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  • ChestSplittah Master 8,858 posts since
    Jun 11, 2012

    @ G IH A IN ID II,

     

    I need a forthright, truthful, non shenani answer. How can this game run worse than games put online by companies that have nowhere near the resources, finances, staff, experience that you guys claim to have? I don't even get pitted against the foreign trash connections in Ghost Recon. Or Resident Evil Operation Raccoon City. This franchise has been in play on the consoles since 2006-7. How can they run worse? Can I offer to buy some fans to keep on the servers? That would be about the best I can do. I need a serious answer.

  • featherman84 Apprentice 504 posts since
    Jun 21, 2011

    @ G IH A IN ID II,

     

    this weekend I did have a lot of great matches in tdm, until last night, somehow the matches where not running smooth anymore, hit detection was awful, matchmaking seemed to take longer etc..

    Does it have to do with the large amount of players during a clan op event?So yes, wouldn't be wise to start some extra gameservers?

  • Youngnoble Novice 132 posts since
    Jun 20, 2012

    Before this game even released, they were marketing the fact that they got rid of host advantage.

     

    You need to change how you average the artificial ping of the lobby. Certain players with higher pings, a 2 bar in a lobby full of 4 bars shouldn't be calculated in.

  • Zolite Apprentice 198 posts since
    Feb 28, 2012

    Do you believe i am serious? Interesting, i suppose it is challenging to see if I am being funny or serious as it closely resembles the story we have all been told.

  • Zolite Apprentice 198 posts since
    Feb 28, 2012

    Indeed, no funny business around here Nice knowing you as well, all the best!

  • IAmSpur4 Newbie 75 posts since
    Jun 15, 2012

    @ Steve/G IH A IN ID II

     

    I played the game tonight and after multiple matches of TDM I've decided that the hotfxes that were implemented for lag seem to be working. Every match I tried, I had four bars and I was playing very well with few moments where I think the game screwed me. The moments that were bad consisted of bad hit detection(not the split second kill lag that people always complain about). The hit detection would become randomly spotty in the middle of a fire fight, even though the first bullet registered and the one immediately after the unregistered bullet did too. It reminded me of Black Ops and its hit detection. I'm almost certain it wasn't dropped packets because its been a very long time since I've caught my internet dropping packets. Overall, the game played very smoothly tonight and I'll play again tomorrow to see how it goes. I can deal with occasional hit detections fails as long as the game continues to play as well as it has tonight.

     

    Experience rating for tonight: A

  • decisiveblow Expert 1,308 posts since
    May 24, 2011

    @Zolite: I lol'd Can't beat a good ol' bit of sarcasm. People say that sarcasm is the lowest form of wit, I say they are just a walking cleché.

     

    @Dastealth: I know what you mean. I can remember a time last week I felt every bullet some guy shot at me. It was that weird I turned to my brother and said "Did you freakin' see that?!" - with this game, it seriously was that big of a deal. People teleporting and one shotting is you is always disbelieving.

     

    And all of this is down to shoddy game testing. In-house testing, taking the game to your house and testing it doesn't account for the hundreds and thousands of miles away, with which people are now being paired up from that far. It's just silly.

     

    @ChestSplittah: You're peeing in the wind buddy. I don't think anyones really had a serious answer to those sort of things. I'm currently talking a computer nerd friend who said he could deminish the upload speed on my PS3 without buying a new router. Annoying how far you have to go, to get a game from a 'Billion-Dollar franchise' working properly.

  • kastro187420 Master 5,920 posts since
    May 23, 2011

    spinning around like an madman for 30 seconds just to find the thing.

    I don't mind, but whichever Mod edited my post.. "an madman", come on, my grammar is better than that, now I'm going to look dumb lol

     

    I'm going to try a little more TDM tonight, but the bit that I played the other day didn't seem drastically different than before, so we'll see if the other day was just a fluke on connections.

  • zKlepto Newbie 32 posts since
    Jan 4, 2012

    I've mentioned before TDM has shown vast improvements especially when hosting, although groundwar is still showing signs of me being pretty badly out of sync, im still getting the insta-deaths while hosting and even while 4barring normally.

  • kastro187420 Master 5,920 posts since
    May 23, 2011

    A situation a couple minutes ago reminded me of something, and I've never been able to get a clear answer as to why it's not in the game. How come we don't have an "Abort Loading" button we can press when the match is starting up? I can't tell you the number of times I've been stuck on "Waiting...".

     

    Just a few minutes ago I had to sit at the loading screen for Domination on Resistance for nearly 3 minutes, only for the game to inform me that Server Connection timed out.. something I had already pieced together within the first 10 seconds of sitting there.

     

    The ability to manually exit that screen would be greatly appreciated.. because currently it's either sit it out, or hard-reset your entire system, and if I have to hard-reset, I'm the type of person that'll turn it off and not play the game anymore for a while instead of booting it back up.

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