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  • Snipingdbag Master 4,587 posts since
    Oct 19, 2011
    Currently Being Moderated
    693. Jun 29, 2012 10:03 AM (in response to Brick2urFace)
    Re: Shotgun balance thread

    With range the spas would then have a what 10.5 X 1.25 = 13.125 meters 3 pellet kill range & have a bigger chance to ohk beyond that too than it has now with range constantly, would be like having the specialist bonus now from the start without the damage increase beyond their max damage range. Range is bs on guns that should be cqb oriented weapons (where they should be more constant / better than they are now), most have fine range without range. People would complain like no tomorrow, as they already complain about the shotguns ohk range. Buff the damage cqb, but don't make range the go-to attachment. Unless they limit the damage buff cqb to half of their current max damage range, giving shotties 3 damage stats / drops. Range indeed is the only thing that makes shotguns an option in hc, so yeah removing it there would be unfair. Specialist would still give range to shotties. Ars get it too with the specialist bonus, they just can't pick it from the start.

  • Esy Master 1,934 posts since
    Jan 16, 2012
    Currently Being Moderated
    695. Jun 29, 2012 4:20 PM (in response to Brick2urFace)
    Re: Shotgun balance thread

    Hey brick.

     

    I've been using the shotguns a bunch, especially the Model and AA-12.

     

    I definitely think the patches for these two are spot on. The AA-12 needs a very slight buff and I think the damage suggested is perfect. Adding range would be terrible. Give it a longer range and people spray it more than the striker. Starting ammo is absolutely necessary. To counter it for now, I overkill with an assault rifle; I put assassin as my first perk and then scavenger so I don't run out of AA-12 ammo.

     

    Model definitely has to be the most fun shotgun to use. Even though I've gotten really good at bobbing and weaving and avoiding to get second and third shots off, I definitely hate how hard it can be to get close range kills with it.

  • KittyMulcher Novice 130 posts since
    Jun 30, 2012
    Currently Being Moderated
    696. Jun 30, 2012 6:23 AM (in response to Brick2urFace)
    Re: Shotgun balance thread

    I'm a competent shotgun user but I have not played MW3 yet, (by competent I mean just today I used a Spas-12 rushing through the outer areas on wasteland in FFA and won with a score of 30-14) and I plan on getting about 3k+ kills with all the shotguns in MW3. I'll come back with an opinion later. I plan on using the Model a tonne mainly because lever actions are just so badass. I'm looking forward to being a cowboy and toting around a .44 and a Model around the map ^_^

     

     

    KittyMulcher

  • Moabmauler Apprentice 540 posts since
    May 18, 2012
    Currently Being Moderated
    699. Jul 1, 2012 4:47 PM (in response to Brick2urFace)
    Re: Shotgun balance thread

    Was that on twitter? I don't know how you can get a hold of him with all the people following him now. Good to know he didn't reject our ideas. Lets just hope he keeps them in mind when the weapon pass comes up.

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