Currently Being ModeratedJun 29, 2012 1:08 PM (in response to coltfirearms)Re: Not Hearing People Fire
I get this sometimes because of lag but usually I domt heear or see them shoot, I just die, then the killcam shows them shooting several rounds at me.
One night I was havinmg issues with being"stabbed" all night long. I was running around all crazy that night though and wasnt watching the killcam. I'd just die and mash x and jamb the stick forward. But I just kept getting "stabbed" by people teleporting through my bullets.
this is what I kept seeing.
It just happened though that I was the final kill and was a bit suprised when I saw the final killlcam.
Here it is again, including the killca, I realize after watch there was more that I just didnt notice. But the killcam was what brought my attention to it.
Currently Being ModeratedJun 29, 2012 8:28 PM (in response to atiredoldguy)Re: Not Hearing People Fire
Do you think it could be lag? Because I don't usually get very much lag unless the host is trash. It seems to happen when everything is running smoothly, but I assume there has to be something IW can do about this. I find it hard to believe that you are the only other person on here that experiences this.
Currently Being ModeratedJun 29, 2012 10:26 PM (in response to coltfirearms)Re: Not Hearing Gun Fire Right Next to You
I think people fail to realize how much lag there is even in an ideal "lagfree" match.
When people complain about lag compensation they sound as if they expect the developers to make everything happen instantly with 2 battling players seeing the exact same thing at the same time. bUt when you start doing the math its amazing the game is playable period.
Lets say we are in a lobby wher I have 75 ping and you have 50 ping. As far as matchmaking goes, thats a pretty good matchup. Of course the ideal would be 50 and 50, buit we seldom get a perfect match.
I read that the effect of lag is my ping plus half of yours. So me 75 and you 50 equals 100 ping effective lag. 100 ms is 1/10 of a second. The pp90m1 fires 18 rounds per second. So my pp90 can almost fire 2 full rounds into you before you have any clue that I fired ..... and thats a nearly ideal matchmaking.
Dont forget to take into account that every piece of hardware ..... console, tv, speakers .... everything adds a slight amount of time for what I do to get to you, and then on top of that, i think its somewhere in the neighborhood of 125 to 150 ms for your brain to recognize that action.
So yeah .......... I think lag has a lot more effect than most realize.