - but but still visible with your own two eyes on the screen - is overpowered?  You will never convince me of this. This is NOTHING like stopping power, which gave increased damage.

      • scotland-rules Apprentice 823 posts since
        Sep 25, 2011
        Currently Being Moderated
        Jul 24, 2012 2:42 PM (in response to NeCro_HaVok61)
        Re: assassin OP

        Perks are all about giving certian advantages.

         

        Blind Eye, Kills streaks can't see you

        Sleight of Hand, Faster reloading, helps you out

        Recon paints enemy targets.

        Quickdraw fast ADS which can mean getting that kill quicker than your appointments.

        Steady Aim, hip fire accuracy increased.

         

        All these perks give what could be a battle winning advantage.

      • TheSwigz Novice 118 posts since
        Oct 8, 2011
        Currently Being Moderated
        Jul 25, 2012 6:17 AM (in response to NeCro_HaVok61)
        Re: assassin OP

        *sigh*

         

        stopping power adds bullet damage.  Assassin does not add damage to any weapons, hence, it is nothing like stopping power.

         

        You're trying to argue that, because the perk disables certain things from seeing/hearing the enemy, that he is going to beast everyone - that's simply not the case.

         

        Sometimes you're in a bad position and someone will come up behind you - that's not necessarily his having assassin.  That could easily be circumstantial with you going one way and him going the other.

         

        The majority of the time, it's a matter of who sees who first ON SCREEN and from there, who fires first and is more accurate.

         

        Trying to call a perk that takes away the ability to see the enemy on an electronic implement when you still have your own two eyes overpowered is a cop-out to me.  Not once have I said "OMG THAT GUY HAS ASSASSIN, WHAT A NOOB."  Know why?  Because that would be stupid.

         

        Now, if assassin gave him a damage increase for his weapons and a health increase to his player, THEN I would have a problem.

  • Dragn951753 Newbie 14 posts since
    Jul 9, 2012
    Currently Being Moderated
    Jul 25, 2012 12:40 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    Assassin gives you 8 advantages immunity, UAV, AUAV, CUAV, Marksman, Thermal, Portable Radar, EMP, Heartbeat sensor

     

    The next perk that gives several boost is Blind Eye which is 3, Immunity (sorta) to killstreaks, extra bullet damage, and faster lock-on

     

    Everything else gives only a 2 advantage for using that perk.

     

    Assassin is OP for having a massive advantage, bonus wise, compared to every other perk. Any person reading the perks would choose assassin cause obviously it gives you more than any other perk in the game. It needs a nerf not because of UAV Spam or people camping but because it just has way too much in one perk and it needs a re-balancing. There needs to be a perk for stopping UAV, easily i agree, they can get annoying, but Marksman is bad nothing shouldn't counter it. Thermal could finally be reliable, and the rest should probably fall under blind eye and sitrep immunity for obvious reasons.

  • wec2010 Apprentice 270 posts since
    Apr 23, 2012
    Currently Being Moderated
    Jul 25, 2012 7:41 AM (in response to NeCro_HaVok61)
    Re: assassin OP

    Getting bored of these Lag threads and Overpowered this and that threads. There's 2 Assassin OP threads on here at moment.

     

    Everyone knows the game lags so no need to keep bringing it up everyday, and as for the overpowered threads their getting boring aswell now. It's only a game. supposed to play it for fun.

     

    I use Blast Shield and Quickdraw in my classes till Assassin is available, (and I've got them to Pro), then I stick Assassin on most of my classes, and I usually have a class with Blind Eye and Assassin to shoot down air support.

     

    Some things may be overpowered in this game so what, I won't stop using them to please everyone, and I don't expect other people to stop using anything they want to either.

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