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Currently Being ModeratedJun 21, 2012 2:43 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
No, since you only get one TK per life. Stop trying to find a way to reduce how effective they are at limiting boosting in infected.
With out the tk people camp in other places too, by using a second player to block for them so the TK needs to be there unless they blocked off all of these places, which would be about 1/3 of the play area on some of the maps.
All a two hit kill would do is make more people leave the match as soon as they got infected becaus it would be too hard to kill boosters.
Only a booster would want this sort of setup in the game.
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Currently Being ModeratedJun 21, 2012 4:13 AM (in response to trialstardragon)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
OMFG! Stop complaining about boosters.. IW just need to ban split-screen from infected
= problem solved.
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Currently Being ModeratedJun 21, 2012 6:07 PM (in response to Thomke)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Not true, that would not stop boosting. You can still do it even with out a split screener in the match. So no banning split screeners would not stop it.
So no they do not need to remove or change how the TK works in infected. People just need to accept how it is now and stop crying becuase they can not use infected for eash moabs anymore.
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Currently Being ModeratedJun 21, 2012 10:40 PM (in response to trialstardragon)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Well, if I were IW, here is what I would do:
- Remove Split Screen from infected (just as Thomke suggested)
- Give the player a few seconds of invincibility after respawning (This wouldn't completely stop boosting, but it would make boosters more annoyed, and will stop TI camping)
- Maybe even remove TI's from infected altogether...
- Add a few plugins...
- - If you are killed from the same tac by the same person 5 times, automatically cancel out the tac and reset the killers killstreak (because it's obviously boosting)
- - If a player ends up +25-0 and another player 0-25, send an automated report to IW for suspicious boosting
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Currently Being ModeratedJun 21, 2012 4:14 AM (in response to trialstardragon)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Would you rather have fun (two hit tk) or have it be a tiny bit more difficult to boost (one hit tk)?
" Stop trying to find a way to reduce how effective they are at limiting boosting in infected."
Are you saying I posted this because I want to boost?!! Get out of here with your booster talk. I always move around and I would love to be able to do it more effectively but Im toast within a 10 foot range and in danger out to 25 feet because of throwing knives. If people are found boosting their still gonna be decimated by the 10 or so people armed with throwing knives.
Boosters are never mobile!!! A two hit throwing knife will get the job done. I should not be punished as a person moving around because someone tapped their dang eqipment button as I was shooting them. Also who cares if people boost in an infected lobby? They are just going to get a bunch of moabs that dont have titles or emblems as rewards. Boosters will go on boosting with or without a one hit tk.
The problem is when your the last guy and your thinking: "this is gonna be awesome" because its you against 17 and you get killed like a pincussion with an onslaught of throwing knives thrown at you from people who showcased zero skill and just threw a knife in your general direction hoping to get lucky. A two hit kill tk would not eliminate this entirely, but I think it would go pretty far in helping those who want to play an infected game like infected games were supposed to be played (zombie style: gun on melee)
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Currently Being ModeratedJun 21, 2012 4:23 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Just remove the Tknives totally.
1. Death barriers on glitches
2. Deathstreak called 'Juiced'
3. Tactical insertion
4. Survivors haven't OP weapons like LMGS for example
Got the message already?
(And remove split-screen from infected which I told you in my previous post.)
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Currently Being ModeratedJun 21, 2012 4:29 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Stupid idea. Lets make something, which is already difficult to use, and make it impossible to use - as someone mentioned, you only get 1 throwing knife per life. And there's this other little problem called health regeneration.
In infected i'd even say the same about melee - some have said wah wah make it a two hit kill... Lets see, no! Reason being you have no ammo, so why make it impossible to play?
Perhaps you haven't had a MOAB yet, and are looking at making it easy for you, I dunno.
Still, melee & throwing knife should always stay a one hit. Last time I checked in the real world, knifes are as dangerous as bullets!
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Currently Being ModeratedJun 21, 2012 6:47 AM (in response to WonkySausage)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Its not difficult to use and your tone makes you sound like a snearing punk. I have had plenty of moabs and almost all of them are from non infection lobbies.
Throwing knives are not difficult to kill people with. "Perhaps you haven't had a throwing knife kill yet, and are looking at making it easy for you, I dunno." The balance of the throwing knife isnt what Im looking for here, its the balance of the infected gametypes. The throwing knife is really annoying to get killed by because it is usually used as a tool to pick up random kills by chucking it from far away at somebody. THERE IS NO WAY TO PREVENT A THROWING KNIFE KILL. You can shoot someone in the head with a type 95 but the guy will still get his throwing knife off. Give 10 people this ability and there is no way to survive, even if you and three friends of yours are well placed and great at the game. The survivors cant win.
Throwing knives remove skill from this game mode. Ill say it again. Im not suggesting this so I can boost, and Im not suggesting this because Im desperate for a moab, Im suggesting this because I think it would make infection a game mode in which skill shines and fun reigns, instead of the camp fest where I get randomly killed by a throwing knife thrown down a hallway because I was moving around instead of heaglitching in burgertown.
Also as a side note: really? youre going to say this is a bad idea because a two hit throwing knife is unrealistic?
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Currently Being ModeratedJun 21, 2012 7:44 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Really, I just said it's a bad idea. You all ruined that game mode to begin with and now since you ruined it with moab boosting... you all get to suffer TK's.. enjoy your shitty game mode and enjoy their version of a fix.
Ahh and the real meat of this topic comes to light... you want a moab... what's wrong? Can't get it in any other modes? why only infected? You see there is a problem with that if you are only going to that mode JUST TO GET A MOAB. Keep the TK's in place and don't let this tool get his moab.
It gets even better the more i read... so you claim that this game mode takes more skill... but then you go right in to complaining about the TK because you got killed by one thrown down the hall because you were moving instead of the usual camping behind something so you wouldn't get killed... what takes more skill again? The knife or your lameazz "headglitching", as you put it?
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Currently Being ModeratedJun 21, 2012 5:59 PM (in response to that6uy420)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Your ignorance is amazing.
1. I have already said this isnt about moabs this is about fun. Check my file share and youll find plenty of moabs and I havent recorded all of them either. And their not from infection.
2. I said this game mode would much greater showcase skill by allowing those who play agressively to not have their fun ruined by throwing knives that werent even aimed.
3. I know you probably struggle with reading but I said I am the one moving around, not the guys camping.
I already adressed all of these things earlier in the thread if you would pay attention before you start insulting someone.
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Currently Being ModeratedJun 21, 2012 9:23 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
They need to stay, it adds a fun challenge and helps prevent boosters from boosting up to their un earned moab.. Getting a MOAB is very possible if you play smart. Just gotta get your dodging skills up to par.
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Currently Being ModeratedJun 21, 2012 6:01 PM (in response to mufdasampson)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
First off thank you for disagreeing with me but presenting yourself in a reasonable way. Id agree with you if their was a skill based way to dodge throwing knives but their isnt. And this still isnt about moabs. Its more about letting the survivors have a chance and increasing the fun of the playlist.
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Currently Being ModeratedJun 22, 2012 1:39 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
The survivors do have a chance, don't just stay in the same spot and hope not to die. Move and dodge the throwing knives, weird. It would be a slaughter fest without them just like it was before they added them. Much easier for the boosters without them as well. In my eyes I just see it as way less of a challenge for the survivors if there are no tknives.
However, if the survivors had more difficult weapons to use, like maybe a pistol with extended mags, or a pump shotgun or something like that than I would be cool with the infected only using the knife.
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Currently Being ModeratedJun 21, 2012 10:00 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
I am a veteran of infected and can say they should be gone as well. Way to many times i die by random BS throwing knives. Either it bounces off a object it should stick to, goes through someone else entirely, or just plain out misses me and i still get killed by it....The greatest ones...Killing someone and having the lag kill me after they are already dead.
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Currently Being ModeratedJun 21, 2012 6:19 PM (in response to codchamp)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Have you ever thrown a real knife. I mean in real life. Cause if you can chuck it at a piece of wood and make it stick 10 out of 10 times, then you can have Tk's removed from the game. Sometimes, when you throw a knife the butt end of the knife hits the target and bounces off.
Cant you people who complain about everything in a game just STFU and let the people who design the game design it, and you play it the way it was designed. If you can do a better job of making a game, then why arent you.
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Currently Being ModeratedJun 21, 2012 6:57 PM (in response to openrangeonualls)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Because they cant. So all they have left is to whine and cry and hope the developers cave in and make the game they way they expect and want to play it.
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Currently Being ModeratedJun 21, 2012 7:28 PM (in response to trialstardragon)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
lol you are such a loser. You have 6500 posts. Yeah Im sure none of them were complaining about something in the game. Im not whining and crying, Im throwing an idea out there because I sincerely think it would improve the game. Just leave if your going to complain about people throwing ideas into the mix. This is a forum.
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Currently Being ModeratedJun 22, 2012 5:37 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
The majority of my posts on here do not have any complaing about things in the game like this. In fact the majority of my posts are comments about complaints like this and how it does not need to be changed just to suit you or those that want to camp or boost again.
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Currently Being ModeratedJun 21, 2012 6:10 PM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Or you can give the infected Semtex so they can't pick it back up seriously you just wanna make campers invincible that's all LEARN TO ADAPT. The TK is a great addition to infected.
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Currently Being ModeratedJun 21, 2012 6:25 PM (in response to Adam1235678)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Eww... yesssss... would love semtex... would be so fun to stick a camper with it and watch them go boom...
the rage from that would be worse then the tk rage

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Currently Being ModeratedJun 21, 2012 7:31 PM (in response to trialstardragon)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
You know that actually isnt a bad idea. It would absolutely decimate the campers but people playing agressively would be kind of hard to stick. Perhaps even a better compromise than a two hit tk
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Currently Being ModeratedJun 21, 2012 7:34 PM (in response to Adam1235678)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
No I dont want to make campers invincible if you actually read the post before you replied. I want to be able to play agressively without being randomly cut down by a throwing knife. The people who are camping kind of have it coming to them but the people running around cant do anything to avoid tks. Its why MLG removed things like claymores from the circuit: It takes no skill. (not that claymores are relevant at all, its just an analogy)
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Currently Being ModeratedJun 21, 2012 9:33 PM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
they remove things that could be considered tedious ... not because they are bad things.. but because the players whine and cry about it and feel that if they can't run their one single set up that they woould feel disadvantaged and that's just not fair! No, they take things out of the games because those players quite honestly, can't adapt. It's comical to call something PRO but remove a large chunk of the content while the rest of us plebs are playing with everything and seem to be doing just fine.
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Currently Being ModeratedJun 22, 2012 5:42 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
The things that MLG removes and tries to say it is to balance the game is just to make the game easier for those that play only one set way and do not want to have to change their skills.
The fact that they think it makes them cool or special or pro by removing something out of a game is just laughable. It makes them a tool and a fool. It does not balance the game. Everything that is removed is done so because those items can disrupt map control set ups.
The xm25 or the rpg would end any map control and thus can not be allowed in MLG; because MLG is all about map control setups.That is why they remove so many things. So all they have to do is focus on gun play and not worry about anything else, and that is by far no where close to a balanced game at all. It is a limited game play style because they can not handle to full chaotic game with all weapons and featurs in use and in play.
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Currently Being ModeratedJun 21, 2012 6:47 PM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Lol it's hard enough for an infected to land one throwing knife. You already have a gun and they don't. Stop being a wuss.
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Currently Being ModeratedJun 21, 2012 7:48 PM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
I've always stated that the next best thing other than having a TK in infected is have a betty. It is still possible to kill campers with it just not when they are constantly lying down.
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Currently Being ModeratedJun 21, 2012 10:09 PM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
random throwing knifed?? wut every time u get killed by a grenade u call it a random grenade? lol noob
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Currently Being ModeratedJun 21, 2012 10:26 PM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Tacstract wrote:
If throwing knives were a two hit kill, the campers could still get killed, but the random throwing knife stupidity would be severely toned down. I personally would rather have no throwing knife at all and just have the maps like dome with camping ladder spots out of the infected map rotation. If you took a pole Im sure every person who gets random throwing knifed would prefer a two hit throwing knife kill. A two hit kill would also promote more teamwork among the infected.
Ok im going to say this so even you understand. DONT CAMP! You make yourselves easy targets and whine because of it. Sure it doesnt take skill to throw a TK at a camper but try on a moving target. It takes ALOT of skill to use a TK effectively against moving targets. I myself have dodged 8+ TK's thrown at me nearly all at once just simply because i was moving. If you wanna be a noob and camp then stop complaining. Other than that learn to actually get some skill and stop camping.
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Currently Being ModeratedJun 22, 2012 2:32 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
They just need to add HC Infected with no TF imo.
It's my favorite mode, but it's never been as good as it was when it was first introduced earlier in the year with no TF
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Currently Being ModeratedJun 22, 2012 5:02 AM (in response to chris_shanahan87)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
That is a really good idea. I would be really happy with a HC infection playlist with no throwing knife
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Currently Being ModeratedOct 12, 2012 6:26 PM (in response to chris_shanahan87)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
the problem with no tk, there are, or were, spots on some maps that it's almost impossible to get the uninfected without the tf. the catwalk in dome or outpost can be an example. or that big ass fountain in Liberation
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Currently Being ModeratedJun 22, 2012 2:55 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Remove TACTICAL INSERTION.
Give infected 200% health.
Remove the throwing knife.
Reduce the infected's movementspeed to compensate for the added health.- Report Abuse
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Currently Being ModeratedJun 22, 2012 3:15 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Remove the Tknife.
2x so many players will do infected. Or even more.
Increase time limit to 10 minutes.
And the people who are complaining about boosters: ban split-screen from the infected mode.
And.... to the crying addicted players who are crying about moabs: give the infected ones a bouncing Betty, deathstreak juiced and a tactical insertion.
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Currently Being ModeratedJun 22, 2012 5:20 AM (in response to Thomke)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
nah... make it fair.. give them guns! Want to earn a moab... get shot like everyone else.
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Currently Being ModeratedJun 22, 2012 5:46 AM (in response to that6uy420)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
give infected scavenger and let it only fill up 4 rounds of the clip so they have to try and get more packs if they want more ammo.
Then lets here the campers and boosters rage about that change.

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Currently Being ModeratedJun 22, 2012 5:56 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
ATTENTION IW!!!!
Ban split-screen from infected. AND remove the TKNIFE from infected for ONE DAY.
If it's a succes remove the Tknife definitely, if it failed just keep the Tknife like now.
Thanks for reading IW.
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Currently Being ModeratedJun 22, 2012 6:02 AM (in response to Thomke)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
wasn't it removed at one point in time... we see what happened there and you don't need a split screener to boost... just a friend. So removing split screeners won't do a damn thing.. keeping the knife in does.. it's boosting pricks and those who think "gee, I should go to infected because that is where I heard you can get a moab given to you."
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Currently Being ModeratedJun 22, 2012 6:07 AM (in response to that6uy420)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
exactly. They tried removing it for a few days if I remember, they made some of the game modes optional and wiht out it depending on the map. On those maps people boosted and camped like there was no tomorrow, so they were added back in to all maps.
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Currently Being ModeratedJun 22, 2012 6:25 AM (in response to that6uy420)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Tell me, why should a friend mess his k/d ratio up??
Anyway, I've got a better idea: parties aren't allowed and you can't do join game.
Boosters gone

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Currently Being ModeratedJun 22, 2012 7:56 AM (in response to Thomke)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
merc infected.... even better idea inc now... just get rid of the stupid booster/cheater infested game mode all together.
As for your comment about why should your friend mess up his kd... I don't care about your friends kd.. if he/you want something bad enough he/you will suffer through some voluntary kills to get it... Just getting rid of split screeners won't stop a damn thing... and the fact that you thought about that in that way would lead me to believe that you yourself have done this.
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Currently Being ModeratedJun 22, 2012 9:03 AM (in response to that6uy420)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Did you read my whole post or only the first sentence?
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Currently Being ModeratedJun 22, 2012 9:19 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Remove quickdraw pro and the ability to pick up knifes.
Removing Quickdraw pro makes it harder for boosters and slightly nerfs the throwing knife. Removing the ability to pick up knives prevents sitting back and spamming knives at the surivivors. Two hit kills sounds a little dumb to me so I think this is a better way to nerf the infected's throwing knife. The throwing should only be in to get survivors in the hard to get to camp spots, NOT as the primary weapon to use against the survivors like they currently are. Infected right now is more like playing dodgeball instead of fighting zombies.
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Currently Being ModeratedJun 22, 2012 9:25 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
HEY KID, THE TK IS TO STOP NOOBS LIKE YOU FROM GETTING MOABS CONSTANTLY. The tk is why i started playing infected, it gets rid of camping humans and allows me to continue killing rather than getting moabed.
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Currently Being ModeratedJun 22, 2012 9:42 AM (in response to Sethdoom)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Yes, but the throwing knife should ONLY be useful against campers in those hard to get spots. Its currently gives too much power to the infected right now. How many games have you been in where the surviors won it and wasn't because of a glitcher or inactive first infected? That why I say quickdraw pro and the ablility to pick up knives. It makes everyone happy. You can still get those campers in those hard to get places but reduces the combat effectiveness and spamm-o-bility of it so the survivors have a better chance of surviving.
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Currently Being ModeratedJun 22, 2012 10:02 AM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Like i said in a earlier post. The throwing knife does not bother me. It is the accuracy that it has. To get hit by a throwing knife that clearly did not hit you should not happen. or having a TK bounce off a soft object and kill you is also very frustrating. I can care less of campers or boosters. People camp in infection, It is expected and that is the way the game is supposed to be played. As for boosters..i rarely see them ever getting a MOAB. The one and only issue i come across frequetly are door blockers....You know you have 1 non infected being protected by 1 infected in a room that is almost impossible to access.
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Currently Being ModeratedOct 12, 2012 6:42 PM (in response to Tacstract)Re: Make Throwing Knives in Infected a Two Hit Kill - A Great Compromise In the Throwing Knife Debate
Aww poor wittle camper can't get a MOAB so he needs the TK weakened or he is a garbage booster. Stop crying seriously.
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