죽음의 정글 (jungle of the dead)
Weapons) All black ops 2 guns and black ops 1 guns
Wunder Weapons) The splitter, rocker rockets, Acid spitter, and of course the ray gun
Story) Two South Koreans are captured by two North Korean military captains while trying to escape to America as they are tortured screams are heard in the hallway across from the torture room, the captains let the prisoners go and hand them both a (insert handgun here) they say we wont survive the night so lets kill all of the undead ******* we can and with that the fight begins.
Setting) a North Korean military base in a jungle
Doors) about 15 areas you can go too
Bosses) Undead gorrilas and undead juggernauts (gorrilas every 6 rounds and juggernauts every 8 rounds)
The splitter effect) Shoots a wire that can go throught 5 zombies at once and the ammo is 4/16
PAP splitter effect) Shoots a wire that can go through 15 zombies at once and the ammo is 8/24
Rocker rockets effect) You deploy them on a wall and when a horde of zombies come by it shoots into them and has a chain effect like the wunderwaffe it can kill up to 20 zombies but you only get two each round it also replaces claymores
The acid spitter effect) shoots a blob of acid on the ground and when zombies walk into it they instantly die acid last for 15 seconds ammo is 3/12
PAP acid spitter effect) Shoots a blob of acid on the ground instantly killing zombie that walk into it amoo is 6/18
escape routs) there is a zipline going one bas to another and a cart that takes you around the jungle once it cost 1,500
The map i huge and you can go in the jungle and in the base
hope you guys like the idea
I think a cool special grenade would be a grenade that, when thrown on the ground, sprays out something like a liquid nitrogen mist for a little while that freezes zombies almost instantly(on any round).
Or a special grenade that shoots out a bunch of freezing cold, electrified, levitating discs(look up Quantum levitation on youtube) or something that spin around the grenade in, like, a 7 foot radius and electrocute zombies. Killing them instantly on any round. Players could hide within the spinning objects and be safe from the zombies for a little while
I think these would both be very cool grenades. And there is always the molotov cocktail, of course. : )
I have a idea for the pack a punch so you would goto the pack a puch with your weapon and you would have choices for the pack a punch like u can choose eather to pack a punch and raise the damage or raise the ammo or add a scope or add a attachment and so on so please consider puting this in the game thank you
I have a idea for the pack a punch so you would goto the pack a puch with your weapon and you would have choices for the pack a punch like u can choose eather to pack a punch and raise the damage or raise the ammo or add a scope or add a attachment and so on
so please consider puting this in the game thank you
My idea would be to set up a campaign for the zombies, although not to much referring to left 4 dead.
The campaign, for example, can go about that you have to make it to a certain place in the world to stop the zombies from gaining too much power. I suggest that you'd place more types of zombies (not to much like plants vs. zombies) to defeat.
And for the map ideas.... yeah maybe an abandoned mine or so, that the pack-a-punch is in a room full of crystalls. You can also buy a pickaxe to hack into the zombie skulls, but that's just a thought. Travelling can then be used with minecarts, costing about 750 to travel. And for the doors or secret rooms, try flooding a tunnel, then with the power on, the water gets pumped away and the tunnel is accessable. The final thing i'd like to add is that there is one spot that you can get outside (for a limited time each shot) and find some sort of geological device that let's you scan the area where some things may be, from zombie breachings to weapons.
About the perks - I wouldn't change much about them and keep some of the old ones, but you may consider to add a perk that makes you able to jump a greater distance - just to jump over the zombies when you get stuck.
Some people may have said it already: Weapon Modifying. If you are going to add that, don't place to much addons, making it too complex. Just a few scopes and secondary things to place on.
Well, that's it for my ideas, I hope you like them.
i would like to see rare, super rare, super super rare guns in the mytery box
by counting the amount of times the mystery box has been used online by the zombie players of the world.. it could be like this
1000 online uses of the box = rare
10000 = super rare
100000= super super rare..
and as many people that love to play zombies you may be that lucky winner!!
My idea is kind of a twist on the old map package and is sort of an all in one deal. We would have all the old maps on one map and which one you started on would be randomized kinda like which side you start out on in Verruckt. Then you would play as normal until you got the power on. Once the power is on at any time you could be randomly teleported to another of the old maps sort of how you randomly teleport back to the spawn area in Kino Der Untoten after you have been up in the balcony area for long enough. Wherever you teleported to would have all the doors and windows closed until you opened them for the doors or zombies opened them for the windows. The level would keep teleporting you randomly to another of the old maps, sometimes after a long time, sometimes not so long.
In this way we could have all the old maps except that they would all be rolled into one. Maybe this would come with the prestige package or something. Because of the power situation you wouldn't start on Nacht der Untoten or Shi No Numa but could be teleported there at any time after the power is on. Just pray that you don't get teleported to Nacht der Untoten on the high rounds (except that you will be able to have Juggernog in there if you had it when you got teleported there). If you like this idea then like this post to give Treyarch an idea of the level of support.