Jul 23, 2012 8:36 AM
why do the new maps look similar to mw2
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ok so i started playing mw2 like 2 weeks ago how come there maps look similar to mw3 elite maps
Explain...
Probably because so many people were clamoring over how much they preferred the MW2 maps to the MW3 maps. Ergo why they've tried to recreate the MW2 feel in MW3.
cause terminal is from mw2
Apart from terminal...which one does?
Because MW2 maps were just better than MW3 maps.
MW3 maps feel way to clean to me. B flag on Resistance for example. If that was a MW2 map, stuff would have been everywhere. Maps from MW2, there was $h!t laying around everywhere that you could use for cover. I think that's why MLC was so popular. You could run from cover to cover, inbetween all kinds of stuff. I use to use the top section of Terminal and run up on snipers.
That's how I see it anyway. MW2 maps just felt dirty as hell, like a war just broke out, which is how it should have felt. Most of MW3 maps just don't feel as occupied.
Huh? MW3 maps are full of clutter and debris. If anything, MW3 maps have far more debris and cover than MW2 maps.
high rise reminds me of over watch, rust looks like foundation in a brighter and wider setting, skidow look like the new face off map where your in nyc, and oil rig look like from cod mw2 campain oil rig mission