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Currently Being ModeratedJun 26, 2012 1:47 AM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Since it's a game-breaking mechanic for some, should be Priority 1.
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Currently Being ModeratedJun 26, 2012 5:50 AM (in response to skeezeeguy)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Priority 1 for Activision is making money aka making DLC to sell you so they can make more money without doing anything else to fix this game.
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Currently Being ModeratedJun 26, 2012 4:01 AM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
This is all well and good but this game has been out for what? 7 months or more? A large number of us will probably move on by the time BLOPS2 hits the shelves so our entire time playing MW3 has been spent dodging the lag.
It's simply not good enough, it's simply not acceptable for a game to be launched with a fundemental problem and it not be sorted in the first 6 months or even a year. Thankfully I haven't had it nearly as bad as some people I know, guys who simply cannot play this game and have gone back to BLOPS, MW2, etc.
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Currently Being ModeratedJun 26, 2012 5:43 AM (in response to obzi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Hmmm. I smell porky pies...(Lies for all those who don't know cockney rhyming slang)
MW3 was made (or rushed as a lot put it) in 8 months, not 2 years as two of the top people in IW walked out as well as some other legal issue against the company
It's all well and good trying to put the game right now.. when Treyarchs far mightier BLOPS2 comes out in less than 5 months and will walk all over MW3..
I predict that When BLOPS2 comes out, there'll be no one on MW3... Even today you can find in excess of 250000 players playing BLOPS1 which I think is pretty dam healthy for an old CoD title.I think MW3 will be lucky to have 20% of that number playing when BLOPS2 comes out.
What I think we need though, is a revival of CoD4 - come on guys, you can pick it up for like £10/$15 preowned... Lets do it!
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Currently Being ModeratedJun 26, 2012 5:56 AM (in response to WonkySausage)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Hackers. Hackers are the people who play CoD 4 now. If you run into the wrong one you will find yourself with millions of negative xp, stuck at level 1 no prestige, with no hope of ever escaping. The game had its heyday, it was fun, my favorite cod title to date in its lifetime, but its hacked to death now. Those a$$hats have ruined that game, and WaW, two of the most fun CoD titles IMO.
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Currently Being ModeratedJun 26, 2012 6:24 AM (in response to WonkySausage)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
I have playe dmorw COD4 than MW3 in the last 2-3 weeks. Wish there were no hackers, BUT...I am not asking IW to remove the hackers from COD4, I don't want the game to be unplayable.
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Currently Being ModeratedJun 26, 2012 6:10 AM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
dean66s wrote:
A big part of it was narrowing down on the issue. We thought at first that it was a matchmaking issue. Which now that we have found an issue in the Hilbert curves that determine regional distance we realize it is part of the problem. Also the player visualization interpolation is not some single line of code somewhere with an on/off switch. It changed slowly over the two years it took to make MW3 and so unraveling that has been difficult. Our first attempts at fixing the issue did fix it, but only for some regions. It’s something that we’ve been looking at for the entire amount of time the game has been out. I have no idea why you got banned from the forums. I wasn’t involved with them at the time. but I have been completely dedicated to MW3 for the last month or so and am pushing very hard to make some changes.
Some positive news for a change lets hope they do it quickly.
you know my first ever post on the hotfix thread to ghandi (back in mid jan) was about the matchmaking system they used being bad (it was then changed) and that their system for lerps (interpolation) was messed up, also months ago that their region fencing was skewed too..
not saying this to be big headed merely pointing out they knew about these issue months and months ago, i could see what the issues were without the need for fancy telemetry and hours going through lines of code, the effects are clearly visable in game to anyone who understands how netcode is written.
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Currently Being ModeratedJun 26, 2012 6:14 AM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Pfh. It was apparent to me that their matchmaking was bad and the region search was F-ed and I dont work with netcode. I think the heart of your message is clear though: they knew months ago they had these problems, now they finally own up to them. When the life cycle of the game is in its last phase.
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Currently Being ModeratedJun 26, 2012 6:26 AM (in response to deadestllama)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
deadestllama wrote:
Pfh. It was apparent to me that their matchmaking was bad and the region search was F-ed and I dont work with netcode. I think the heart of your message is clear though: they knew months ago they had these problems, now they finally own up to them. When the life cycle of the game is in its last phase.
if i was a betting man i'd say exactly round the time they got green lighted for the next cod project, hence the sudden rush of community interaction, fixing of stuff, psuedo community listening..
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Currently Being ModeratedJun 26, 2012 6:34 AM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
and dont forget all the blinding double xp they have been throwing at us for the last mo. I thought it was wierd that we didnt get nearly the amount of double xp time as Bo. Till about a mo or so. Now its like a non stop xp fest it seams its almost like they way to distract us from all the real problems. the devs go "hey lemmings, i got a shiny over here"
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Currently Being ModeratedJun 26, 2012 6:33 AM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Mac, I bet you are correct. I know it won't happen, but if they had to release a game that could stand on its own for 2 years, I think the titles would get much better support. The alternating studios dropping a new title annually really contributes to the problems with the last 3 titles, in my opinion anyway. Why fix something that will be outdated in a year, 11 months, 10 months...and so on.
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Currently Being ModeratedJun 26, 2012 6:39 AM (in response to opdrams19)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
they can throw all the double xp they want at me , games still unplayable for me so dbl xp much use as a chocolate teapot

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Currently Being ModeratedJun 26, 2012 6:43 AM (in response to xxlNFECTlOUSxx)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Ha. As much use as a chocolate teapot. Hilarious.
I did find it strange that after 7 months they really amped up clan ops, and are giving out weeks of dbl xp at a time. Thats the only way they can get people to still play the game lol.
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Currently Being ModeratedJun 26, 2012 6:48 AM (in response to deadestllama)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
clan ops should have been like this from start. actually i think we need more clan ops. they should be put in line with lone wolf imo. especially considering there is no clan challenges to help lvl up clan.
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Currently Being ModeratedJun 26, 2012 6:51 AM (in response to undzis)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Welcome to the Elite beta 2.0. We were sold a broken halfa$$ed product that they still dont have working completely right. So many things which were pretty obvious to most people slipped right on by the folks at Beachhead. I agree clan ops shouldve been running by launch. That was what sold me, and Im sure many others as well. Of course now I cant be fussed to play the game more than once a week.
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Currently Being ModeratedJun 26, 2012 6:54 AM (in response to deadestllama)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
deadestllama wrote:
Welcome to the Elite beta 2.0. We were sold a broken halfa$$ed product that they still dont have working completely right. So many things which were pretty obvious to most people slipped right on by the folks at Beachhead. I agree clan ops shouldve been running by launch. That was what sold me, and Im sure many others as well. Of course now I cant be fussed to play the game more than once a week.
if you go back and rewatch the legend of karl videos for Elite we were promised clan ops, tournements and leaderboards ,I am sure i wasnt the only person who assumed this meant actual clan versus clan competitions not this half baked psuedo clan expereince we got given.
and lets not forget Daniel Saurez's (sic) infamous and never mentioned everything will be up and running by dec 1st statement..
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Currently Being ModeratedJun 26, 2012 6:57 AM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
maccabi wrote:
deadestllama wrote:
Welcome to the Elite beta 2.0. We were sold a broken halfa$$ed product that they still dont have working completely right. So many things which were pretty obvious to most people slipped right on by the folks at Beachhead. I agree clan ops shouldve been running by launch. That was what sold me, and Im sure many others as well. Of course now I cant be fussed to play the game more than once a week.
if you go back and rewatch the legend of karl videos for Elite we were promised clan ops, tournements and leaderboards ,I am sure i wasnt the only person who assumed this meant actual clan versus clan competitions not this half baked psuedo clan expereince we got given.
and lets not forget Daniel Saurez's (sic) infamous and never mentioned everything will be up and running by dec 1st statement..
Dec. 1st....of 2014.
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Currently Being ModeratedJun 26, 2012 6:59 AM (in response to deadestllama)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
deadestllama wrote:
maccabi wrote:
deadestllama wrote:
Welcome to the Elite beta 2.0. We were sold a broken halfa$$ed product that they still dont have working completely right. So many things which were pretty obvious to most people slipped right on by the folks at Beachhead. I agree clan ops shouldve been running by launch. That was what sold me, and Im sure many others as well. Of course now I cant be fussed to play the game more than once a week.
if you go back and rewatch the legend of karl videos for Elite we were promised clan ops, tournements and leaderboards ,I am sure i wasnt the only person who assumed this meant actual clan versus clan competitions not this half baked psuedo clan expereince we got given.
and lets not forget Daniel Saurez's (sic) infamous and never mentioned everything will be up and running by dec 1st statement..
Dec. 1st....of 2014.
...(date may change due to technical issues)
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Currently Being ModeratedJun 26, 2012 7:05 AM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
maccabi wrote:
deadestllama wrote:
maccabi wrote:
deadestllama wrote:
Welcome to the Elite beta 2.0. We were sold a broken halfa$$ed product that they still dont have working completely right. So many things which were pretty obvious to most people slipped right on by the folks at Beachhead. I agree clan ops shouldve been running by launch. That was what sold me, and Im sure many others as well. Of course now I cant be fussed to play the game more than once a week.
if you go back and rewatch the legend of karl videos for Elite we were promised clan ops, tournements and leaderboards ,I am sure i wasnt the only person who assumed this meant actual clan versus clan competitions not this half baked psuedo clan expereince we got given.
and lets not forget Daniel Saurez's (sic) infamous and never mentioned everything will be up and running by dec 1st statement..
Dec. 1st....of 2014.
...(date may change due to staff's technical incompetence)
^^^Fixed^^^
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Currently Being ModeratedJun 26, 2012 6:44 AM (in response to xxlNFECTlOUSxx)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
lol i agree.while double xp is cool and all it just thought it was odd that we had like 1 maybe 2 double xp in the first 6 mos. now in the last mo its been almost non stop. not complaining, just think it was a really odd that all of a sudden we are slammed with it. either wy most the ppl i know are lvl 50 prestige (X) and have no plans to prestige again. Which makes 2xp worthless for us
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Currently Being ModeratedJun 26, 2012 6:46 AM (in response to undzis)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
undzis wrote:
lol i agree.while double xp is cool and all it just thought it was odd that we had like 1 maybe 2 double xp in the first 6 mos. now in the last mo its been almost non stop. not complaining, just think it was a really odd that all of a sudden we are slammed with it. either wy most the ppl i know are lvl 50 prestige (X) and have no plans to prestige again. Which makes 2xp worthless for us
which is how we ended up with extra prestige ranks in the first place, as people were complaining that due to beachheads inability to code a simple thing people were complaining the double xp awarded to clans who ranked up was pointless as they had reached p10.
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Currently Being ModeratedJun 26, 2012 6:59 AM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
ya i understadn that....kinda. for me and everybody i know. it really upset ppl that they raised the lvl cap. the first time wasnt nearly as bad as this last time. I could be wrong but the general opionin i get in game about the lvl cap raise was BS. Most the ppl i run into ingame think its retarted that they did it. personly i think it had the opposite effect. Also shows how lazy theys devs really are. everything here is half assed at best. they added pretiges but thats it. no titles, no emblems, hell they couldnt even take an hr or 2 and photo shop a few new pretige icon.
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Currently Being ModeratedJun 26, 2012 6:56 AM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Thank you for alpha testing MW3. We hope to move it into beta phase when MW4 comes out and eventually have it down by time MW10 comes out.
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Currently Being ModeratedJun 26, 2012 7:27 AM (in response to dubldwnz)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
do you think there will be a MW4?
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Currently Being ModeratedJun 26, 2012 7:25 AM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Mark Rubin: "Hey, hey everyone. We are getting closer to figuring this pesky lag issue out and here is some double xp"
[Turns to assistant and whispers] "You think they have forgotten about how bad the June elite drop was yet?"
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Currently Being ModeratedJun 26, 2012 7:28 AM (in response to otisman666)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
You forgot the part where he snickers after he says they've almost figured out the lag issues.
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Currently Being ModeratedJun 26, 2012 7:47 AM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
i still cant understand why it would take more than half a year to fix problems with the game i didn't buy the game to have to wait a year to play it without complaining about the lag comp issues or bad matchmaking. regarding lag compensation this has been a real game breaker for me as i have very fast internet with constant low ping i had a look around recently and found a great way to solve this it includes changing your DMZ host settings and reducing your MTU size from 1500 to 1400 this for me almost completely fixed lag for me and for the first time im able to play more aggresive without havving to worry about the lag comp.
for people using virgin media superhub this is what you do firstly put in 192.168.0.1 in your internet search bar from there you should be faced by a log in screen the defalt username and password can be located on the superhub. as you log in you should have three choices avoid them and press the advanced options under the super hub settings from there go to advanced you should see something called DMZ host click on that and you should see respond to ping, DMZ address and MTU size. in the DMZ address put the ip that your xbox uses this can be found in your network setting and for the MTU size the defalt is 1500 change that to 1450 you can go lower put anything lower than 1400 wont work and xbox live wont work.
hope this works for you im not sure what the layout of the other internet providers use but just do the same this you see here. doing this will not give you the advantage in terms of lag it just doesn't pick you as host as much and reduces the amout of lag comp you get. all i want to be on an even playing field with everyone else and not be penalised for having a better internet enjoy hoped this worked

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Currently Being ModeratedJun 26, 2012 3:55 PM (in response to Falc0Punch)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Do have to say matchmaking is uber broke at present so whatever they have done or not done its really bad
2 games 10 mins played
french x 5
Czech x 1
dutch x 1
Italy x 1
USA x 1
=9
UK x 11
Most of these were in the second game
Matchmaking first then lag comp!
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Currently Being ModeratedJun 26, 2012 4:05 PM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
lol next game
French x 1
Germany x 1
USA X 1
Canada x 3
Unknown x 1
UK x 3 plus me :-)
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Currently Being ModeratedJun 26, 2012 4:55 PM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
It's not only a troublesome issue, this alone makes MW3 broken or the shi.tiest COD ever and made countless COD fans to rage. Everthing else goes out the window and that includes the stats.
How can you possibly play this game to win if the core mechanics are broken?
Really shows the incompetency, worst than poor quality and dumb fckness of infinity ward and sledgehammer games. Damage has been done and what they should do is fck off, leave COD, go home and do something useful, that is, if they still have some dignity left.
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Currently Being ModeratedJun 26, 2012 5:35 PM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
dean66s wrote:
A big part of it was narrowing down on the issue. We thought at first that it was a matchmaking issue. Which now that we have found an issue in the Hilbert curves that determine regional distance we realize it is part of the problem. Also the player visualization interpolation is not some single line of code somewhere with an on/off switch. It changed slowly over the two years it took to make MW3 and so unraveling that has been difficult. Our first attempts at fixing the issue did fix it, but only for some regions. It’s something that we’ve been looking at for the entire amount of time the game has been out. I have no idea why you got banned from the forums. I wasn’t involved with them at the time. but I have been completely dedicated to MW3 for the last month or so and am pushing very hard to make some changes.
Some positive news for a change lets hope they do it quickly.
A lengthy set of tweets ???
so is this a compilation from DJAMS tweet I am assuming ? Nice job with the copy / paste.
Only reason I am asking is because twitter sometimes fails and crashes, etc.
BTW My opinion is they wont fix it AND it will be in the next one.
The game engine is running on a 512 meg memory console. sooner or later 'Windows XP' will slow down, and that time was 2 years ago. Cant do more with a game engine when you are pushing a 1 foot pipe into a 6 inch pipe.
Add in the Elite problem mentioned today (and for the past month) then you come to the conclusion that this game went over the top of the hill 7 months ago and soon will hit the wall.
Still a fun game though. just a few hours a week. after that I am hungry for BF3. This just doesnt taste as good as Blops did.
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Currently Being ModeratedJun 26, 2012 6:25 PM (in response to starbuckfrack)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
starbuckfrack wrote:
dean66s wrote:
A big part of it was narrowing down on the issue. We thought at first that it was a matchmaking issue. Which now that we have found an issue in the Hilbert curves that determine regional distance we realize it is part of the problem. Also the player visualization interpolation is not some single line of code somewhere with an on/off switch. It changed slowly over the two years it took to make MW3 and so unraveling that has been difficult. Our first attempts at fixing the issue did fix it, but only for some regions. It’s something that we’ve been looking at for the entire amount of time the game has been out. I have no idea why you got banned from the forums. I wasn’t involved with them at the time. but I have been completely dedicated to MW3 for the last month or so and am pushing very hard to make some changes.
Some positive news for a change lets hope they do it quickly.
A lengthy set of tweets ???
so is this a compilation from DJAMS tweet I am assuming ? Nice job with the copy / paste.
Only reason I am asking is because twitter sometimes fails and crashes, etc.
BTW My opinion is they wont fix it AND it will be in the next one.
The game engine is running on a 512 meg memory console. sooner or later 'Windows XP' will slow down, and that time was 2 years ago. Cant do more with a game engine when you are pushing a 1 foot pipe into a 6 inch pipe.
Add in the Elite problem mentioned today (and for the past month) then you come to the conclusion that this game went over the top of the hill 7 months ago and soon will hit the wall.
Still a fun game though. just a few hours a week. after that I am hungry for BF3. This just doesnt taste as good as Blops did.
i do have to lulz though gotta love the fact mark explained matchmaking using a term (hilbert curves) i suspect only a few people actually can understand.. mentioning no name sbut im sure our favourite forum user was scratching his head after that one
not surprised they have found an issue though hilbertising (sure thats a word) a 2d map of player locations will always return varying results depending what point you use as a starting point.,which dont always work in reverse.
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Currently Being ModeratedJun 26, 2012 7:10 PM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
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Currently Being ModeratedJun 26, 2012 8:17 PM (in response to maccabi)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
maccabi wrote:
i do have to lulz though gotta love the fact mark explained matchmaking using a term (hilbert curves) i suspect only a few people actually can understand.. mentioning no name sbut im sure our favourite forum user was scratching his head after that one
not surprised they have found an issue though hilbertising (sure thats a word) a 2d map of player locations will always return varying results depending what point you use as a starting point.,which dont always work in reverse.
Grrrr
I know you werent talking about me when you used "favorite"
Just kidding I know it wasnt me.I never looked it up but that Wiki page trialstardragon pointed out was VERY cool. Thanks for the link.
Reason being I could really care what excuse Mark Ruben used
I think they put him there because I think he is here to salvage whats left of their reputation.
I also think that THIS and the Elite fiasco is the reason Robert Bowling left. In my opinion Activision told Bowling what they plan to do to the Elite portion (50 percent thread) of the game and he told them to do the same thing Activision is doing to us.
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Currently Being ModeratedJun 26, 2012 7:38 PM (in response to dean66s)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
None of you are worried the same problems will exist in BO2? Lag comp problems started in BO, and only in MW3 became more prevalent.
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Currently Being ModeratedJun 26, 2012 8:25 PM (in response to Jinx484)Re: Nearly there "Lag compensation seems to be a troublesome issue for the team behind MW3. Ruben explains in a lengthy set of tweets:"
Jinx484 wrote:
None of you are worried the same problems will exist in BO2? Lag comp problems started in BO, and only in MW3 became more prevalent.
I believe it WILL happen due to the pushing beyond the limits of the game engine. But I will still pre-order the game just to keep all of the collection.
If it does get worse I will not blame Treyarch , I will blame myself.
But to be honest I honestly believe Treyarch made Black Ops WAY ahead of the norm in gameplay, anti cheats etc. I have more faith in them then in IW.
I still love all the games but IW just seems disappointing two times in a row.
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